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Chapter 381 Fire Magic 53

As a status auxiliary, "Smoke and flames float together" is mainly achieved by keeping the target at a safe distance after the material object stops. The magician tells the target the range controlled by the material object, and then allows the target to

Gathering outside the attack range, on the one hand, they can provide assistance, and at the same time, they can also wait for opportunities to siege enemy targets. The status assistance of this skill also has the functions of status improvement, status recovery, life recovery, magic recovery, status purification, status blessing, and cultivation.

.

The status improvement of "Floating Smoke and Flames" is also as high as 30.72%, which can last twelve times the total assistance time. 1% of the full status can be restored within 2 seconds. Life recovery and magic power recovery can be added to the improvement of the full status.

It has an improvement of 12.36%. It can resolve state-imposed curses and action-imposed curses.

It can increase the attack speed and movement speed by 12.36% per second. At my current level, when the attack speed and movement speed are increased to ten times, it will no longer increase. It can last for twelve times the total assistance time.

In terms of practice, the target can practice resistance to each of the five elements under the influence of the five elements, and can also obtain improvements in the element synchronization rate, element device capacity and element control power of the five elements. The effect of practice is

Twelve times the "invisible flame".

As a special auxiliary, "Smoke and Flame" also has 15 types of attacks to disrupt, trap and block enemies.

Since the invisible smoke's attack is enough to instantly kill low-level targets, seriously injure mid-level targets, and slightly injure high-level targets, only when the enemy is a little stronger will the attack shift from directly destroying the target to simultaneously destroying and disrupting it.

The status reduction of the four spells is still relatively constant, the physical attack gradually loses its effect as the flying speed of the invisible smoke gradually decreases and stops, the dead zone formed by the radiation attack and the mental attack continue to damage blood and long-range pressure.

It is the most important way of disruption. Contact attacks are more powerful, but they are weaker in hitting targets and sustained attacks. Among them, the attack threat caused by invisible smoke is an important part. It is precisely because the invisible smoke expands the disruption

The intensity and range make the disruptive effect of "Smoke and Flame Floating" even more powerful.

The effect of trapping the enemy is formed by the combination of 15 types of attack and disruption. If we add our own targets waiting at the periphery, the effect of trapping the enemy will be even more significant. Even when there are no own targets waiting on the periphery, due to the presence of thick smoke

, can also effectively achieve the goal of trapping the enemy. This is also a skill that can make full use of the magician's limited magic power to destroy the enemy. However, the applicable scope is generally only for high-level and below, and for super and above, it depends on the strength of both parties.

In terms of blocking the enemy, a dead zone with increasing power after the invisible smoke stays will be formed by the combined action of the invisible smoke itself and the radiation and spiritual attacks of the invisible smoke. Under normal circumstances, a road width of a hundred meters, this

All skills can be blocked.

"Floating Smoke and Flames" is also a burst-type continuous group attack skill. Since the duration is not long, the system only limits the duration and cooling time of this skill. The duration is based on the duration of the invisible smoke and flames.

Calculated in terms of time, since there is no subsequent injection of fire elements by the magician, there is only thirty minutes of dissipation time. This also causes the cooling time to be exactly the same as that of "invisible smoke", which is only three hours.

"Hidden Walls" is the second upgraded version of "Invisible Flame Walls". This skill requires the magician to create several invisible flame walls, which are distributed in a certain area to achieve direct attack, status assistance and special effects in a static state.

Auxiliary function. This skill is not a city wall skill.

As a direct attack, "Smoke and Flame" includes physical attack, high temperature radiation, cold radiation, holy light radiation, life radiation, corrosive attack, external flame burning, cold attack, holy light attack, life attack, and undead spell.

, dark spells, life spells, light spells and spiritual attacks and other attack methods.

Spell attacks such as necromantic spells, dark spells, life spells and light spells are still the same as other "hidden fire series" skills. They still reduce the enemy target's status by 24.72% and reduce the enemy target's health and magic power by 12.36% per second.

value, attack speed and movement speed. When a certain status of the target is reduced to one-tenth, this attribute will no longer be reduced.

In terms of physical attacks, "hidden walls" are achieved in two ways. The first is that when the magician embodies the invisible flame wall, he directly hits the invisible flame wall on the target's head, relying on the invisible flame wall to

Its own mass will smash the target into meat pie. The second is when the magician manifests an invisible flame wall, directly surrounding the target in the invisible flame wall, extracting the air element in the flame wall, and causing the target to die from suffocation.

