"Fireworm Explosion", "Firecrow Explosion" and "Firehawk Explosion" are all advanced powerful skills. In addition to having double the magic recovery limit for combat and on-site types, the cooldown time of "Fireworm Explosion"
The duration is two months, the duration of "Fire Crow Explosion" is three months, and the duration of "Fire Eagle Explosion" is four months.
"Fire Dragon Explosion" is a sub-forbidden spell. The system imposes a twenty-fold limit on combat and on-site magic recovery, with a one-year cooling time.
The basic form of the "Hidden Fire Series" is "Invisible Flame". This skill requires the magician to accumulate a number of fire elements and externalize all fire elements into flames, while integrating life elements, necromantic elements, light elements and dark elements.
Makes the color of the flame colorless. The ratio of the five elements in the invisible flame is 6:1:1:1:1. This skill, like most magic skills, has the functions of direct attack, status assistance and special assistance.
As a direct attack, invisible flame includes physical attack, high temperature radiation, cold radiation, holy light radiation, life radiation, corrosive attack, external flame burning, cold attack, holy light attack, life attack, necromantic spell, dark spell,
Attack methods such as life spells, light spells and spiritual attacks.
In terms of physical attacks, invisible flames have the same erratic characteristics as flames, flames and other tangible objects. Therefore, the increase in attack speed is much slower than other basic forms of skills. This also results in the physical attack power of invisible flames.
Improvement is slow.
In terms of high-temperature radiation, although the invisible flame is colorless, the high-temperature radiation formed by the outer flame is not low at all, and is more powerful than the flames. In addition, the initial speed of the attack is relatively slow, and the speed of accumulating high temperature is very fast.
The secondary radiation formed by the heating of air elements in the air and earth elements on the ground can also heat up quickly. If time is enough, a dead zone can be formed.
In cold radiation, although light elements and dark elements, life elements and undead elements, light elements and life elements, dark elements and undead elements can offset the effects in pairs, the effects of light elements and dark elements are offset by the life elements.
Activated together with the necromantic element, the effect of the offset of the life element and the necromantic element is activated by the light element and the dark element together, and the offset effect of the light element and the life element is activated by the dark element and the necromantic element respectively.
The offset effects of the dark element and the undead element are activated by the light element and the life element respectively. When the four elements are combined, their respective characteristics are activated respectively. Two cold radiations from the dark element and the undead element
, not only have they not been offset, they each exist independently with their own characteristics, coexisting peacefully with the high-temperature radiation formed by the fire element. This results in three types of radiation being mixed in every space, and they can attack the target at the same time.
Similar to the cold radiation of the dark element and the undead element, the holy light radiation of the light element and the life radiation of the life element also coexist peacefully with the above three types of radiation and are mixed in the same space. Among them, the dark element and the undead element
The cold radiation of the elements has a special attack bonus on targets of the light and life systems. The holy light radiation of the light elements and the life radiation of the life elements also have a special attack bonus on the dark targets.
Dark elements and undead elements have special attack bonuses. The bonus relationship is: the cold radiation of the dark element is doubled to the light element, and half to the life element; the cold radiation of the undead element is doubled to the life element.
, adds half to the light element; double the holy light radiation of the light element to the dark element, and half to the necromantic element; double the life radiation of the life element to the necromantic element, and half to the dark element.
In terms of corrosive attacks, this is an additional attack method of the dark and necromancy elements compared to the other three elements. It is also the two pairs of elements of the dark and light elements, and the necromancy and life elements. Corrosion and pollution respectively.
and purification, growing into their own characteristics, so the dark and necromantic systems have one more attack method than the light and life systems, and the light and life systems have one more status assist than the dark and necromantic systems.
Like physical attacks and external flame burning attacks, the corrosive attack of "Invisible Flame" also needs to come into contact with the target and a certain delay time will elapse before it takes effect.
External flame burning is the same as other fire skills. It requires a delay time to produce the effect, and the external flame needs to be in contact with the target. However, the intensity of the external flame burning of the invisible flame is much higher than that of the flame, and even more ridiculously higher than that of the flame.
The cold attack is the official attack method of the dark and necromantic systems. It is more related to the cold radiation, but different from the cold radiation, the cold attack also needs to hit the target and take effect after a certain delay time. Yin and cold attack
Cold attacks have a lower temperature than cold radiation and cause greater damage.
Holy light attack and life attack are the formal attack methods of light element and life element. The light element and life element that exceed the target's endurance are used to oppress the target and cause damage to the target.
