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Chapter 382 Fire Magic 54

In terms of contact attacks, physical attacks and suffocation attacks are both one blow and have no subsequent disruptive effects.

Attacks such as external flame burning, cold attack, corrosive attack, light attack and life attack only exert their power when the target is in contact with the invisible flame wall. Since "Hidden Wall" is a static skill, it can only be used when the target is forced to

These attacks will only be effective when they attack, accidentally encounter or intentionally encounter the invisible flame wall. The disruptive effect of these attacks can only be effective at this time. Since the embodied object exists statically, these attacks require a certain delay time.

There are enough attack methods to produce effects

The play time. Therefore, as long as the target does not come into contact with the "invisible flame wall", once it comes into contact, the seven types of contact attacks (including the cold attack and the corrosive attack have two versions of dark element and necromantic element respectively) will

It produces a powerful attack effect that far exceeds the intensity of radiation attacks. It is basically not a problem to kill the target directly. Because there are a large number of invisible flame walls and they are camouflaged by the outer flames, the target encounters the invisible flames while running away in panic.

The chance of creating a wall of flames is greatly increased. The effect of this kind of disruption is also more prominent.

In terms of mental attack and disruption, since the disruption of the invisible flame wall is relatively powerful, the coercive range can reach 20 miles, and the blood-damaging attack can also reach two miles, so the mental attack and disruption will first affect the target at the beginning and continue to do so.

In the end, the closer the target is to the invisible flame wall, the more powerful the mental attack will be and the better the disruption effect will be. Due to the large number of invisible flame walls, the target is actually often under the mental attacks of multiple invisible flame walls.

Next, the accumulated mental attacks are very powerful.

There are two types of trapped enemies in "Hidden Walls". One is to directly place the invisible flame wall around the target's body, causing the target to suffocate in the invisible flame wall. Either the target is directly eliminated or made unconscious. The other is

It uses radiation disruption and mental attack disruption to trap the target within the control range of the skill to achieve the purpose of destroying the target. Also because there are a large number of invisible flame walls, no matter which method of trapping the enemy, the power is far greater than the "invisible flame wall"

wall".

In terms of blocking enemies, "Hidden Walls" can only be used to block roads in the wild. This skill is also assisted by radiation disruption and mental disruption in blocking enemies. Even targets with low-level flying skills cannot easily pass. In some invisible situations

Under the combined action of the flame wall, roads dozens or hundreds of feet wide can be easily blocked.

In terms of hiding your own targets, you can hide a number of your own targets within the wall. By digging tunnels, you can attack the enemy unexpectedly. The camouflage function of the outer flame allows your own targets to be more hidden inside the wall, making them less likely to be detected.

The enemy discovers that several invisible flame walls jointly hide the target and are camouflaged by external flames. This is a very good ambush skill.

As a powerful continuous skill, the system has implemented strong restrictions. The first is the combat-type magic recovery restriction. From the beginning of use until the end of the battle, the magician will not be able to perform magic recovery including natural recovery, drug recovery and skill recovery.

Secondly, there is the cooling time limit. This skill has a cooling time of up to half a year. Finally, there is the limit on the number of manifestations. Every time the skill is used in the wild, the magician must destroy the invisible flame wall that was last manifested in the wild.

"Hidden Flame Wei Rui" is the third upgraded version of "Hidden Flame Ground Attack". This skill requires the magician to display a number of invisible flames, distributed within a certain area. If the target is close to the invisible flame within ten meters,

When the target is activated, the invisible flame will automatically track the attack target. This skill also has the functions of direct attack, status assistance and special assistance.

As a direct attack, "Hidden Flame Wei Rui" also includes physical attack, high temperature radiation, cold radiation, holy light radiation, life radiation, corrosive attack, external flame burning, cold attack, holy light attack, life attack, and undead.

Attack methods such as spells, dark spells, life spells, light spells and spiritual attacks.

Spell attacks such as necromantic spells, dark spells, life spells and light spells are still the same as other "hidden fire series" skills. They still reduce the enemy target's status by 24.72% and reduce the enemy target's health and magic power by 12.36% per second.

value, attack speed and movement speed. When a certain status of the target is reduced to one-tenth, this attribute will no longer be reduced.

In terms of physical attacks, "Hidden Flame Wei Rui" uses the tracking attack launched when the target is close to the invisible flame, converting the potential energy of the invisible flame itself into kinetic energy, forming a powerful impact and impact force. Since it often exists in a certain area

There are a number of invisible flames, so the target will be attacked by more than one invisible flame at the same time. Especially when the target senses a threat and runs away, more invisible flames will be brought to attack the target.

In radiation attacks such as high-temperature radiation, cold radiation, holy light radiation, and life radiation, the invisible flames are initially stationary, so the radiation accumulates very quickly. If the target does not move, the invisible flames will not move either, and the radiation will continue.