Or unconscious. Use the first attack method

When doing this, the magician can also first manifest the invisible flame wall in the air, allowing the invisible flame wall to freely fall, and bring powerful damage to the target with the high-speed falling gravity potential. Because the invisible flame wall has the function of background deception

, before hitting the target, the target cannot detect the invisible flame wall. Because "Hidden Walls" embody several invisible flame walls, whether it is the flame wall smashing down or the suffocation attack, it can attack more targets.

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In radiation attacks such as high-temperature radiation, cold radiation, holy light radiation, and life radiation, since the invisible flame wall becomes stationary after it appears, the accumulation of radiation can be faster from the beginning. Intangible

The outer flame of the flame wall has a relatively large surface area, and the various radiations it can emit are very powerful, and the area of ​​action is relatively far. Under the joint action of multiple invisible flame walls, the radiation accumulates faster and acts

The area has also expanded, and the secondary radiation has become more powerful.

Contact attacks such as external flame burning, cold attack, corrosive attack, holy light attack and life attack will generally have no effect, because after being exposed to radiation attacks and mental attacks, it is difficult for the target to support it until it hits.

to the point of invisible flame wall. But once the target encounters the invisible

The outer flames of the flame wall, these contact attacks will produce an attack power that is many times higher than the radiation attack, making it even more difficult for the target to walk around. Compared with the "invisible flame wall", the "hidden wall" can

More invisible flame walls appear, and the target has a greater chance of hitting the invisible flame wall.

In terms of mental attacks, each invisible flame wall can cause direct damage to targets within a radius of 1,000 meters, and targets within a radius of 20 miles will be affected by mental pressure. And when several invisible flame walls work together, it is even more

It can cause direct blood damage to targets within a range of several miles, and form mental pressure on targets within a range of hundreds of miles.

As a status assistance, "Hidden Walls" has the same two methods as "Invisible Flame Walls". One is to allow the target to assist directly inside the flame wall. Because there is a huge flame core inside each flame wall, no matter

The external power of each element is relatively low. This state can support ordinary targets, and it is relatively average and sufficient. The other element

The first is to assist the target around the flame wall's skill control range. This kind of assistance generally requires four-series professions, four-series resistances, three-series professions and one resistance, two-series professions and two resistances, and

Only those with one series of professions and three series of resistances can accept it. Because only after having resistance to the entire four series of radiation attacks and mental attacks, the target will not be accidentally injured by this skill.

No matter what kind of status assistance it is, this skill includes status improvement, status recovery, life recovery, magic recovery, status purification, status blessing and cultivation functions.

The status improvement is also as high as 30.72%, which can last 20 times the total assistance time. 10% of the full status can be restored within 1 second. Life recovery and magic power recovery can have a 12.36% improvement in addition to the full status improvement. It can be resolved

State confinement curse and action confinement curse.

It can increase the attack speed and movement speed by 12.36% per second. At my current level, when the attack speed and movement speed are increased to ten times, it will no longer increase. It can last for 20 times the total assistance time.

In terms of practice, the target can practice resistance to each of the five elements under the influence of the five elements, and can also obtain improvements in the element synchronization rate, element device capacity and element control power of the five elements. The effect of practice is

20 times that of "Invisible Flame".

As a special auxiliary, "Hidden Walls" has functions such as curse attack disruption, radiation attack disruption, contact attack disruption, mental attack disruption, trapping enemies, blocking enemies and hiding own targets. However, because of "Hidden Walls"'s own attack

The power is very terrifying, and the target is quickly destroyed by radiation and mental attacks. Therefore, its function in attacking, disrupting and trapping the enemy is not significant. But when dealing with super targets or above, whether it is attacking, disrupting or trapping the enemy, it can

Play a considerable role.

In terms of curse attack disruption, "Hidden Wall", as a skill of the "Hidden Fire Series", is naturally the same as other "Hidden Fire Series" skills. It has four spell attack methods: light spell, dark spell, life spell and necromantic spell.

, the status reduction effect caused by the spell attack will always exist as long as the target is still within the skill control range. This causes the target to lose nearly a quarter of its strength from the beginning, while the health value, magic value, and attack speed

And attributes such as movement speed can be reduced to one-tenth.

In terms of radiation attack disruption, just like the "Invisible Flame Wall", the power of the five radiation attacks and the dead zone formed by the secondary radiation will continue to increase with the accumulation of radiation. Moreover, it is embodied in the "Hidden Wall"

Several invisible flame walls. These invisible flame walls work together to form a greater radiation disturbance.


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