The cold attacks of the dark element and the undead element, the holy light attack of the light element, and the life attack of the life element also have attack bonuses with each other. The method of bonus is the same as the radiation attack of the four elements.
The necromantic spell is a spell added by Pluto Osiris to all necromantic elements. It will be activated when encountering the element of life. This spell is characterized by lowering the status of the enemy target and continuously reducing the health value and attack speed. This skill
The proportion of necromantic elements in the
One part, and the total effect of the mixed element skill is 61.8%, so the curse effect of the Necromantic Spell in this skill is to reduce the enemy target's status by 6.18%, reduce the health value by 6.18% per second, and reduce the attack speed per second.
6.18%.
The dark spell is a spell imposed by the fallen angel Lucifer on all dark elements. It will be activated when encountering light elements. This spell also reduces the status of the enemy target as one of its functions, and it can also continuously reduce the target's health.
Magic value and movement speed. The proportion of dark elements in this skill is one-tenth, so the curse effect of the dark spell in this skill is to reduce the status of the enemy target by 6.18%, reducing the magic value by 6.18% per second, and reducing the magic value by 6.18% per second.
Movement speed 6.18%.
The life spell is a spell that the goddess of life Nuwa adds to all life elements. It will be activated when encountering the undead elements. This spell is characterized by increasing the status of the target and continuously increasing the health value and attack speed. This spell
The proportion of life elements in the skill is one-tenth, so the effect of the life spell in this skill is to enhance the status of the target by 6.18%, increase the health value by 6.18% per second, and increase the attack speed by 6.18% per second.
The light spell is a spell cast by the Holy Angel Hallulia on all light elements. It will be activated when encountering dark elements. This spell also has one of the goals of enhancing the state of the target, and there are also continuous increases
The effect of magic value and movement speed. The proportion of light elements in this skill is one-tenth, so the spell effect of the light spell in this skill is to enhance the status of the target by 6.18%, and increase the magic value by 6.18% per second.
Increase movement speed by 6.18% per second.
Calculated according to the calculated effects of the four spells, it can reduce the enemy target's status by 12.36% in total, and reduce the enemy target's health, magic value, attack speed and movement speed by 6.18% per second. It can enhance our own target by 12.36% in total.
% status, increasing our target by 6 every second
.18% health value, magic value, attack speed and movement speed. The enhancement of the own target itself is a status assist, and when it evolves into a direct attack, it becomes a weakening of the enemy target. Therefore, the entire target of the enemy target is weakened.
The curse becomes a state that reduces the enemy target by 24.72%, reducing the enemy target every second.
The target's health, magic value, attack speed and movement speed are 12.36%. However, the system has a limit on this skill, that is, the enemy target's health, magic value, attack speed and movement speed are reduced to one-tenth of the original value.
After that, the four spell functions of this skill will automatically become invalid. That is,
Not only will the health value, magic value, attack speed and movement speed no longer be reduced, but the reduced status will also be restored to its original state. However, in any case, the enemy target's health value, magic value, attack speed and movement speed can be reduced.
It has been reduced to one-tenth of its original value, which is still an amazing skill.
In terms of mental attack, this skill has light elements, life elements, dark elements and undead elements at the same time, so it also has mental attacks of these four elements. The characteristic of mental attacks is that the embodied object is relatively far away from the target.
It can exert mental pressure on the target and even directly knock out the target's health. Four elements launch mental attacks at the same time. Not only can the attacks of each element be accumulated, but the overall attack power is doubled. In other words,
It can reach eight times the mental attack power of a single element.
The power of a mental attack is calculated based on the distance between the physical object and the target. Under normal circumstances, with the volume of the invisible flame, the target will not be affected by the mental attack at all if it is a hundred meters away. If it is ten meters away, the target will only be affected by the mental attack.
Being under mental pressure will not reduce the blood volume. However, at a distance of ten meters, the target
The target will begin to lose blood, and the speed of blood loss is calculated according to the mental attack power of the skill itself and the target's mental defense power. After that, every time the object is one meter closer to the target, the power of the mental attack will be enhanced by one unit, that is, based on
At ten meters, the spiritual attack power possessed by the embodied object is one unit.
The invisible flame itself is colorless, and the target cannot be seen at all during the movement. It also has as many as 15 attack methods, especially the spiritual attack that works at a long distance. Coupled with the curse of the spell on the target, it is really...