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Chapter 447

Player: Zhang Xiaoqiao,

Gender: Male,

Level: Level 3,

Race: none,

Talent: Hunting,

Occupations: Tianshi Tao, Taoyuan Tao, Black Mountain Bandit, Water Thief,... Auxiliary occupations: None, Hidden Occupations: Ancient Sect, Ancient Road, Ninja, Karate, Japanese Swordsman, Water Thief, Undercurrent, Undercurrent Swordsman,...

Bad guy, gangster, scoundrel, prophet, Christ, [the above professions are not activated]

Martial arts level: Level 3.

Core attributes:

Comprehension 68, Charisma 85, Luck 86, Integrity 85

Implicit attributes:

Morality 830, Reputation 700, Knowledge 670, Insight 820, Ability 760, Temperament 800, Politics 650, Economy 810, Technology 710, Article 750

Special properties:

Knowledge 31, Thinking 29, Discovery 26, Creation 29, Eloquence 33, Arithmetic 27, Language 30

Force attributes:

Strength 8, Constitution 8, Agility 8, Spirit 26,

+2 Physical Attack: 118

+5 attack 123

+5 leaves attack 128, meridian suitability 4, meridian capacity 4, meridian operation power 4

+2 Magic Attack: 243

+5 attack 248:

+5 leaf attack 253, element synchronization rate 4, element device capacity 4, element control power 4,

+2 Five Elements Attack: 118

+5 attack 123, five elements adaptability 4, five elements transport capacity 4, five elements stimulation power 4,

+5 Leaf Attack 128

+2 Mental Attack: 369

+5 attack 374

+5 Leaf Attack 379, Leaf Adaptability 4, Leaf Shaping Power 4, Leaf Control Power 4,

+29 physical defense: 258, +10 defense 268, +10 defense 278

+29 magic defense: 258, +10 defense 268, +10 defense 278

+29 Five Elements Defense: 258, +10 Branch Defense 268, +10 Leaf Defense 278

+29 Mental Defense: 258, +10 Defense 268, +10 Leaf Defense 278

+29 HP: 584

+29 Magic Points: 1588

+2 hit rate: 364

+5 each stem has a hit rate of 369, +5 each branch has a hit rate of 374, +5 each leaf has a hit rate of 379

+2 dodge rate: 364

+5 each stem dodge rate 369, +5 each branch dodge rate 374, +5 each leaf dodge rate 379

+2 health regeneration rate: 7.13

+2 Magic Regeneration Speed: 9.64

+2 Attack Speed: 7.13

+3 movement speed: 8.13

Invincible status +59%, sweeping status +60%

The experience of the square array and the cross array continues to increase. The attributes of the nine major panels are increased to strength value 5, quality value 5, sensitivity value 5, divine value 5, attack value 86, defense value 166, force bar 325, and magic bar.

325, hit 245, dodge 245, attack speed 4.8, power bar and magic bar recovery 4.8, movement speed 4.8.

For the skill activated this time, continue to select "Wanliu Chaozong".

After upgrading, the status has been greatly improved, especially the attack has doubled, the attack speed has also increased by 20%, and the speed of fighting monsters is faster, returning to a faster speed than when fighting sandworms. However, everyone's attack and attack speed

Both have been improved, but the experience gained is still almost 100 points.

However, after three consecutive upgrades, the movement speed has been greatly improved, reaching seven times that when leaving the village. Originally, it would take half of the time to run, but now it only takes up more than 10% of the time. Therefore, during the entire period of fighting the sand monster, only

It lasted about ten minutes. At this time we saw the level 7 monster - Sand Leopard.

Once the sand leopard is defeated, although the speed is slightly slower than that of the sand worm, the level of the sand leopard is once again 5 levels higher than that of the stone monkey, so more experience is gained. The experience of a sand leopard is already 7 points.

If you kill a bunch of sand leopards, you can get a total of about 230 experience points.

It took another ten minutes, and by the time we saw the next monster - the level 8 carnivorous camel, except for the stone monkey, we had all reached level 4.

Continue to activate the "Sword Intent" of the six level 0 skills. The attack and defense speeds are increased, which is perfect for beating carnivorous camels.

The experience of a carnivorous camel is 8 points, and the stone monkey is now 6 levels lower than the carnivorous camel. If you kill a bunch of carnivorous camels, you can get almost 270 experience points.

[Memory 22] "Kill monsters six levels higher than one's own level": Killing combat units that are six to seven levels higher than one's own level will gain 400% experience for killing combat units of the same level.

After beating the third pile, the Stone Monkey rose to level 3. Returning to level 5 and above to fight monsters, you can get about 250 experience points for each pile of carnivorous camels. In less than ten minutes, after clearing seven or eight piles of carnivorous camels,

No one has upgraded this time. But at this time we have already seen the level 9 monster - the horse thief.

