"Invisible Flame" is the fifth upgraded version of "Invisible Flame". This skill is a skill of the "sputter" family, which requires the magician to manifest a number of invisible flames and attack targets in all directions at an instantaneous high speed. .Due to the erratic characteristics of the invisible flame, compared to other "splash" family skills, it is more erratic than "flame" and "flame", and moves slower, so the physical attack power is smaller, while in radiation and contact The effect on sexual attacks is even more significant. This skill also has the functions of direct attack, status assistance and special assistance.
As a direct attack, "Hidden Flames Float Together" also includes physical attacks, high-temperature radiation, cold radiation, holy light radiation, life radiation, corrosion attacks, external flame burning, cold attacks, holy light attacks, life attacks, and undead. Attack methods such as spells, dark spells, life spells, light spells and spiritual attacks.
Spell attacks such as necromantic spells, dark spells, life spells and light spells are still the same as other "hidden fire series" skills. They still reduce the enemy target's status by 24.72% and reduce the enemy target's health and magic power by 12.36% per second. value, attack speed and movement speed. When a certain status of the target is reduced to one-tenth, this attribute will no longer be reduced.
In terms of physical attacks, "Smoke and Flame Floating Together" relies on instantaneous high speed, using the potential energy of the invisible flame itself to convert into kinetic energy, forming a powerful impact and impact force. Attacking targets in all directions at the same time is a life-saving trick. Because Due to the colorless nature of the invisible flame, the target often cannot accumulate defense power in advance and suffers greater damage.
In radiation attacks such as high-temperature radiation, cold radiation, holy light radiation, and life radiation, due to the higher speed of the invisible flame, compared with the "invisible flame", the radiation accumulates slower before hitting the target. However, the movement speed of the invisible flame is limited. Although it is still delayed, the radiation accumulation is slightly slower but still accumulating. After the invisible flame hits the target, the accumulation speed is faster, and it will soon be combined with the secondary radiation. Next, independent dead zones are gradually formed. Moreover, different invisible flames radiate each other, and the process of radiation accumulation becomes faster.
If the invisible flame does not hit the target, it will gradually slow down until it stays in a certain airspace and continue to accumulate radiation. The accumulation during the slowing down process plus the accumulation after staying will also form some dead zones behind the target. .
For contact attacks such as external flame burning, cold attack, corrosive attack, holy light attack and life attack, the contact attack has a certain delay time, which is slightly longer than the delay time of the radiation attack. Once the contact attack starts to take effect, For low-level targets, it will immediately cause strong damage until the target is eliminated. When attacking or escaping, the target may also encounter invisible flames that have not contacted the target or continue to float in the air or on the ground after the target has been eliminated, and receive a contact attack.
In terms of mental attacks, each invisible flame still performs a blood-damaging attack on targets within 10 meters, and exerts mental pressure on targets beyond 10 meters. There are often different invisible flames within a radius of 10 meters around the target. The possibility and intensity of blood damage in mental attacks are greatly increased. As for mental pressure, almost every invisible flame's mental pressure can affect the target, causing the target to be insufferable in the face of mental pressure. normal state.
As a status auxiliary, "Hidden flames float together" is mainly achieved by letting the target stay at a safe distance after the material object stops. The magician tells the target the range controlled by the material object, and then allows the target to gather
Outside the attack range, on the one hand, it can provide assistance, and at the same time, it can also wait for opportunities to siege enemy targets. The status assistance of this skill also has the functions of status improvement, status recovery, life recovery, magic recovery, status purification, status blessing, and cultivation.
The status improvement of "Hidden Flames Floating Together" is also as high as 30.72%, which can last four times the total assistance time. 1% of the full status can be restored within 10 seconds. Life recovery and magic power recovery can be added to the improvement of the full status.
12.36% increase. Can resolve state-imposed curses and action-imposed curses.
It can increase the attack speed and movement speed by 12.36% per second. At my current level, when the attack speed and movement speed are increased to ten times, it will no longer increase. It can last four times the total assistance time.
In terms of practice, the target can practice resistance to each of the five elements under the influence of the five elements, and can also obtain improvements in the element synchronization rate, element device capacity and element control power of the five elements. The effect of practice is
Four times the size of "Invisible Flame".
As a special auxiliary, "Hidden Flames Gone Together" also has 15 types of attacks to disrupt, trap and block enemies.
Since the attack of the invisible flame can only severely damage low-level targets, lightly damage medium-level targets, and does not do much damage to high-level targets at all, the role of attack disruption has been fully exerted. The status reduction of the four spells is relatively constant, and the physical attack is
As the flying speed of the invisible flame gradually decreases and stops, it gradually loses its effect. The dead zone formed by the radiation attack and the continuous blood loss and long-range pressure of the mental attack are the most important ways of disruption. Contact attacks are more powerful, but the hit
Weak in targeting and sustained attacks.
