As a special auxiliary, this skill has the functions of physical attack disruption, high temperature radiation disruption, external flame burning disruption, visual disruption, trapping and blocking enemies.
In terms of attack and disruption, the three attack methods are all very powerful, so disruption only affects relatively strong targets. As a powerful group attack skill, under a sharp attack, not only is the disruption effect more powerful, but also because of the fire
The reciprocating motion of the meteor not only radiates and burns everywhere, but when the target tries to escape, the impact and impact force of the bolide can also hit the target head-on, even if it cannot defeat the target, it can still repel it.
target and delay its escape.
In terms of visual disturbance, the reciprocating motion of the bolide itself can confuse the eyes. In addition, the bolide itself has the effect of visual interruption. Although the interruption time is not long when moving at high speed, the short moment can often make a decision.
Many things.
In terms of trapping enemies, because the disruption effect is relatively powerful and the bolide moves irregularly according to a certain trajectory, it can trap the target well within the control range of the skill. And the longer the trap is, the greater the threat to the target.
Also bigger.
In terms of blocking enemies, "Meteor Swirl" can block roads 200 miles wide and 100 miles high. Small flat terrain can be easily blocked, and advanced flying skills cannot cross it.
This skill has reached the power of an intermediate quasi-forbidden spell. The system imposes a 50x magic recovery time limit and a one-and-a-half-year cooldown limit. Moreover, the next time the skill is used, the last manifestation must be destroyed.
"Meteor Explosion" is the fourth upgraded version of "Meteor Explosion". This skill requires the magician to manifest a number of bolides, and the magician sets the trajectory and explosion program. First, the magician performs a reciprocating movement at high speed.
Then the explosions occurred one by one under the program settings.
There are two waves of bolide explosions. The first wave is the explosion of the bolide body. After the explosion, a spherical explosion range with a radius of one mile is formed. Several bolides explode together, and they are all within the explosion range of other bolides, so it can
Gradually increase the explosion radius to more than 10 miles. The second wave is the explosion of the outer flame of the bolide. After the explosion, a spherical explosion range with a radius of three miles is formed. Also because the bolide is too close, they can be exploded together.
The explosion radius gradually expanded to more than 30 miles. Although there is an explosion of outer flame like a "volcanic explosion", because the outer flame volume of the bolide itself is much smaller than the volume of the Flame Mountain, this explosion can only cause a slight impact on the ground.
A 100-meter-diameter crater, after several bolides gradually explode, can only form a one-mile crater, which does not meet the standard of a forbidden spell. This skill also has the functions of direct attack, status assistance and special assistance.
As a direct attack, this skill has the functions of physical attack, high temperature radiation and external flame burning.
In terms of physical attacks, this skill has three physical attacks. The first physical attack is the same as "bolide". It uses the potential energy of the bolide itself and the kinetic energy of high-speed movement to form impact and collision force on the target, which is enough to kill super
The following goals.Second Physics
The attack is the impact force formed instantly after the bolide body explodes, which is enough to instantly kill targets below the middle or lower god level. The third physical attack is the energy flame shock wave formed after the outer flame of the bolide explodes. This shock wave is very powerful and is enough to kill instantly.
Achieve goals below god level.
In terms of high-temperature radiation, there are three ways to accumulate this skill.
The first is the radiation accumulation of the bolide itself. The radiation produced by a single bolide can instantly kill targets below the intermediate level. Even after the first bolide explodes, other bolides can still accumulate outside the explosion range.
The second type is after the explosion of the bolide body.
, the powerful radiation formed by the externalization of the inner flame is enough to instantly kill targets below the intermediate god level at the moment of formation. After accumulation, the power will be even more enhanced. The third type is the radiation formed by the energy flame after the outer flame of the bolide explodes.
This kind of radiation is enough to instantly kill anyone below the mid-level god level at the moment it is formed.
Target. But the effect of radiation is not limited to the 3-mile radius spherical explosion range. Outside this range, within the 9-mile radius spherical range, high-temperature radiation can still bring devastating attacks to the target. But this kind of
The attack is weak at first, even from a distance
It is still in the safe zone. But with the high-speed movement of bolide and the accumulation of secondary radiation and tertiary radiation being very strong, the safe zone basically does not exist in this skill. Under the joint accumulation of the three types of radiation,
A dead zone quickly formed within the entire skill control range.
In terms of external flame burning, this skill has three attack methods. The first is the external flame burning of the bolide itself. When the external flame of the bolide passes over the target, a powerful burning attack is produced. The second is
The external flame burning formed after the explosion of the bolide body. This attack can instantly kill targets below the god level. The third type is the energy flame burning formed after the explosion of the bolide's outer flame. This attack can kill instantly
Targets below dragon level strength.