Fighting horse thieves is not a pleasant experience at the beginning. Not only has Stone Monkey crossed the sixth level, but all of us have begun fighting across the fifth level. A horse thief itself is 9 points of experience, and a bunch of horse thieves come down.

I could get more than 500 experience points. As a result, I only played two piles and all of us were promoted to level 5. The annoying baritone sent a system message:

"System message: Player Zhang Xiaoqiao has upgraded to level 5 and received 6 additional basic attribute points."

"System message: Player Zhang Xiaoqiao failed to obtain double rewards."

"System message: Player Zhang Xiaoqiao has reached level 5 and is given an opportunity to activate skills."

"System message: Player Zhang Xiaoqiao failed to obtain double rewards."

"System message: Player Zhang Xiaoqiao's clone character Zhang Haogu was the first to reach level 5, and player Zhang Xiaoqiao's root bone increased by 1 point."

"System message: Player Zhang Xiaoqiao successfully received a double reward, and the root bone increased by 1 point."

"System message: Player Zhang Xiaoqiao's root bone has reached 87 points. When learning skills, there will be a 24% chance to directly upgrade the skills to the highest level."

The memory box once again sent memories:

[Memory 23] "Extra Basic Attribute Points": According to the player's attributes in the old script, the system will give the player additional basic attribute points every 5 levels the player level increases. Depending on the player's level, the number of additional attribute points is also different.

When you reach level 5, the additional attribute points will be between 0 and 5 points.

It seems that there are still benefits to being successful in the old script in the new script. My extra attribute points are as high as 5 points as proof. Because of eating flat peaches, these extra attribute points have increased a little. But that

The opportunity to activate additional skills is not even remembered in the memory box. It should be a setting that is not officially available. As for the reward for root bone growth, I don’t know whether it is random or deterministic. It needs to be confirmed later.

Start adding points. Since you have eaten flat peaches, I think the increase in basic attributes will not be bad, so continue to add spirit, and at the same time increase the spiritual attack power and magic value. As for skills, of course, "Midas into gold" and "Midas into stone"

Activate simultaneously.

Now my status is as follows:

Player: Zhang Xiaoqiao,

Gender: Male,

Level: Level 5,

Race: none,

Talent: Hunting,

Occupations: Tianshi Tao, Taoyuan Tao, Black Mountain Bandit, Water Thief,... Auxiliary occupations: None, Hidden Occupations: Ancient Sect, Ancient Road, Ninja, Karate, Japanese Swordsman, Water Thief, Undercurrent, Undercurrent Swordsman,...

Bad guy, gangster, scoundrel, prophet, Christ, [the above professions are not activated]

Martial arts level: Level 5.

Core attributes:

Comprehension 68, Charisma 85, Luck 86, Integrity 85

Implicit attributes:

Morality 830, Reputation 700, Knowledge 670, Insight 820, Ability 760, Temperament 800, Politics 650, Economy 810, Technology 710, Article 750

Special properties:

Knowledge 31, Thinking 29, Discovery 26, Creation 29, Eloquence 33, Arithmetic 27, Language 30

Force attributes:

Strength 12, Constitution 12, Agility 12, Spirit 48,

+2 physical attack: 247

+7 attack 254

+7 leaves attack 261, meridian adaptability 6, meridian capacity 6, meridian operation ability 6

+2 Magic Attack: 569

+7 attack 576:

+7 leaf attack 583, element synchronization rate 6, element device capacity 6, element control power 6,

+2 Five Elements Attack: 247

+7 attack 254, five elements adaptability 6, five elements transport capacity 6, five elements stimulation power 6,

+7 Leaf Attack 261

+2 Mental Attack: 897

+7 attack 904

+7 Leaf Attack 911, Leaf Adaptability 6, Leaf Shaping Power 6, Leaf Control Power 6,

+29 Physical Defense: 516, +14 Branch Defense 530, +14 Leaf Defense 544

+29 magic defense: 516, +14 defense 530, +14 defense 544

+29 Five Elements Defense: 516, +14 Branch Defense 530, +14 Leaf Defense 544

+29 Mental Defense: 516, +14 Branch Defense: 530, +14 Leaf Defense: 544

+29 HP: 1098

+29 Magic Points: 3694

+2 hit rate: 750

+7 The hit rate of each stem is 757, +7 The hit rate of each branch is 764, +7 The hit rate of each leaf is 771

+2 dodge rate:750

+7 dodge rate of each stem is 757, +7 dodge rate of each branch is 764, +7 dodge rate of each leaf is 771

+2 health regeneration rate: 10.41

+2 Magic Regeneration Speed: 15.9

+2 attack speed:10.41

+3 movement speed: 11.41

Invincible status +59%, sweeping status +60%

The experience of the square array and the cross array continues to increase. The attributes of the nine major panels are increased to strength value 7, quality value 7, sensitivity value 7, divine value 7, attack value 166, defense value 325, force bar 639, and magic bar.

639, hit 481, dodge 481, attack speed 7.58, power and magic bar recovery 7.58, movement speed 7.58.


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