Set the explosion conditions according to the target density, including empty density explosion, single density explosion, micro target explosion, small target explosion, medium target explosion, large target explosion and huge target explosion, etc.
Air density explosion refers to the setting that when there is no target within 100 meters around the target, the physical object will meet the explosion conditions and explode. This setting is mainly used for status assistance.
Single density explosion refers to the setting where the object meets the explosion conditions and explodes when there are no other targets within a radius of ten meters around the target. This setting is used when the attack target is a single object.
Micro target explosion refers to the setting where the object meets the explosion conditions and explodes when there are no more than ten targets within a radius of ten meters around the object. This setting is used when the attack target is less than ten people.
A small number of target explosions means that when there are targets within a radius of ten meters around the object, and there are more than ten targets within a radius of ten meters around the target, the object meets the explosion conditions and explodes. This setting
Used when the average workload is within ten people. The so-called "average workload" refers to the ratio of the total number of targets that need to be attacked and the total amount of physical objects. This setting can ensure that all targets except the last few remaining
Anyone can be hit by the explosion.
Medium target explosion means that when there is a target within a radius of ten meters around the physical object, and there are more than a hundred targets within a chain radius of ten meters around the target, the physical object meets the explosion conditions and explodes. The so-called "
"Chain radius" means that starting from a certain target, there are all the objects within a radius of ten meters.
target, and there are targets within a radius of ten meters around the target. There are still targets within a radius of ten meters around the new target. If we continue to calculate like this, all these targets are within a chain radius of ten meters from the original target.
Target. This setting is used when the average workload is within a hundred people.
A large number of target explosions means that when there are targets within a radius of ten meters around the object, and there are more than a thousand targets within a chain radius of ten meters around the target, the object meets the explosion conditions and explodes. This setting
It is used when the average workload is less than 1,000 people.
Massive target explosion means that when there are targets within a radius of ten meters around the object, and there are more than 10,000 targets within a chain radius of ten meters around the target, the object meets the explosion conditions and explodes. This setting
The setting is used when the average workload is within 10,000 people.
Generally speaking, "Fire Bug Explosion" can only meet the needs of empty density explosions, single density explosions and small target explosions. "Fire Bug Explosion" can meet the needs of a small number of target explosions on this basis. "Fire Eagle Explosion" can also meet the needs of small target explosions.
"It can meet the needs of medium-volume target explosions. As for large-volume target explosions and huge target explosions, only "Fire Dragon Explosion" can satisfy it.
Regardless of the setting of the explosion conditions, the attack power of the four skills "Fire Bug Explosion", "Fire Crow Explosion", "Fire Eagle Explosion" and "Fire Dragon Explosion" is greater than that of "Fire Bug Explosion".
The four skills "Frenzy of Fire Crows", "Frenzy of Fire Eagles" and "Frenzy of Fire Dragons" are stronger. Like other fire magic skills, these four skills also have the functions of direct attack, status assistance and special assistance.
As direct attacks, these four skills also include physical attacks, high-temperature radiation, and external flame burning.
In terms of physical attack, these four skills have three aspects of physical attack. One is the physical attack power generated by the high-speed movement of the object itself, and the other is the physical attack power generated by the flame spitted by the object hitting the target.
One is the impact force generated after the physical object explodes. The first two physical attacks are basically the same as the skills of the four "Crazy Dance" families. The third physical attack is based on the physical object.
The attack power is also different due to the explosion method and the number of explosions. The explosion of a physical object without an intersection only has the impact of the physical object itself. The explosion of a physical object with an intersection has a common explosion range because of the intersection.
function, and produce an impact stronger than the combined power of the two explosions. Of course, the more intersections an explosion has, the smaller its explosion range will be, and the smaller the skill control range will be.
In terms of high-temperature radiation, the four skills are different.
"Fireworm Explosion" and "Fire Crow Explosion" initially relied on the flames spitted by the physical objects to increase high-temperature radiation. The high-temperature radiation along the path of the flames slowly accumulated. As the flames increased, the high-temperature radiation increased.
The accumulation of more and more. The accumulated high temperature affects the air elements in the air and the earth elements on the ground, forming secondary radiation. When the material objects begin to explode, the high temperature accumulation increases the accumulation of high temperature radiation generated by the explosion.
Not too high
Temperature accumulation increases rapidly within the explosion range, but outside the control of the explosion range, because the intensity of high-temperature radiation is low, it can affect the secondary radiation formed by air elements in the air and earth elements on the ground. The temperature increase is very small, and the growth rate is relatively small.
Slowly. But when a large number of physical objects explode in a certain area of airspace or on the ground, the high-temperature radiation caused by the heat island effect will heat up faster, and the secondary radiation will also heat up faster.
