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Chapter 466

The attributes are awesome.

Although it is not as awesome as the old script, being able to do this on the first day is enough to be proud of the world. With such attributes, I should be invincible in killing monsters and PK with my current skills. So I turned my attention to

In other aspects, now I have four more opportunities to activate skills. I chose "Disguise", "Inner Saint and External King", "All People Are Soldiers" and "Strong Soldiers and Horses". I chose Disguise because

Now my morals are at the top, and I am definitely number one in rank, and I will become a celebrity sooner or later. I chose "Inner Saint and Outer King" and "All the People Are Soldiers" because I now have my own shadow power, and Zhang Xifeng's system to raise troops, plus Jia Jia

Xu, a top strategist, does not have land and people yet, but it will happen sooner or later. I chose "strong soldiers and strong horses" because this skill is just right for me who now have a strong army.

"System message: Player Zhang Xiaoqiao has activated the 'Strengthening Soldiers and Horses' skill, and the level of all combat units in the shadow force has been increased by 2 levels."

"System message: Player Zhang Xiaoqiao successfully received double rewards, and the level of all combat units in the shadow force was increased by 2 levels."

"System message: Player Zhang Xiaoqiao's level has been raised to level 21."

"System message: Player Zhang Xiaoqiao has reached level 20 and received 6 additional basic attribute points."

"System message: Player Zhang Xiaoqiao failed to obtain double rewards."

"System message: Player Zhang Xiaoqiao has reached level 20 and is given an opportunity to activate skills."

"System message: Player Zhang Xiaoqiao failed to obtain double rewards."

"System message: Player Zhang Xiaoqiao is the first to raise his level to level 20. The system rewards player Zhang Xiaoqiao with +1 Comprehension and +1 Root."

"System message: Player Zhang Xiaoqiao failed to obtain double rewards."

"System message: Player Zhang Xiaoqiao is the first to raise his level to level 20. The system will reward player Zhang Xiaoqiao with +1 in all effect attribute points."

"System message: Player Zhang Xiaoqiao successfully obtained double rewards. The system rewards player Zhang Xiaoqiao with an additional +1 for all effect attribute points."

"System message: Player Zhang Xiaoqiao's root bone reaches 90. When learning skills, there will be a 35% chance to directly upgrade the skills to the highest level."

"System message: Player Zhang Xiaoqiao has met the conditions and can recruit two more private soldiers."

Although "strong soldiers and strong horses" is not as much as the level increase in the old script, it is already expected. And now I am used to the annoying baritone reporting system messages in a not annoying voice. Every time I hear this kind of message, I

His brows straightened out.

Continue to add points. In comparison, the attribute improvement brought by the level improvement is a fraction compared to the equipment improvement, so I ignore it. Now I have another opportunity to activate five skills. I directly activated "Well

The five internal affairs skills of "Use Power Together", "The Benevolent One is Invincible", "Further Fighting with War", "Power to the Quartet" and "Return to the Heart of the World" are still based on the idea of ​​having shadow forces now.

After adding skills, I started to recruit two new private soldiers. I continued to recruit "Desert Horse Thieves Engineers" and named them Zhang Jing and Zhang Zhan respectively. In this way, the number of my engineers reached 6.

Now the entire team has expanded to 40 people, but it still only occupies six team places. This team is:

Captain Zhang Xiaoqiao, private soldiers Zhang Long, Zhang Feng, Zhang Bai, Zhang Hong, Zhang Gong, Zhang Ji, Zhang Jing, Zhang Zhan, summon the Ten Gongzi, Lao Gun, Lao Pu, the Cowherd family, Nine-Headed Insect, Stone Monkey,

Total 18 people.

Team members Zhang Bao, Zhang Xiaoqiao's family general, private soldiers Zhang Gang, Zhang Qiang, Zhang Yong, Zhang Meng and Zhang Ji, totaling 6 people.

The team members include Zhang Hu, Zhang Xiaoqiao's family general, and private soldiers Zhang Yan, Zhang Mi, Zhang Jian, Zhang Gu, and Zhang Xun, totaling 6 people.

Team member Gu Dao, namely Zhang Haogu and Zhang Xiaoqiao's avatars, the system forced operation, private soldiers Zhang Hao and Zhang Gu, totaling 3 people.

Team members Zhang Xifeng and Zhang Xiaoqiao's avatars are forced to operate the system. Private soldiers Zhang Xifeng and Zhang Feng summon stone monkeys, totaling 4 people.

Team member Zhang Shouma, Zhang Xiaoqiao's avatar, system forced operation, private soldiers Zhang Shou and Zhang Ma, total 3 people.

At this time, I finally missed my wife and children, so I brought them over, and the team was basically complete. However, there will be one more person, and another team will need to be formed. Then I might as well just clear out the ancient road, and the base area will remain anyway.

people.

Soon I returned to Yema camp, appointed Jia Xu as the front staff, cleaned up the warehouse, filled thousands of storage compartments, and ordered Wang Dahuqu, Xiaozuanfengqu and Shihuqu to dispatch the entire army to fight monsters and upgrade, and then I

After officially turning around, he galloped toward Oasis Village.