The effect of trapping enemies is formed by combining 15 types of attack disruptions. If you add your own targets waiting for work on the periphery, the trapping effect will be even more significant. This is a skill that can make full use of the magician's limited magic power to destroy enemies.
However, the scope of application is generally only for intermediate level and below. For advanced level and above, the strength of both parties is required.
In terms of blocking enemies, after the invisible flame stays, a dead zone with increasing power will be formed under the combined action of radiation attacks and spiritual attacks. Under normal circumstances, this skill can block roads with a width of tens of meters.
"Invisible Flame Floating Together" is an explosive continuous group attack skill. Since the duration is not long, the system only limits the duration and cooling time of this skill. The duration is based on the duration of the invisible flame.
To calculate, because there is no subsequent injection of fire elements by the magician, there is only ten minutes of dissipation time. This also causes the cooling time to be exactly the same as that of "Invisible Flame", which is only two hours.
"Smoke and Flame Floating" is the third upgraded version of "Invisible Smoke and Flame". This skill is also a skill of the "sputtering" family, which requires the magician to manifest a number of invisible smoke and flames to hit targets in all directions at an instantaneous high speed.
Launch an attack. Due to the same erratic characteristics of the invisible smoke, the initial speed of movement is also slower, so the physical attack power is also smaller, and the effect in radiation and contact attacks is more significant. This skill also has direct attack, status assistance
and special auxiliary functions.
As a direct attack, "Smoke and Flame" also includes physical attack, high temperature radiation, cold radiation, holy light radiation, life radiation, corrosive attack, external flame burning, cold attack, holy light attack, life attack, and undead.
Attack methods such as spells, dark spells, life spells, light spells and spiritual attacks.
Spell attacks such as necromantic spells, dark spells, life spells and light spells are still the same as other "hidden fire series" skills. They still reduce the enemy target's status by 24.72% and reduce the enemy target's health and magic power by 12.36% per second.
value, attack speed and movement speed. When a certain status of the target is reduced to one-tenth, this attribute will no longer be reduced.
In terms of physical attacks, "Smoke and Flame Floating Together" relies on instantaneous high speed, using the potential energy of invisible smoke and flame itself to convert into kinetic energy, forming a powerful impact and impact force. It is also a life-saving trick to attack targets in all directions at the same time.
Due to the colorless nature of the invisible smoke, the target is often unable to accumulate defense power in advance and suffers greater damage. Since the invisible smoke accumulates more fire elements, its potential energy is higher than the invisible flame, and the physical attack power it generates is also greater.
To be powerful.
Regarding radiation attacks such as high-temperature radiation, cold radiation, holy light radiation, and life radiation, since the invisible smoke moves slower than the invisible flame, more radiation attacks can be accumulated at the beginning. Moreover, the invisible smoke releases
The thick smoke itself also contains radiation attacks. The thick smoke does not move with the invisible smoke itself.
Then it slowly moves near the target, forming a powerful radiation attack. Coupled with the power of the secondary radiation, the overall power of the radiation attack is already very impressive before hitting the target. After hitting the target, the radiation attack of the invisible smoke body
It also began to accumulate, working together with the previous radiation attack to form a dead zone faster.
If the invisible smoke does not hit the target, it will gradually slow down until it stays in a certain airspace, continuing to accumulate radiation. The accumulation during the slowing down process, the accumulation of thick smoke plus the accumulation after staying, behind the target,
Some dead zones will also be formed.
For contact attacks such as external flame burning, cold attack, corrosive attack, holy light attack and life attack, the contact attack has a certain delay time, which is slightly longer than the delay time of the radiation attack. Once the contact attack starts to take effect,
For low-level targets, it will immediately cause strong damage until the target is eliminated. When attacking or escaping, the target may also encounter invisible flames that have not contacted the target or continue to float in the air or on the ground after the target has been eliminated, and receive a contact attack.
Thick smoke can also exert its power in contact attacks. By penetrating the target's skin or entering the respiratory tract, thick smoke can produce powerful contact attacks. This kind of contact attack, especially after the thick smoke enters the target's body, is more powerful than the body contact.
The attack is even more powerful.
In terms of mental attacks, each invisible smoke will still cause blood-damaging attacks on targets within 20 meters, and will cause mental pressure on targets beyond 20 meters. There will often be different invisible smokes within a radius of 20 meters around the target.
existence, the possibility and intensity of blood loss in mental attacks are greatly increased. As for mental
Coercion, and even the mental pressure of almost every invisible smoke and flame, can act on the target, causing the target to produce an abnormal state in the face of the mental pressure. At the same time, the ubiquitous smoke will also cause a mental attack on the target. As long as the target is in an abnormal state.
If you are shrouded in thick smoke, you will lose blood due to mental attacks. Outside of thick smoke, you will also be subject to mental pressure.