In addition to relying on the flames spitted by the fire eagle to increase the temperature initially, the fire eagle itself can also increase high-temperature radiation during movement. At the same time, the secondary radiation formed also increases the temperature quickly. After the explosion occurs, the explosion
The range is also relatively large, and the high-temperature radiation released is also more powerful. In addition, relatively powerful high-temperature radiation can be formed around the explosion range, causing the high-temperature radiation and secondary radiation in these surrounding areas to grow faster. If a heat island effect is formed
, and can quickly form a dead zone.
The "Fire Dragon Explosion" initially depends on the size of the Fire Dragon. When the Fire Dragon is smaller, the growth of high-temperature radiation is similar to that of a physical object of the same size. If the Fire Dragon is larger, the Fire Dragon's own high-temperature radiation is very powerful, and the flame's
High-temperature radiation is just a supplement. Although the fire dragon spits
The flame itself is more powerful than the flames spit out by other physical objects. When the explosion occurs, the high-temperature radiation generated is even more powerful, and the explosion range is also larger. The high-temperature radiation of the fire dragon itself is enough to kill relatively powerful targets instantly. The fire dragon
The high-temperature radiation after the explosion can kill super masters instantly.
Regarding outer flame burning, the four skills also have their own differences.
In "Fire Bug Explosion" and "Fire Crow Explosion", the external flame burning of the embodied object itself can be basically ignored due to the delay time. The flames spit out by the embodied object are relatively powerful and can
By tracking and pursuing, it is easy to launch a successful burning attack. But
The burning attack of the flame can only burn the target, and the delayed burning needs to be continued to kill the target. The flame formed after the explosion is very powerful. Many flames form a whole, and the combined outer flame produces a terrifying burning temperature.
, causing the target to turn into ashes instantly.
In "Fire Eagle Explosion", the external flame burning of the materialized object itself has a very short delay time, so it can cause devastating damage after hitting the target. Moreover, in terms of power, the external flame burning of the materialized object itself has no impact at all.
No less than the flames spitting out. It’s just the manifestation itself.
It lacks the pursuit function of the flames it spits. Moreover, the flames spit out by the Fire Eagle can cause the target to burn and continue to damage the target more powerfully. After the Fire Eagle explodes, the large flame formed by thousands of flames directly obliterates the target.
Leaves no trace at all.
In "Fire Dragon Explosion", when the fire dragon is smaller in size, its burning attack is similar to that of an embodied object of the same size. But when the fire dragon is large enough, the external flame burning attack of the fire dragon itself can already be compared with other embodied objects.
The power of the explosion is comparable to that of the fire dragon.
After the explosion, if the volume is large enough, any target other than a god-level target will be directly turned into flying ash if the outer flame licks it. Even a god-level target will be seriously injured if its strength is too low. Moreover, the fire dragon can melt the ground after it explodes.
The earth element directly melted a large pit into the ground.
As status assistance, they are additional functions in these four skills. No short-circuited magician will use such skills only for status assistance. Among the previous fire magic skills, there are better status assistance effects than this skill.
There are many skills. But after the skill is used, it is also a good choice to provide status assistance to the target around the skill control area. If you don't assist, there will be no assistance.
As special auxiliaries, these four skills also have three functions: attack disruption, visual disruption, trapping enemies, and blocking enemies.
The three types of attack disruption are generally applied before the explosion occurs. Since these four skills are not fully exploded in many cases, there is a lot of space within the skill control range to fully display the effects of attack disruption and visual disruption. Of course
The large "Fire Dragon Explosion" is not included in this list. Therefore, these four skills are also different from other explosion skills in the "Flying Fire Series". Even after the explosion occurs, attack disruption is still very important, provided that the explosions do not occur at the same time.
.
In terms of visual disruption, whether it is the flames spit out by physical objects or the flames produced by the explosion of physical objects, the target's vision can be disrupted or even completely blocked, putting the target in a more disadvantageous situation.
The function of trapping the enemy is based on the above disruptions. The more successful the above disruptions are, the more successful the trapping of the enemy will be.
As an obstacle to the enemy, just the dead zone formed by the explosion of embodied objects is enough to block the road. Coupled with the range of space controlled by the moving embodied objects, it becomes even wider. Generally speaking, "Fireworms"
The three skills "Crazy Explosion", "Fire Crow Crazy Explosion" and "Fire Eagle Crazy Explosion" have similar skill control ranges. If the number of embodied objects is enough, they can completely control an area of hundreds of miles and thousands of miles. And "Fire Dragon Crazy"
"Explosion" can even control the entire earth. This can no longer be described by just blocking the enemy.