Accumulation. The radiation formed by a large amount of invisible flames and the secondary radiation gather together, reinforcing each other, and the technology

It can control the rapid surge of radiation in the area. When the target discovers the problem and tries to escape, on the one hand, the invisible flame is tracking and pursuing it. On the other hand, because the invisible flame itself is invisible, it is not easy for the target to determine which direction is the direction.

Safe, it is difficult to escape from the dead zone caused by radiation attacks.

For contact attacks such as external flame burning, cold attack, corrosive attack, holy light attack and life attack, the contact attack has a certain delay time, which is slightly longer than the delay time of the radiation attack. Once the contact attack starts to take effect,

It will immediately cause strong damage to low-level targets until the target is eliminated. When the target is close to the invisible flame

, the invisible flame launches a tracking attack, and the attack speed gradually increases. Once it hits the target, the contact attack will show its magical power after the delay time. Also because the target cannot see the invisible flame, the invisible flame often cannot be avoided in time, or even after the delay

He is unable to make correct judgments within a short period of time and is easily injured by contact attacks.

In terms of mental attacks, each invisible flame still performs a blood-damaging attack on targets within 10 meters, and exerts mental pressure on targets beyond 10 meters. There are often different invisible flames within a radius of 10 meters around the target.

The possibility and intensity of blood damage in mental attacks are greatly increased. As for mental pressure, almost every invisible flame's mental pressure can affect the target, causing the target to be insufferable in the face of mental pressure.

normal state.

As a status assist, "Hidden Flame Wei Rui" is mainly achieved by keeping the target at a safe distance. The magician tells the target the range controlled by the physical object, and then allows the target to gather outside the attack range.

However, this skill can only be used to assist, and cannot be used to siege targets, because the tracking and pursuit of invisible flames in this skill does not distinguish between friend and foe.

It is inevitable that the target will be attacked by the invisible flame. Even if you see the target running away from a distance, your target must avoid it in advance to prevent the invisible flame tracking the enemy target from changing its attack target and launching an attack at your own target. The purpose of this skill

Status assistance also has the functions of status improvement, status recovery, life recovery, magic recovery, status purification, status blessing and cultivation.

The status improvement of "Hidden Flame Wei Rui" is also as high as 30.72%, which can last four times the total assistance time. It can restore 1% of the full status within 10 seconds. Life recovery and magic power recovery can be added to the improvement of the full status.

12.36% increase. Can resolve state-imposed curses and action-imposed curses.

It can increase the attack speed and movement speed by 12.36% per second. At my current level, when the attack speed and movement speed are increased to ten times, it will no longer increase. It can last four times the total assistance time.

In terms of practice, the target can practice resistance to each of the five elements under the influence of the five elements, and can also obtain improvements in the element synchronization rate, element device capacity and element control power of the five elements. The effect of practice is

Four times the size of "Invisible Flame".

As a special auxiliary, "Hidden Flame Wei Rui" also has 15 types of attacks to disrupt, trap and block enemies.

Since the attack of the invisible flame can only seriously damage low-level targets, lightly damage medium-level targets, and does not do much damage to high-level targets at all, the role of attack disruption has been fully exerted. The status reduction of the four spells is relatively constant. The initial radiation attack

The dead zone formed, the constant blood loss of mental attacks, and the long-range pressure are the main ways of disruption. However, when the target begins to escape, as more and more invisible flames launch tracking attacks on the target, physical attacks disrupt and

Contact aggression disruption will begin to play a starring role.

The enemy-trapping effect of "Hidden Flame Wei Rui" is relatively powerful. This is mainly because the invisible flame can launch a tracking attack when the target is close. No matter where the target flees, a large number of invisible flames will besiege it, not only low-level targets, but also even low-level targets.

Medium and high-level targets and even super targets can be completely trapped and destroyed. Of course, this skill also has a weakness when trapping enemies, that is, the invisible flame will be driven by the target when it moves.

Come, causing the invisible flames to be concentrated, and targets in other directions will be under less pressure. If the target can spot this opportunity, it can still escape easily. However, under normal circumstances, because the invisible flames come and go without a trace,

The target doesn't know how to avoid the invisible flames, nor does it know in which direction there are no invisible flames. In addition, it is not clear that this skill has this feature, so this shortcoming is difficult to exploit.

In terms of blocking the enemy, as a number of invisible flames track and pursue the target, after the target is eliminated, these pursuing invisible flames will stop in a new place to accumulate radiation and generate spiritual attacks, plus the original dead zone

, making the scope of the dead zone wider. However, the location where the invisible flame stops after the pursuit is uncertain, so it mainly depends on the initial accumulation of radiation. The width of the blocked road is about tens of feet.

"Hidden Flame Wei Rui" is a continuous group attack skill, but the duration of the invisible flame is not long, and the duration of the dead zone is not long either. The only thing that is more outstanding is that the group attack includes a single strong attack, so the system only performs

The duration is half an hour and the cooling time is ten hours. Since the duration is only the time for the magician to withdraw his magic power, it will take another ten minutes for the invisible flame to dissipate, so the total duration is forty minutes.


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