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Chapter 391 Fire Magic 63

"Smoke and flames all over the ground" is an upgraded version of "smoke and flames". This skill requires the magician to display a large amount of invisible smoke and flames, distributed in a wide area. If the target is close to the invisible smoke and flames within 20 meters,

, the invisible smoke will automatically track the attack target. This skill also has the functions of direct attack, status assistance and special assistance.

As a direct attack, this skill is the same as "Smoke and Flame", and also includes physical attack, high temperature radiation, cold radiation, holy light radiation, life radiation, corrosive attack, outer flame burning, cold attack, and holy light attack.

Attack methods such as life attacks, necromantic spells, dark spells, life spells, light spells and spiritual attacks.

Spell attacks such as necromantic spells, dark spells, life spells and light spells are still the same as other "hidden fire series" skills. They still reduce the enemy target's status by 24.72% and reduce the enemy target's health and magic power by 12.36% per second.

value, attack speed and movement speed. When a certain status of the target is reduced to one-tenth, this attribute will no longer be reduced.

In terms of physical attacks, "Smoke on the Ground" uses the tracking attack launched when the target is close to the invisible smoke, converting the potential energy of the invisible smoke itself into kinetic energy, forming a powerful impact and impact force. Because in a certain area, it is often

There is a certain amount of invisible smoke and flames, so the target will be attacked by more than one invisible smoke and flame at the same time. Especially when the target senses the threat and runs away, more invisible smoke and flames will be brought up to attack the target.

In radiation attacks such as high-temperature radiation, cold radiation, holy light radiation, and life radiation, the invisible smoke flame is initially stationary, so whether it is the radiation of the invisible smoke flame itself or the radiation accumulated by the invisible thick smoke, the speed of the accumulated radiation is

Very fast. If the target does not move, the invisible smoke will not move either, and the radiation will continue to accumulate. The radiation formed by a large amount of invisible smoke and invisible smoke and the secondary radiation converge together, reinforcing each other, and the skill controls the area.

The radiation inside soared rapidly. When the target discovered the problem and tried to escape, on the one hand, there was invisible smoke to track and pursue. On the other hand, because the invisible smoke itself was invisible, it was not easy for the target to determine which direction was safe.

Yes, it is very difficult to escape from the dead zone formed by radiation attacks. The radiation of the invisible smoke flame itself is higher than that of the invisible flame. Coupled with the invisible smoke, the power is not comparable to that of the "hidden flames all over the ground".

For contact attacks such as external flame burning, cold attack, corrosive attack, holy light attack and life attack, the contact attack has a certain delay time, which is slightly longer than the delay time of the radiation attack. Once the contact attack starts to take effect,

It will immediately cause strong damage to medium and low-level targets until the target is eliminated.

There are two types of contact attacks in "Smoke and Flames". The first one is the contact attack of invisible smoke. This kind of contact attack is that the invisible smoke continuously spreads within the skill control range, and eventually the people within the skill control range are spread.

The target is completely covered. This contact attack causes two different types of damage through contact with the target's skin and the smoke entering the body from the respiratory tract. The contact attack of the smoke is already more powerful than the radiation attack and can quickly make the target lose resistance.

and lose life. Even if the target escapes

Even if the target is removed, the smoke attack will still continue to act on the target. The other is when the target is close to the invisible smoke flame, the invisible smoke flame will launch a tracking attack, and the attack speed will gradually increase. Once the target is hit, the contact attack will be delayed after the delay time.

Show your magical power. Also because the target cannot see the invisible flames and invisible thick smoke, it is often unable to avoid the invisible flames and invisible thick smoke in time, and even cannot make correct judgments within the delay time, thus being contacted.

Attacks can damage easily.

In terms of mental attacks, each invisible smoke will still cause blood-damaging attacks on targets within 20 meters, and will cause mental pressure on targets beyond 20 meters. There will often be different invisible smokes within a radius of 20 meters around the target.

existence, the possibility and intensity of blood damage in mental attacks are greatly increased. As for mental pressure, almost every invisible smoke and flame's mental pressure can affect the target, making the target under mental pressure.

prenatal

An abnormal state occurs. Because the range of the blood-damaging mental attack on the target is the range where the invisible smoke tracks and pursues, once the target enters these ranges, the mental attack will continue as the invisible smoke tracks the target, and

As the invisible smoke tracking the target continues to increase, it will receive more mental attacks. When the invisible smoke spreads within a 10-meter radius around the target, it will also cause blood-damaging mental attacks to the target.

As a status auxiliary, "Smoke all over the ground" is mainly achieved by keeping the target at a safe distance. The magician tells the target the range controlled by the invisible smoke and invisible smoke, and then allows the target to gather in the attack area.

