"Hidden Flame Floating" is the sixth upgraded version of "Invisible Flame". This is another skill of the "Flying" family. It requires the magician to manifest a number of invisible flames, and under the subsequent control of the magician, it can be flexibly and continuously
Launch an attack to the target. This skill also includes the functions of direct attack, status assistance and special assistance.
As a direct attack, "Hidden Flame" also includes physical attack, high temperature radiation, cold radiation, holy light radiation, life radiation, corrosive attack, external flame burning, cold attack, holy light attack, life attack, and undead spell.
, dark spells, life spells, light spells and spiritual attacks and other attack methods.
Spell attacks such as necromantic spells, dark spells, life spells and light spells are still the same as other "hidden fire series" skills. They still reduce the enemy target's status by 24.72% and reduce the enemy target's health and magic power by 12.36% per second.
value, attack speed and movement speed. When a certain status of the target is reduced to one-tenth, this attribute will no longer be reduced.
In terms of physical attacks, "Hidden Flame Floating" uses the magician's continuous control of invisible flames to continuously change the attack direction, attack angle, attack speed and attack distance, change the attack trajectory, and produce increasingly stronger impact and impact force.
Due to the invisible characteristics of the invisible flame, it is difficult for the target to guard against this skill.
In radiation attacks such as high-temperature radiation, cold radiation, holy light radiation, and life radiation, the movement speed of the invisible flame is not fast at first, so the speed of accumulation of radiation is very fast. Although as the skill lasts longer, the invisible flame relies on inertia to strengthen.
The attack speed is getting faster and faster, but based on the original radiation accumulation, the secondary radiation also gradually increases. Although the radiation accumulation speed slows down during exercise, it can still accumulate slowly. As time goes on, the skill control range
A powerful radiation dead zone will be formed within.
For contact attacks such as external flame burning, cold attack, corrosive attack, holy light attack and life attack, the contact attack has a certain delay time, which is slightly longer than the delay time of the radiation attack. In order to give full play to the contact attack, the magician
Generally, after the invisible flame hits the target, the invisible flame will not be removed from the target, but will continue to stay on the target until the target is killed or knocked unconscious.
In terms of mental attacks, each invisible flame still performs a blood-damaging attack on targets within 10 meters, and exerts mental pressure on targets beyond 10 meters. There are often different invisible flames within a radius of 10 meters around the target.
The possibility and intensity of blood loss in mental attacks are greatly increased.
Regarding mental pressure, almost every mental pressure of the invisible flame can affect the target, causing the target to produce an abnormal state in the face of the mental pressure. As the invisible flame moves faster and faster, the invisible flame moves faster and faster.
The number of times it passes around the target within a unit of time is increasing, and the mental attacks are becoming more and more intensive.
As a status auxiliary, "Hidden Flame Floating" is mainly achieved by keeping the target at a safe distance. The magician tells the target the range controlled by the physical object, and then allows the target to gather outside the attack range.
On the one hand, it can allow your own targets to receive status assistance, and on the other hand, you can also take the opportunity to besiege the enemy. The status assistance of this skill also has the functions of status improvement, status recovery, life recovery, magic recovery, status purification, status blessing, and cultivation.
The status improvement of "Hidden Flame Fluttering" is also as high as 30.72%, which can last for 20 times the total assistance time. It can restore 4% of the full status every second. In addition to the improvement of the full status, life recovery and magic power recovery can have a 12.36% increase.
Improvement. Can resolve state confinement curses and action confinement curses.
It can increase the attack speed and movement speed by 12.36% per second. At my current level, when the attack speed and movement speed are increased to ten times, it will no longer increase. It can last for 20 times the total assistance time.
In terms of practice, the target can practice resistance to each of the five elements under the influence of the five elements, and can also obtain improvements in the element synchronization rate, element device capacity and element control power of the five elements. The effect of practice is
20 times that of "Invisible Flame".
As a special auxiliary, "Hidden Flame Floating" also has 15 types of attacks to disrupt, trap and block enemies.
Since the attack of the invisible flame can only seriously damage low-level targets, lightly damage medium-level targets, and does not do much damage to high-level targets at all, the role of attack disruption has been fully exerted. The status reduction of the four spells is relatively constant. The initial radiation attack
The dead zone formed, the constant blood loss of mental attacks, and long-range pressure are the main methods of disruption. However, when the target begins to escape, the magician controls the invisible flame to launch blocking attacks, physical attack disruptions, and contact attacks.
Disruption will begin to play a starring role.