As a status auxiliary, this skill also has the functions of status recovery, status improvement and cultivation. Since the explosion of bolides will form a spherical dead zone with a radius of 130 miles, the safe auxiliary distance of the target is outside this range. But the meteors
Exploding powerful radiation can also make the auxiliary effect better. At the same time, the auxiliary range with a radius of 130 miles is enough to accommodate large-scale legions for assistance.
As a special auxiliary, this skill has the functions of physical attack disruption, high temperature radiation disruption, external flame burning disruption, visual disruption, trapping and blocking enemies.
In terms of attack and disruption, due to the super strong attack power, it only has a disruptive effect on powerful targets. However, because the explosion occurs gradually, the pressure on the target always exists, and it is very difficult for the target to escape. There are various kinds of things during this process.
Attacks can cause repeated damage to the target.
In terms of visual disruption, the outer flame explodes to form a spherical explosion range with a radius of 3 miles. Within this range, due to the flooding of a large amount of energy flames, it has a strong disruptive effect on the target's vision. And the inner flame externalization range with a radius of 1 mile
, and because of the double barrier of the outer flame and the energy flame, it can even achieve the effect of visual interruption. At the same time, before the explosion, the bolide itself also has the effect of visual disruption and visual interruption.
On a trapped enemy, since the attack and disruption are all-round, the target will always be in the whirlpool of skill control, and every attempt to escape is likely to encounter an iron wall. Until all the bolides explode, the explosion range is still distributed in all directions.
Of course, if the target is still able to jump at this time, you can choose an escape route according to the situation.
In terms of blocking enemies, a spherical space with a radius of 130 miles can not only block a road with a width of 260 miles, but can also block enemies in a relatively wide valley. At the same time, the height of 130 miles is also insurmountable by flying skills below super.
of.
"Meteor Explosion" has reached the power of an intermediate quasi-forbidden spell, and the system imposes a 50x magic recovery time limit and a two-year cooling time limit. Since the energy flame itself exists for a relatively short time, there is no limit to destroying physical objects.
.
The basic form of the "Air Fire Series" is the "Fire Disk". This skill requires the magician to gather a large amount of fire elements to form a disc-shaped object with a radius of 100 meters and a thickness of 10 meters in the air. The outer flame ring diameter of the fire disc is
200 meters, and the outer flame thickness is 20 meters. Since the shape of the fire dish is suitable for floating, after it appears
It exists in a floating form. Only after the magician controls it, can it dive to attack ground targets, or directly attack air targets. After the battle, the fire saucer can be recovered into the storage space and can be reused. This
Skills also have the functions of direct attack, status assistance and special assistance.
As a direct attack, this skill also has physical attack, high temperature radiation and external flame burning attack methods.
In terms of physical attacks, "Fire Saucer" has attack methods such as "crossing", "high pressure", "edge attack", "cutting attack", "cutting" and "flying ball".
The so-called "side collision" means that the magician controls the fire disc to hit the target horizontally. The characteristic of "side collision" is that it is powerful and powerful.
As for "high pressure", the magician makes the fire disk move to the top of the target's head and press it horizontally towards the target at high speed. The characteristic of "high pressure" is that it can make appropriate use of the ground to attack, so that the target can bear force on both sides.
"Edge strike" is when the magician makes the fire disk flip near the target, and strikes the target with the edge of the fire disk. The characteristic of edge strike is that the fire disk does not need to travel a long distance as a whole, but the fire disk flips itself and attacks the target at the same time.
The stress point is relatively small, and the force per unit area is too much, making it easier to cause damage to the target.
"Cut attack" uses the edge of the fire disk to directly strike the target. The stress point is also relatively small, and coupled with the potential energy and kinetic energy of the fire disk itself, the attack is very powerful.
"Cut" is based on "cut" and adds the rotation of the fire disk. This attack method is the most terrifying.
"Flying Ball" allows the fire saucer to rotate around its diameter, allowing the fire saucer to rotate into a spherical shape, and then control the spherical fire saucer to attack the target. This attack makes the size of the fire saucer look larger.
When it gets bigger, the power increases secondarily, but the most important function is to scare people.
In terms of high-temperature radiation, the high-temperature radiation range of the fire disk itself is a disk-shaped space with a radius of 900 meters and a height of 90 meters. Due to its relatively large surface area, the accumulation of radiation is very powerful. Under the control of the magician, the fire disk is moving
can make the accumulation range of high-temperature radiation wider.