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Chapter 405 Fire Magic 77

As a special auxiliary, "Smoke Spring Explosion" also has 15 types of attacks to disrupt, trap and block enemies.

Since the attack power of "Smoke Spring Explosion" is very powerful, the target has often been turned into ashes when the explosion occurs, so the disruptive effect is not great. If the target is strong enough, it can survive such a powerful attack.

Survival, subsequent disruption will not play much role. Of course, if the target's strength can just be affected by this skill, that is another matter. Including many previous powerful skills, there are no absolutes.

If the conditions are right, anything is possible.

The trapping effect of "Smoke Spring Explosion" is based on the attack and disruption. Because the attack and disruption itself requires specific conditions to work, the same is true for trapping the enemy.

In terms of blocking enemies, like other powerful skills, although the role of disruption cannot be exerted, the effect of blocking enemies is enhanced. A dead zone within a 40-mile spherical range can be formed at the beginning of the explosion, and the final death zone formed

The domain is a spherical range of 400 miles. It can not only block the terrain below the Great Plains, but also limit intermediate flying skills.

"Smoke Spring Explosion" is also a powerful continuous one-time skill. The energy flame formed by "Smoke Flame Spring Explosion" can last for ten hours. Coupled with the slow weakening time of the secondary radiation, the entire dead zone formed by the skill can exist.

In about a day, the system imposed a twenty-fold effect time magic recovery limit on this skill and a nine-month cooldown limit.

"Hidden flames are floating wildly" is the eighth upgraded version of "Invisible Flames". This is another skill of the "Crazy Dance" family. It requires the magician to manifest a certain amount of invisible flames. Under the control of the magician, according to the

A certain trajectory floats in the air at high speed, gradually forming a dead zone while attacking all targets encountered on the flying route of the invisible flame. This skill also includes the functions of direct attack, status assistance and special assistance.

As a direct attack, "Hidden Flame" also includes physical attack, high temperature radiation, cold radiation, holy light radiation, life radiation, corrosive attack, external flame burning, cold attack, holy light attack, life attack, and undead.

Attack methods such as spells, dark spells, life spells, light spells and spiritual attacks.

Spell attacks such as necromantic spells, dark spells, life spells and light spells are still the same as other "hidden fire series" skills. They still reduce the enemy target's status by 24.72% and reduce the enemy target's health and magic power by 12.36% per second.

value, attack speed and movement speed. When a certain status of the target is reduced to one-tenth, this attribute will no longer be reduced.

In terms of physical attacks, a number of invisible flames dance at high speed according to the trajectory set by the magician. They can use their own potential energy to convert into kinetic energy at any time, forming a powerful impact and collision force on the target within the control range of the skill. Moreover, it is invisible.

The flame itself is invisible, which further increases the chance of the invisible flame hitting the target. The target is confused about the attack of this skill and cannot prevent it. In the end, it can only accept the fate of being beaten for a long time.

In radiation attacks such as high-temperature radiation, cold radiation, holy light radiation, and life radiation, because the invisible flame moves faster at the beginning, the radiation is not easy to accumulate. However, in the weak accumulation of radiation during high-speed movement, due to several

The invisible flame repeatedly passes through the space points within the skill control range. These

The accumulation of radiation at space points is also considerable. Coupled with the repeated collision of the invisible flame into the radiation area, it is enough to strengthen the internal movement of the radiation source, forming in addition to the radiation of the invisible flame itself, the secondary radiation of space air elements and ground earth elements.

The three radiations interact with each other and gradually form a dead zone.

Regarding contact attacks such as external flame burning, cold attack, corrosive attack, holy light attack and life attack, the contact attack has a certain delay time, which is slightly longer than the delay time of the radiation attack. The invisible flame is generally a touch

Immediately leave, so the effect of contact attacks is generally not exerted and only causes slight damage to the target.

In terms of mental attacks, each invisible flame still performs a blood-damaging attack on targets within 10 meters, and exerts mental pressure on targets 10 meters away. However, each invisible flame is in high-speed motion, so the spirit it emits is

The attack was also brought within the range of skill control during high-speed movement.

Every space point. In fact, no matter which space point the target within the skill control range is, it will be subject to the mental attacks of all invisible flames at the same time. The result of this is that the mental attacks within the skill control range are very powerful and often rely on the spirit.

Attacks can already cause instant kill results.