It took four hours to get there, which is the entire daytime during the game. At the current speed, one mile is one mile in two seconds, so the distance of a hundred miles was reached in less than two minutes. There were many monsters on the road that even connected me.

I couldn't see the figure clearly. Of course, those monsters before encountering the horse thief were basically harmless to humans and animals. If you don't fight them, they won't attack you. But no matter what, I feel great now.

Step onto the teleportation array in Oasis Village and quickly teleport to Huayin Village. It turns out that this place is still as messy as a pot of porridge. No wonder, the system currently only has four official novice villages and four hidden novice villages open. The hidden novice villages are all

Only one person can shake the wheel and enter, which is more than a billion people in the world.

Players are crowded into the four official novice villages to fight for monsters. It would be strange if there is no chaos here. Moreover, before level 10, novices cannot leave the novice villages at all and can only hang out in the novice villages. In the end, there are no monsters to fight. The result is that everyone is together.

PK in the village. At this time, the memory box sent a memory.

[Memory 28] "Settings for PK and Monster Fighting": 1. When PK kills a player, experience will be calculated based on killing monsters of the same level as the player being killed. 2. When PK is killed, experience gained will be calculated based on killing 10% of monsters of the same level.

If less than 1 point of experience is counted, it will be counted as 1 point. At the same time, no property will be lost. 3. If you are killed by killing monsters, you will get no experience and you will lose one level. 4. Wild PK is the same as killing monsters. If you are killed, you will get no experience and you will lose one level. The moral value will be negative according to

Moral value data dropped, wild

There is no experience point for killing the opponent in outdoor PK. There is a possibility of losing property in outdoor PK. 5, for every 100 more negative moral values, one more level will be lost when killed, and at the same time, one negative value will be deducted for each level dropped. The higher the negative moral value.

High, the greater the chance of dropping property during wild pk, and the greater the chance of dropping good equipment. 6. Players killed in official battles will gain war experience and will not lose levels, but will drop items. The probability of dropping items is the same as that of wild pk.

10%.

According to this memory, that is to say, if a player is killed in a novice village or other safe zone, not only will he not lose level or experience, but he can also gain experience. Each time he is killed, he can gain 10% of the experience of killing monsters of the same level.

That is to say, if I am killed by PK in Novice Village now, I can gain the experience of killing level 21 monsters. And I will not lose any property if I am killed by PK. But if I am killed by PK in the wild, not only will I lose experience, but I will also lose money according to the rules.

The moral value will drop and the property will drop.

It’s no wonder that the entire Huayin Village is now at war with people fighting. The system stipulates that the entire Novice Village is a safe zone, so no matter where the PK occurs, both sides can gain experience. This is similar to the setting of the old script.

It's just that the experience gain is only 10% instead of 20%. Being killed in the wild not only results in no experience but also punishment, which is in line with other games.

Since many players in the old script had mounts, no one looked at me now that I was riding a white dragon horse in the form of a donkey. On the contrary, some people looked at the donkey with disdain and tried their best to hold back their laughter.

At this time, a player riding a tall horse rushed over and shouted loudly from a distance: "The level 7 master will draw the sword for you. If you want to gain experience, come quickly. Don't miss this opportunity. You will definitely kill in seconds without frowning."

When he rushed past me, the player glanced at my white dragon horse and said, "Brother, you are so nervous, aren't you? Do you want a PK? There will never be a second blow after the sword is launched."

I smiled slightly, turned on the PK button, swung out the stick, and a white light flashed. Suddenly some players around me widened their eyes. Currently in the Novice Village, although level 7 is not the highest level, there are two "masters"

The character is definitely worth it. No one has ever seen someone like me kill a level 7 player with just a few gestures like mine. Even if someone takes off their clothes and kills them, I'm afraid they will have to kill them for a while.

Soon the player came over from the resurrection point on a big horse again, this time with a different line: "Come on, masters. The masters who specialize in killing masters are here. It is better to kill than to be killed. I have a lot of experience. After passing this village, there is no one."

This store.”

The people next to me suddenly woke up and rushed towards me. Then I remembered that I was too high-profile, so I hurriedly used the disguise technique, not to change my appearance, but to change my name to "Specialized Slasher".

Now that I have changed my appearance, I will not be polite. I immediately use "Eight Directions Wind and Rain" to dance out a circle of sword light. The PK is now open in the novice village, and the sword will never fail when I go out. Suddenly, white light is everywhere. Now those

Players no longer compete with others, they all come towards me. After all, even if high-level players kill low-level players, it is just a slow fire, and there is absolutely no chance.

It feels good to get 10% of the experience of monsters of the same level when killed in this way. And the experience of players below level 10 is less than 10. After being killed, the experience gained is not 10%, but 20%, 30% or even 0 players.

It's 100% straight away. It's very close to the spawn point, so you can rush over immediately after being killed, which is equivalent to killing monsters instantly to gain experience, so why not do it?

At this time I saw a baby with a bottle in his mouth.


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