As a special auxiliary, "Smoke Explosion" also has 15 types of attacks to disrupt, trap and block enemies.
Since the attack of the invisible smoke can only severely damage intermediate targets, lightly damage high-level targets, and does not do much damage to super and above targets, the role of attack disruption has been fully exerted. The status reduction of the four spells is relatively constant. Initially, The dead zone formed by radiation attacks, the constant blood loss of mental attacks, and long-range pressure are the main ways of disruption, but when the invisible smoke spreads to the entire skill control range, physical attack disruptions and contact attack disruptions will begin to play the leading role. Especially when the target starts to run away, as more and more invisible smoke launches tracking attacks on the target, the effects of physical attack disruption and contact attack disruption will become more and more significant. And when the invisible smoke explosion starts to show its power, At this time, the attack power of the invisible smoke explosion itself is enough to destroy most targets, and the effect of disruption is no longer obvious.
The enemy-trapping effect of "Smoke Continuous Explosion" is very powerful. This is mainly due to three reasons. The first reason is that the invisible thick smoke permeates the entire skill control range, and the omnipresent full-attack threatens the target at all times, and the target Because invisible flames and invisible thick smoke are invisible, it is not clear which direction is the real escape direction, and often people are trapped in a tight siege and unable to extricate themselves.
The second reason is that the invisible smoke can launch a tracking attack when the target is close. No matter where the target flees, a large number of invisible smoke will besiege it, not only low-level and intermediate targets, but also high-level super targets and even god-level targets. Being completely trapped and destroyed. Moreover, when this skill traps the enemy, there is no weakness like "Smoke and Flame", although the invisible smoke will be driven by the target when it moves, causing the invisible smoke to be relatively concentrated. The pressure on targets in other directions becomes smaller, but the control range of the entire "Smoke Continuous Explosion" skill is too wide. No matter how much invisible smoke the target drives, it will only have an impact on a very local area. It will not affect the entire skill. In terms of control range, it doesn't matter at all. And under normal circumstances, because the invisible smoke comes and goes without a trace, the target doesn't know how to avoid the invisible smoke, nor does it know in which direction there is no invisible smoke. Compared with "Hidden Flame Continuous Explosion", "Smoke Flame Continuous Explosion" in addition to the tracking and pursuit of invisible smoke and flames, there is also the all-out attack of invisible thick smoke all the time, which makes the target never relax. So even if the target knows this feature , is also difficult to exploit.
The third reason is that the magician can detonate one or several invisible smoke flames at any time, assisting a large number of invisible smoke flames to surround the target. The more powerful lethality of the invisible smoke explosion can more effectively prevent the target from escaping.
In terms of blocking enemies, the distribution of accumulated radiation and mental attacks in the entire wide area is relatively even. The invisible smoke caused by the target is completely negligible for the entire skill control range. Therefore, the dead zone formed by the entire skill is relatively relatively small. Balance, the controllable range is also relatively wide. After the invisible smoke explosion, a more powerful dead zone can be formed locally.
Compared with "Hidden Flame Continuous Explosion", even if the invisible smoke tracks the target and chases away, the invisible smoke will continue to accumulate radiation at the original position, causing the entire skill control range to produce increasingly stronger radiation. In terms of enemy blocking range , like "Hidden Flame Continuous Explosion", the skill control range of "Smoke Flame Continuous Explosion" is very wide, and it is not a problem to block the road in a small plain.
Like "Smoke and Flame Ring Explosion", "Smoke and Flame Continuous Explosion" is also a powerful continuous one-time skill. The energy flame formed by "Smoke and Flame Continuous Explosion" can last for ten hours, plus the slow weakening time of secondary radiation.
, the entire dead zone formed by the skill can last for about a day. Coupled with the terrifying power of the explosion, and the attack range is larger than that of "Smoke Ring Explosion", the system has imposed a thirty-fold effect on this skill, time magic recovery limit and
Cooling time limit of ten months.
"Hidden Flame Assault" is the seventh upgraded version of "Invisible Flame". This is another skill of the "Assault" family. It requires the magician to manifest a number of invisible flames, and under the control of the magician, one after another
Continuously launch attacks on the same part of the same target at high speed. This skill also includes direct attack, status assistance and special assistance functions.
As a direct attack, "Hidden Flame Attack" also includes physical attack, high temperature radiation, cold radiation, holy light radiation, life radiation, corrosive attack, external flame burning, cold attack, holy light attack, life attack, and undead.