Out of range. However, this skill can only be used to assist and cannot be used to siege targets, because the tracking and pursuit of invisible smoke in this skill does not distinguish between friend and foe.

, when encircling the target, it is inevitable to be attacked by the invisible smoke. Even if you see the target running away from a distance, your target must avoid it in advance to avoid the invisible smoke tracking the enemy target from changing its attack target and launching at your own target.

Attack. The status assistance of this skill also has the functions of status improvement, status recovery, life recovery, magic recovery, status purification, status blessing and cultivation.

The status improvement of "Smoke and Flames" is also as high as 30.72%, which can last for 800 times the total assistance time. 1% of the full status can be restored within 2 seconds. Life recovery and magic power recovery can be added to the improvement of the full status.

12.36% increase. Can resolve state-imposed curses and action-imposed curses.

It can increase the attack speed and movement speed by 12.36% per second. At my current level, when the attack speed and movement speed are increased to ten times, it will no longer increase. It can last for 800 times of the total assistance time.

In terms of practice, the target can practice resistance to each of the five elements under the influence of the five elements, and can also obtain improvements in the element synchronization rate, element device capacity and element control power of the five elements. The effect of practice is

800 times that of "Invisible Flame".

As a special auxiliary, "Smoke and Fire" also has 15 types of attacks to disrupt, trap and block enemies.

Since the attack of the invisible smoke can only severely damage intermediate targets, lightly damage high-level targets, and does not do much damage to super and above targets, the role of attack disruption has been fully exerted. The status reduction of the four spells is relatively constant. Initially,

The dead zone formed by radiation attacks, the constant blood loss of mental attacks, and long-range coercion are the most important factors.

However, when the invisible smoke spreads to the entire skill control range, physical attack disruption and contact attack disruption will begin to play the leading role. Especially when the target starts to escape, as more and more invisible smoke attacks the target,

The role of targets launching tracking attacks, physical attack disruptions and contact attack disruptions will become more and more significant.

The trapping effect of "Smoke and Flames" is very powerful. This is mainly due to two reasons. One reason is that the invisible smoke permeates the entire skill control range, and the omnipresent full attack threatens the target at all times, and the target is unable to see

There is no invisible smoke and invisible smoke, so it is not clear which direction is the real escape direction, and often you are trapped in a tight siege and cannot extricate yourself. One reason is that the invisible smoke can launch a tracking attack when the target is close, no matter where the target is escaping.

where,

There will be a large amount of invisible smoke and flames surrounding them. Not only low-level and intermediate targets, but also high-level super targets and even god-level targets can be completely trapped and destroyed. Moreover, there is no "smoke and flames" when this skill traps the enemy.

Such a weakness, although the invisible smoke will be driven by the target when it moves, causing the invisible smoke to be concentrated, and the pressure on targets in other directions will become smaller, but the entire "smoke-filled ground" skill control range

It’s too broad, the target is driven

No matter how much invisible smoke, it will only affect a very local area, and it will not do any harm to the entire skill control range.

And under normal circumstances, because the invisible smoke comes and goes without a trace, the target does not know how to avoid the invisible smoke, nor does it know in which direction there is no invisible smoke. Compared with "hidden flames all over the ground"

, "Smoke and flames all over the ground" In addition to the tracking and pursuit of invisible smoke and flames, there is also the all-out attack of invisible smoke all the time, which makes the target never relax. Therefore, even if the target knows this feature, it is difficult to be exploited.

.

In terms of blocking enemies, the distribution of accumulated radiation and mental attacks in the entire wide area is relatively even. The invisible smoke caused by the target is completely negligible for the entire skill control range. Therefore, the dead zone formed by the entire skill is relatively relatively small.

Balanced, the range that can be controlled is also relatively wide. Compared with "Hidden Flames All Over the Ground",

Even if the invisible smoke tracks the target and chases away, the invisible smoke will continue to accumulate radiation at the original location, causing the entire skill control range to produce increasingly stronger radiation. In terms of enemy blocking range, it is the same as "Hidden Flames Fill the Ground".

The skill control range of "Fire Ground" is very wide, and blocking the road in a small plain is not a problem.

"Smoke and flames fill the ground", like "Hidden flames fill the ground", is a continuous group attack skill, but the duration of invisible smoke and flames is not long, and the duration of the dead zone is also not long. The more outstanding one is group attack.

The first one includes a single strong attack, the second is an all-round attack with invisible smoke, and the third is an attack

The attack range is very wide, so the system only limits the duration to half an hour and the cooling time to two months. Since the duration is only the time for the magician to withdraw his magic power, it will take another thirty minutes for the invisible smoke to dissipate, so the total duration

The time is one hour.


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