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Chapter 707 Competition Rewards and War Experience

Next is the issue of rewards for the Wulin Conference and the Wulin League. The rewards for the Wulin Conference are:

Each time you pass a round of the knockout round, you will get a general general, a maximum of 500 generals and matching generals, a maximum of 500 private soldiers and a matching private generals, a 500 subordinates limit and a supporting subordinates and generals, and happy space land.

1 mu, one wooden coin. After every five rounds, you will get an additional master-level general.

Entering the top 100 competition and winning each round in the top 100 competition, you will get one general general, five general generals, a maximum of 2,000 generals and supporting generals, a maximum of 2,000 private soldiers, and a maximum of supporting private generals.

The upper limit of 2,000 subordinates and supporting subordinate generals, a happy space village, and 10 wooden coins. After five rounds, you will get an additional general Cao Jiangge.

Entering the top 30 and winning every round of the top 30, you will get one Cao general, 5 master generals, 20 general generals, a maximum of 10,000 generals and supporting generals, and 10,000 private generals.

The upper limit of soldiers and supporting private generals, the upper limit of 10,000 subordinates and the upper limit of supporting subordinate generals, a happy space township, and 100 wooden coins. After passing four rounds, you will get an additional general.

Entering the top ten games and winning each round in the top ten games, you will get one general general, four general generals, 20 general generals, 100 general generals, and a maximum of 50,000 general generals and supporting generals.

The upper limit of generals, the upper limit of 50,000 private soldiers and the upper limit of supporting private soldiers and generals, the upper limit of 50,000 subordinates and the upper limit of supporting subordinate generals, a happy space county town, and 1,000 wooden coins.

Entering the semi-finals and winning each round in the semi-finals, you will get one Yajiang general, 5 Youjiang generals, 20 Caojiang generals, 100 Jianjiang generals, 500 General generals, and 200,000

The upper limit of family generals and supporting generals, the upper limit of 200,000 private soldiers and the upper limit of supporting private soldiers and generals, the upper limit of 200,000 subordinates and the upper limit of supporting subordinate generals, a happy space county, and 1 grass coin.

The champion will get one general general, four general generals, 20 general generals, 80 general generals, 400 general generals, 2,000 general generals, a maximum of 1 million general generals and supporting packages.

The upper limit of family generals, the upper limit of 1 million private soldiers and the upper limit of supporting private soldiers and generals, the upper limit of 1 million subordinates and the upper limit of supporting subordinate generals, a happy space city, and 10 grass coins.

The rewards for personal battles and military battles, except for general rewards, can be accumulated.

In addition, military battles are very important. The competition process is as follows: [1] Each participating player has an initial strength of 10,000 troops, one Biao for cavalry, two Biao for infantry, one Biao for archers, and one Biao for navy.

【2】Players can choose according to their own

Choose among all the arms in all scripts and determine the arm form for each soldier, but the first-level arms must meet the requirements, that is, the cavalry must be a cavalry-related arm, the infantry must be an infantry-related arm, and the archers must be an archer-related arm.

,water

The army must be a navy-related arm. [3] Players can directly determine their own strength as a complete army formation, such as the Dragon Power Army, the Tiger Power Army, the Eagle Guard Army, the Desert Army, etc. [4] Before each round of competition,

, the player will add a 50

A small unit composed of 0 people can be a single unit or a single unit. [5] These troops will be brought into all scripts after the martial arts conference and become basic subordinates. Old scripts exist at the current level, and new scripts will

Level cleared.

In comparison, this setting is very important. Because basic subordinates are very important subordinates. This part of the troops does not need military supplies to support, and the generals' general status is retained. After being re-recruited after death, although the level will be reset to zero, except for

This is true for all NPCs except family generals and summons. It is not a serious restriction. Especially in the new drama

In the early stage of this game, everyone is short of military supplies, so the existence of these basic subordinates is very important. Moreover, when the new scenario just started, the levels are already low. Even if the basic subordinates' levels are reset to zero, they can be trained very quickly without any pain. I believe it.