"Hidden flames fluttering" has a powerful trapping effect on enemies. This is mainly because the magician can control the invisible flames to block the target. No matter where the target escapes, there will be a number of invisible flames just right to block the way, not only for low-level targets, but also for even low-level targets.
Intermediate and high-level targets and even super targets can be completely trapped and destroyed. Moreover, because of the flexible control when trapping enemies, this skill will not be as invisible as "Hidden Flame Wei Rui"
The flame will be driven by the target when it moves, causing the invisible flame to be concentrated, and targets in other directions will be under less pressure. The magician can withdraw the invisible flame used to block the target at any time and reuse it.
Blocks targets in other directions. Therefore, in terms of trapping enemies, this skill has almost no shortcomings. It is a skill that costs a small amount of magic value to obtain significant results. It is very cheap and good.
In terms of blocking enemies, after destroying the target, the magician will control the invisible flame to stay as he wishes, and use radiation attacks and mental attacks to form a dead zone within the necessary range. This skill can block a road about one mile wide.
"Hidden Flame Floating" is a continuous group attack skill, but the duration of the invisible flame is not long, and the duration of the dead zone is also not long. The only thing that is more outstanding is that it is more flexible and the attack will become more and more powerful, so the system only
The duration is limited to half an hour and the cooling time is ten hours. Since the duration is only the time for the magician to withdraw his magic power, and it takes ten minutes for the invisible flame to dissipate, the total duration is forty minutes.
"Smoke and Flame" is the fourth upgraded version of "Invisible Smoke and Flame". This is also another skill of the "Fei Wu" family. It requires the magician to create a certain amount of invisible smoke and flame. Under the subsequent control of the magician,
Flexibly and continuously attack the target. This skill also includes the functions of direct attack, status assistance and special assistance.
As a direct attack, "Smoke" also includes physical attack, high temperature radiation, cold radiation, holy light radiation, life radiation, corrosive attack, external flame burning, cold attack, holy light attack, life attack, and undead spell.
, dark spells, life spells, light spells and spiritual attacks and other attack methods.
Spell attacks such as necromantic spells, dark spells, life spells and light spells are still the same as other "hidden fire series" skills. They still reduce the enemy target's status by 24.72% and reduce the enemy target's health and magic power by 12.36% per second.
value, attack speed and movement speed. When a certain status of the target is reduced to one-tenth, this attribute will no longer be reduced.
In terms of physical attacks, "Smoke and Flame" uses the magician's continuous control of the invisible smoke to continuously change the attack direction, attack angle, attack speed and attack distance, change the attack trajectory, and produce increasingly stronger impact and impact force.
.Due to the invisible characteristics of the invisible flame, it is difficult for the target to guard against this skill. Since the mass of the invisible flame is greater, the attack power is also stronger.
In radiation attacks such as high-temperature radiation, cold radiation, holy light radiation, and life radiation, the initial movement speed of the invisible smoke is not fast, so the speed of accumulated radiation is very fast. Moreover, the invisible smoke that continuously overflows from the invisible smoke is generated
The accumulation of radiation is everywhere. The invisible smoke does not move with the invisible smoke itself, but only moves on its own within the control range of the skills. These two types of radiation then affect the air element in the air and the earth element on the ground, creating secondary
Radiation. Three types of radiation work together to quickly form a radiation dead zone.
For contact attacks such as external flame burning, cold attack, corrosive attack, holy light attack and life attack, the contact attack has a certain delay time, which is slightly longer than the delay time of the radiation attack. In order to give full play to the contact attack, the magician
Generally, after the invisible flame hits the target, it will not remove the invisible flame from the target.
Instead of moving away from the target, it continues to stay on the target until the target is killed or knocked unconscious. At the same time, the contact attack of the invisible smoke also comes into play, generating a powerful contact attack by penetrating the target's skin or entering the target's internal organs.
.Especially the invisible smoke attack that invades the internal organs, its effect is even more powerful.
In terms of mental attacks, each invisible smoke will still cause blood-damaging attacks on targets within 20 meters, and will cause mental pressure on targets beyond 20 meters. There will often be different invisible smokes within a radius of 20 meters around the target.
existence, the possibility and intensity of blood damage in mental attacks are greatly increased. As for mental pressure, almost every invisible smoke and flame's mental pressure can affect the target, allowing the target to
An abnormal state occurs in the face of mental pressure. As the invisible smoke moves faster and faster, the invisible smoke passes around the target more and more times per unit time, and the mental attacks become more and more intensive.
Invisible smoke will also produce mental attacks. Within the range of invisible smoke and within 5 meters outside, it will cause blood-damaging mental attacks. Beyond 5 meters, the mental pressure of invisible smoke will also be the same.