As a status assist, "Hidden Flame" mainly allows the target to move around the skill control range to achieve the purpose of assistance. After the magician sets the skill control range, the target can receive assistance from a safe distance. This

The status assistance of skills also requires four-series professions, three-series professions and one-series resistance, two-series professions and two-series resistances, one-series professions, three-series resistances, or four-series resistances in order to receive assistance.

The status assistance of this skill also has the functions of status improvement, status recovery, life recovery, magic recovery, status purification, status blessing and cultivation.

The status improvement of "Hidden Flame" is also as high as 30.72%, which can last 100 times the total assistance time. It can restore 10% of the full status every second. In addition to the improvement of the full status, life recovery and magic power recovery can have 12.36%.

The improvement can resolve state-imprisonment curses and action-imprisonment curses.

It can increase the attack speed and movement speed by 12.36% per second. At my current level, when the attack speed and movement speed are increased to ten times, it will no longer increase. It can last for 100 times the total assistance time.

In terms of practice, the target can practice resistance to each of the five elements under the influence of the five elements, and can also obtain improvements in the element synchronization rate, element device capacity and element control power of the five elements. The effect of practice is

100 times that of "Invisible Flame".

As a special auxiliary, "Hidden Flame" also has 15 types of attacks to disrupt, trap and block enemies.

Although "Hidden Flame" is a powerful group attack skill, because the power of the skill needs to be improved through continuous accumulation, the effect of special assistance is maximized. Whether it is physical attack, radiation attack, contact attack or mental attack

Attacks can cause a lot of trouble to the target.

"Hidden Flame Floating" is also relatively powerful in trapping enemies. Because the invisible flame comes and goes without a trace and appears under the control of the magician, the target does not know which direction to evade when it is attacked.

Zhongya is often knocked back by the invisible flames moving at high speed.

Correspondingly, the enemy-blocking effect of "Hidden Flame" is also relatively powerful. A road with a width of about 200 meters can be effectively blocked as long as the skill duration is sufficient. A height of 100 meters is not something that cavalry or light skill owners can

Passed. Only basic flying skills can pass.

"Hidden Flame Floating" is a continuous group attack skill, so the duration is set by the system to three hours, plus ten minutes of dissipation time, the total is 190 minutes. The cooling time is four months. The magic recovery limit is

On-site magic power restrictions. That is, no magic recovery including natural recovery, drug recovery, and skill recovery can be performed until the end of the battle when skills are used.

"Crazy Smoke" is the sixth upgraded version of "Invisible Smoke". This is also another skill of the "Crazy Dance" family. It requires the magician to create a certain amount of invisible smoke, and the magician sets the trajectory.

, operating at high speed and following the trajectory.

This skill also includes direct attack, status assistance and special assistance functions.

As a direct attack, "Smoke and Flame" also includes physical attack, high temperature radiation, cold radiation, holy light radiation, life radiation, corrosive attack, external flame burning, cold attack, holy light attack, life attack, and undead.

Attack methods such as spells, dark spells, life spells, light spells and spiritual attacks.

Spell attacks such as necromantic spells, dark spells, life spells and light spells are still the same as other "hidden fire series" skills. They still reduce the enemy target's status by 24.72% and reduce the enemy target's health and magic power by 12.36% per second.

value, attack speed and movement speed. When a certain status of the target is reduced to one-tenth, this attribute will no longer be reduced.

In terms of physical attacks, "Smoke and Flame" uses the high-speed movement of invisible smoke and flames to convert its own potential energy into kinetic energy, striking targets on its path one after another. Due to the invisible characteristics of the invisible flames, the target is vulnerable to

This skill is difficult to guard against. At the same time, the invisible smoke has a greater mass than the invisible flame, so its attack power is also stronger.

In radiation attacks such as high-temperature radiation, cold radiation, holy light radiation, and life radiation, because the invisible smoke moves very fast at the beginning, the radiation accumulated by the invisible smoke itself is not strong. At this time, the invisible smoke is

The invisible smoke flames continue to spread along the trajectory and are responsible for the main radiation accumulation task. After affecting the air elements in the air and the earth elements on the ground, secondary radiation is formed, and a radiation control area begins to form.

At the same time, the invisible smoke moves at a relatively fast speed. In a short period of time, several invisible smoke passes through the same space point multiple times, and the accumulated radiation amount is equally astonishing. Coupled with the multiple collision forces in the radiation zone of the high-speed sports team,

Forming three radiations, the radiation accumulation in the entire skill control range is very fast. It can also quickly form a dead zone. The invisible thick smoke that is continuously generated by the invisible smoke also further accelerates the speed of radiation accumulation.


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