Attack methods such as spells, dark spells, life spells, light spells and spiritual attacks.
Spell attacks such as necromantic spells, dark spells, life spells and light spells are still the same as other "hidden fire series" skills. They still reduce the enemy target's status by 24.72% and reduce the enemy target's health and magic power by 12.36% per second.
value, attack speed and movement speed. When a certain status of the target is reduced to one-tenth, this attribute will no longer be reduced.
In terms of physical attacks, when several invisible flames are moving at high speed, their own potential energy combines with powerful kinetic energy to produce a continuous impact on the target, achieving the effect of injuring or repelling the target. Because the invisible flame cannot be seen by the opponent, it is
An excellent skill for assassination.
In radiation attacks such as high-temperature radiation, cold radiation, holy light radiation, and life radiation, because the invisible flame moves faster at the beginning, the radiation is not easy to accumulate. When the invisible flame hits the target or the invisible flame passes over the target, it starts
After deceleration, the effect of radiation accumulation will gradually become apparent, and several invisible flames will accumulate almost at the same point. The radiation accumulation speed is very fast, and a dead zone can be formed soon.
Regarding contact attacks such as external flame burning, cold attack, corrosive attack, holy light attack and life attack, the contact attack has a certain delay time, which is slightly longer than the delay time of radiation attack. However, several invisible flames hit one after another
The target has no time to react, and the invisible flame's contact attack gradually takes effect, causing huge damage to the target.
In terms of mental attacks, each invisible flame still performs a blood-damaging attack on targets within 10 meters, and exerts mental pressure on targets beyond 10 meters. There are often different invisible flames within a radius of 10 meters around the target.
The possibility and intensity of blood damage in mental attacks are greatly increased. As for mental pressure, almost every mental pressure of invisible flames can
Acting on the target, causing the target to produce an abnormal state in the face of mental pressure. Since each invisible flame moves at a high speed, the target has no time to develop a sense of crisis after the first mental damage, and is already approached by the invisible flame.
, producing more powerful mental damage. As more and more invisible flames hit the target, the total amount of this mental damage is also very considerable.
As a status auxiliary, "Hidden Flame Strike" mainly achieves its auxiliary purpose around the radiation range formed after the invisible flame hits the target or passes over the target and stops. The advantage of this skill is that the invisible flame concentrated at each point is relatively
It can provide very powerful assistance in a relatively small range. The status assistance of this skill also has the functions of status improvement, status recovery, life recovery, magic recovery, status purification, status blessing and cultivation.
The status improvement of "Hidden Flame Assault" is also as high as 30.72%, which can last for 500 times the total assistance time. It can restore 10% of the full status every second. In addition to the improvement of the full status, the health recovery and magic power recovery can be 12.36%.
The improvement can resolve state-imprisonment curses and action-imprisonment curses.
It can increase the attack speed and movement speed by 12.36% per second. At my current level, when the attack speed and movement speed are increased to ten times, it will no longer increase. It can last for 500 times the total assistance time.
In terms of practice, the target can practice resistance to each of the five elements under the influence of the five elements, and can also obtain improvements in the element synchronization rate, element device capacity and element control power of the five elements. The effect of practice is
500 times that of "Invisible Flame".
As a special auxiliary, "Hidden Flame Strike" also has 15 types of attacks to disrupt, trap and block enemies.
Although "Hidden Flame Attack" is a powerful single-target attack skill, the invisible flame itself has a certain duration, so while attacking a single target, it can also disrupt other targets. However, physical attacks and contact
The attack targets only a single target, so the main disruption effects are radiation disruption and mental attack disruption.
The effect of "Invisible Flame Strike" on trapping enemies is relatively limited. This is mainly because the invisible flame is too concentrated, so except for the target that bears the brunt, other targets can easily hide in safe areas to avoid being attacked by the skill.
However, the enemy-blocking effect of "Hidden Flame Attack" can be brought into play if the delay time is enough. Several invisible flames can form faster than scattered invisible flames by accumulating radiation and converging spiritual attacks at the same point.
Dead zone. After accumulation, the enemy-blocking range even exceeds that of a single invisible smoke flame. Under normal circumstances, "Hidden Flame Attack" can block a forty-meter-wide road.
"Hidden Flame Attack" is a continuous one-time single-target attack skill. Although the duration of the invisible flame is not long, because several invisible flames accumulate at the same point, the duration can be superimposed, plus the single-target attack
The ability itself is relatively powerful, so the system imposes a battlefield magic limit and a one-month cooldown limit.