The basic form of the "Starfire Series" is "Bolide". This skill requires the magician to accumulate a large amount of fire elements to manifest a meteor that streaks across the sky and attacks distant targets. The bolide is a sphere with a diameter of 100 meters.
It has a spherical outer flame with a diameter of 300 meters. This skill also has the functions of direct attack, status assistance and special assistance.
As a direct attack, this skill has physical attack, high temperature radiation and external flame burning attack methods.
In terms of physical attacks, the 100-meter-diameter spherical fire element has a huge mass, and thus has a huge potential energy, and the kinetic energy it displays during movement is even more amazing. After the magician's control and the earth
Due to the effect of gravity, the bolide flies at an extremely fast speed. After the target is hit, it will be affected by a strong impact and impact force. Those with super strength will be instantly killed.
In terms of high-temperature radiation, after the bolide hits the ground, it will stop. The 300-meter-diameter spherical outer flame has a wide surface area, and the radiation formed is very powerful. It quickly accumulates together with the secondary radiation, and radiates 900 times outward from the center of the bolide.
A dead zone is formed within a spherical range of meters. Just one second is enough to instantly kill high-level targets. After that, the radiation will continue to accumulate, causing powerful damage to more advanced targets.
On the outer flame burning, after the bolide stops, the outer flame with a ring diameter of 100 meters will engulf all targets within a 100-meter ring around the bolide. Under the powerful outer flame burning attack, it will destroy god-level targets.
It can be instantly killed, severely injured or below the middle or lower god level, slightly injured or below the upper or lower god level, even the super god level will be slightly injured.
As a status auxiliary, your target can surround the 900-meter spherical range around the bolide to obtain status recovery, status improvement and training effects. Among them, status recovery means restoring the current status to the highest value, and status improvement means restoring the current attribute to the maximum value.
To increase, cultivation will increase the fire element synchronization rate and the capacity of the fire element device.
As a special auxiliary, this skill has the functions of physical attack disruption, high temperature radiation disruption, external flame burning disruption, visual disruption, trapping and blocking enemies.
In terms of attack and disruption, the three attack methods are very powerful, so disruption will only have an effect on relatively strong targets. Among them, within the 300-meter-diameter outer flame, it will only disrupt super-god-level targets. 300 meters away
Outside the flame diameter and within the 900-meter radiation range, it only has a disruptive effect on targets above super.
In terms of visual disruption, the initial bolide has a regular movement trajectory, and the visual disruption is not obvious. After stopping, it can form a visual obstruction to the target, so that the target cannot see the situation behind the bolide.
In terms of trapping enemies, because the lethality is very powerful, it is only effective against targets with higher strength. At the same time, a single bolide cannot trap the target. The farther away the target is from the bolide, the less damage it will suffer. Of course, if
The target cannot leave in time. When the high-temperature radiation accumulates, it will be more dangerous for those targets whose strength is not low but not too high.
In terms of blocking enemies, Bolide can block a road with a width of 900 meters and a height of 450 meters. General canyon terrain can be easily blocked, and low-level flying skills cannot cross it.
This skill has reached the power of a low-level quasi-forbidden spell. The system imposes a 10x magic recovery time limit and a one-year cooldown limit. Moreover, the next time the skill is used, the last manifestation must be destroyed.
In addition to the skill form "Bolide", the "Starfire Series" also has "Meteor Explosion", "Meteor Four Fall", "Meteor Four Explosion", "Meteor Swirl", "Meteor Swirling Explosion", "Meteor Strike" and "Meteor Explosion".
Skills such as "Meteor Swirl" and "Meteor Explosion".
The first upgraded version of "Meteor Explosion" and "Bolide". This skill requires the magician to manifest a bolide. Under the control of the magician, the control force is mixed with gravity, and the attack is launched at the target at high speed.
When hitting the target, the bolide detonates. The explosion of the bolide has two waves. The first wave is the explosion of the bolide body, which forms a spherical explosion range with a radius of one mile after the explosion. The second wave is the fire stream.
The explosion of the outer flame of the star forms a spherical explosion range with a radius of three miles after the explosion. Although there is an explosion of the outer flame like the "volcanic explosion", because the outer flame volume of the bolide itself is much smaller than the volume of the flame mountain, this kind of explosion
It can only form a slight 100-meter diameter hole on the ground, which does not meet the standard of a forbidden spell. This skill also has the functions of direct attack, status assistance and special assistance.
As a direct attack, this skill has the functions of physical attack, high temperature radiation and external flame burning.
In terms of physical attacks, this skill has three physical attacks. The first physical attack is the same as "bolide". It uses the potential energy of the bolide itself and the kinetic energy of high-speed movement to form impact and collision force on the target, which is enough to kill super
The following goals.Second Physics
The attack is the impact force formed instantly after the explosion of the bolide body, which is enough to instantly kill targets below the god level. The third physical attack is the energy flame shock wave formed after the outer flame of the bolide explodes. This shock wave is very powerful and is enough to kill instantly.