All players will become more aggressive and the situation will be more difficult to control because of the existence of this part of the force.

What I value more is that these troops can directly carry out the inheritance of military units. Especially the higher the general level of the current military unit, the higher the degree of realization of the inheritance of the unit. So I have already made up my mind. Initially,

A large force of 10,000 people, all

Set it to Longwei Army. In this way, I can have a general of Longwei Army with the rank of general, which will be of great help in cultivating the Longwei Army of new scenarios in the future. Of course, the rank of general is only the strength of the fifth-level famous generals, and the training ability is definitely

Big discount, but better than nothing.

Not only the Longwei Army, but also all special forces, I want to establish them early. God knows whether the generals of these special forces will be improved during the game. Of course, the sooner they are established, the better. But I have also thought about it, as soon as possible.

The special force established should be a desert force. Because according to the introduction of the system, in this military battle, the battle map will include plains, rivers, lakes, mountains, deserts, grasslands, swamps, valleys, and plateaus

, basins and other ten types of terrain. Except for rivers that basically flow through all other nine types of terrain, the other nine types of terrain will be placed on their own positions according to the player's arrangement.

Arranging troops in the terrain makes the game more complicated. Therefore, according to each player's arrangement, the desert will definitely be placed in the most important position, and a force that is good at fighting in the desert becomes very important.

Finally, the system gave changes to the new script. Since the new script "Yellow Turban Rebellion" has entered the war from the beginning, the previous model of players growing up in the Novice Village has also changed. Players will be born directly at the forward command post of both camps.

After growth and birth, you can only participate in wars or move within the scope of war until you reach the conditions to leave the battlefield.

In addition, not only the new script, but also the big script and Shan Yu script will enter the era of war due to the opening of the new script. The big script will naturally enter the Yellow Turban Rebellion at the same time. What kind of war the new script will enter, the system has not revealed yet.

As the three scenarios enter the war era at the same time, there are changes related to the acquisition of legion experience and battlefield experience in the war: [1] The impact of war results. The system introduces the "war result experience coefficient". The war results are divided into ten types:

Complete victory, complete victory, great victory, great victory, victory,

Failure, defeat, defeat, collapse, annihilation. The experience coefficients of these ten war results are: complete victory 15, complete victory 10, great victory 6, great victory 3, victory 1, failure 0.5, great defeat 0.25, great defeat 0.1, collapse

0.05, annihilated by 0.01. In other words, completely

Victory can get 15 times the experience, while annihilation only has 1% experience. [2] The impact of the duration of the war. 1% of the current level experience with a coefficient of 1 can be obtained every second as legion experience, subject to the survival of the legion leader.

Every 10 seconds you can gain 1% of your current level experience with a coefficient of 1

It is regarded as battlefield experience, whichever is still on the battlefield. [3] The impact of executing orders. Obeying orders can get an additional 50% of the experience gained. [4] The impact of key effects. If the war is moving towards a positive direction because of your own efforts,

If you develop in a direction that is beneficial to your party, you will gain double the experience.

Personal experience in war, in addition to enemy killing experience, also includes: [1] Guard experience. Only when you receive an order from guard, or the battle situation changes, and the original order no longer needs to be followed, can you get guard experience from being around a special NPC.

Guard experience is calculated in the same way as legion experience and can be accumulated with legion experience. [2] Death experience. Died while obeying orders.

, you can get death experience. Death experience with coefficient 1 is 10% of the current level experience. [3] Knife blocking experience. Blocking knives for an NPC can get knife blocking experience. Knife blocking experience is 1% of the experience of killing the NPC blocked.

.【4】The war result experience coefficient and key role influence also affect the acquisition of personal experience, and the calculation method is the same as that of legion experience and battlefield experience.


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