Targets below the intermediate to god level.
In terms of high-temperature radiation, there are two accumulation methods for this skill. The first one is the powerful radiation formed by the externalization of the inner flame after the explosion of the bolide body. The moment it is formed, it is enough to instantly kill targets with lower god-level strength. After accumulation,
The power will be even more enhanced. The second type is the radiation formed by the energy flame after the outer flame of the bolide explodes. This radiation is enough to instantly kill targets below the middle or lower god level at the moment of formation.
.But the effect of radiation is not limited to the three-mile-radius spherical explosion range. Outside this range, within the nine-mile-radius spherical range, high-temperature radiation can still bring devastating attacks to the target. It’s just that this kind of attack starts.
It is relatively weak, and is even in a safe zone in distant places. After the accumulation of radiation itself and secondary radiation, the entire radiation range will become a dead zone.
In terms of external flame burning, this skill also has two attack methods. The first is the externalized external flame burning formed after the explosion of the bolide body. This attack can instantly kill targets with medium to high god level strength. The first is the external flame burning.
The second type is the energy flame burning formed after the outer flame of the bolide explodes. This kind of attack can instantly kill targets below the crane level, that is, the first level of super god level.
As a status auxiliary, this skill also has the functions of status recovery, status improvement and cultivation. Since the explosion of the bolide will form a spherical dead zone with a radius of nine miles, the safe auxiliary distance of the target is outside this range. But the meteor explosion is powerful
The radiation can also make the assistance effect better. At the same time, the assistance range with a radius of nine miles is enough to accommodate thousands of troops to provide assistance together.
As a special auxiliary, this skill has the functions of physical attack disruption, high temperature radiation disruption, external flame burning disruption, visual disruption, trapping and blocking enemies.
In terms of attack disruption, due to its super strong attack power, it can only disrupt powerful targets. Among them, within the spherical explosion range with a radius of three miles, it is only effective for targets above the dragon level. Outside the spherical explosion range with a radius of three miles
, within a spherical radiation range with a radius of nine miles, it is only effective against targets with medium to medium god level strength.
In terms of visual disruption, the outer flame explodes to form a spherical explosion range with a radius of three miles. Within this range, due to the flooding of a large amount of energy flames, it has a strong disruptive effect on the target's vision. Within the range of the inner flame's externalization with a radius of one mile,
What's more, because of the double barrier of external flame and energy flame, it even achieves the effect of visual blocking.
In terms of trapping enemies, it is closely related to attack disruption. Since the effect of attack disruption is only effective on powerful targets, the targets of trapping enemies can only be these targets. However, meteor explosions also have the characteristic that the farther away from the center, the weaker the power.
.So if the target has not been eliminated, as long as it escapes in time, the greater the hope of escape, the smaller the resistance it will encounter, and the role of trapping the enemy cannot be fully exerted.
In terms of blocking enemies, a spherical space with a radius of nine miles can not only block roads that are eighteen miles wide, but can also block enemies in relatively wide valleys. At the same time, the height of nine miles cannot be climbed by flying skills below the intermediate level.
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"Meteor Explosion" has reached the power of an intermediate quasi-forbidden spell, and the system imposes a 30x magic recovery time limit and a cooling time limit of one and a half years. Since the energy flame itself exists for a relatively short time, there is no restriction on destroying physical objects.
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"Four Falling Meteors" is the second upgraded version of "Bolide". This skill requires the magician to manifest a number of bolides, use high-speed movement to control these bolides near the target, and then suddenly scatter them to the targets in all directions.
Falling at the same time. Due to the sudden change of direction, even if the target is on guard, it will have to suffer huge losses. This skill also has the functions of direct attack, status assistance and special assistance.
As a direct attack, this skill also has attack methods such as physical attack, high-temperature radiation, and high-temperature burning.
In terms of physical attacks, this skill is about as powerful as "bolide" for a single target. Because no matter which direction the target is, it will only be attacked by a bolide. But in terms of attack range
, due to the increase in the number of bolides attacking the target, it also determines that the number of targets under attack is larger.
In terms of high-temperature radiation, this skill is more powerful than bolide. Several bolides interact with each other and have multiple effects on radiation accumulation. Whether it is the own radiation or the accumulation of secondary radiation, there is a qualitative improvement.
.The middle of the dead zone formed at the same time was also due to the continuous existence of multiple bolides, forming a situation in the area between the bolides that was enough to trap the enemy.
The external flame burning is the same as the physical attack, and there is no essential change compared with the "bolide". Except for the target that is taken care of by the external flame burning at the beginning, unless the external flame is encountered in a daze and panic,
Generally, they will not be affected by external flames.