The final match of the first round of the fifth group was between No. 28 Katyusha and No. 33 Maurya.
[No. 28: Katyusha] Nationality: Russian. Level: around 380. Occupation: Life Knight. Good use of weapons: Source of all living beings (Knight Spear). Special skills: Knight Charge, Knight Charge, Life Exchange, Life Absorption
.
[No. 33: Maurya King] Nationality: Indian. Level: About level 380. Occupation: Practitioner. Good use of weapons: Rod of Ganges. Special skill: Dawn.
This is the collision between the Life Knight and the Light Mage. And both of them are artifacts. It seems that Zhang Haogu only has this little stuff in his stomach. After only 724 chapters, the artifacts are already flying all over the sky.
Life Knight is a pretty awesome profession. In addition to the general knight skills, it also has "Life Exchange" and "Life Absorption", two skills that only Life Magicians have. However, the cooldown time of "Life Exchange" is that of Life Magicians.
Using this skill twice, "Life Absorption" can only absorb 10% of the opponent's health. After the cooling time of "Life Exchange" is extended, it can only be used once a day, and can be used once per game during the game.
.The Life Magician can be used twice a day, and can be used twice per game during the game. There is no Life Magician among the top 30, so Katyusha’s only “Life Exchange” skill is very conspicuous, enough to make everyone
A player looked sideways. Of course, Fourteenth Sister and I just ignored her. Because this "life exchange" does not exchange absolute health points, but the proportion of health points. No matter how we exchange, Katyusha can't beat us.
But after meeting us, Katyusha's "Life Absorption" skill can shine. Because this skill absorbs 10% of the opponent's life each time and adds it to her own head until her health bar is full. This skill
The cooldown time is also short, only one minute. In other words, if Katyusha can survive for ten minutes without being killed, she can directly rely on this skill to suck out the opponent. In fact, as long as Katyusha is not killed every minute, the result is
Inevitable.
The profession of Maurya King is a light mage. The professional deity is the "Goddess of Dawn", which relies on the powerful power of light to cause damage to the opponent. After possessing the artifact "Staff of Ganges", combined with the powerful skill "Dawn"
", which can cause more than two-thirds of the damage to the opponent. Those who are weak will be killed instantly.
Therefore, although the knight profession has a professional advantage over Taoism in this situation, Katyusha now shows a disadvantage that should have been shown on the battlefield compared to Maurya. After all, the opponent's ultimate move is too powerful, as long as
The blood volume of both parties has dropped to less than two-thirds. No matter how you "exchange lives", the other party will be finished with one big move.
Katyusha's only chance to win is to use the "life absorption" skill to fly a kite with Maurya. When the attack is in danger, she will ride away and wait until the cooldown time is full before returning to consume the opponent. But this requires operation.
Very high. After all, the mage is not a melee profession. While Katyusha is escaping, Maurya can still continue to attack. It is not conducive to positioning while riding a horse.
Of course, there is another most common way, which is to use knight skills to directly interrupt the opponent's magic chant, so that the knight profession can completely torture the opponent. But under normal circumstances, the opponent will naturally not let him have this opportunity.
In the end, Katyusha's method was to use a charge to stun the opponent when in danger, and then seize the time to escape. As a result, after five minutes, Maurya King's health bar was almost exhausted after being hit with "life absorption".
Bottomed out.
But that's where things ended. At the critical moment, Katyusha's charge was missed by Maurya King using his position. The delay caused by the failure of the charge was very fatal. In this short delay, Maurya King completed "Dawn"
Chanting. The dazzling light flashed in this arena, covering up the little white lights caused by Katyusha's death, and the game was over.
All events in the first round are over. In the fifth group, Shisi Mei and Maurya are leading with 1 point, while the other four are temporarily behind with 0 points.
The second round matchups of this group: No. 89 Solo vs. No. 3 Ballack; No. 100 Rising Star vs. No. 28 Katyusha; No. 19 Liu Chao vs. No. 33 Maurya.
After using the first round to understand the strength of the top thirty, it was time for me to face the second opponent.
This round my opponent is Brahman No. 81, an opponent with the "Brahmin Curse", which requires me to deal with the opponent as soon as possible. This is not difficult for me. After all, with my true strength, I can be like the 14th sister.
Kill him instantly. Of course, I now position myself as a five-element attack and a magic attack. I am also fast and have sharp movement. But this is more like a master. It is not a profession that faces powerful attacks. This does nothing to me.
Difficulty.
The Brahmin obviously had no way to deal with me. After using the "Brahmin's Curse", he knew that he could not escape, but still made a gesture of running away. After I caught up with him, I used several five-element skills and magic skills in a row, and the health bar was smoothly emptied.
Huaguang. I win another round.
The other two games in the third group of this round were respectively between Fujiwara and Eleven Sisters, and between Bacchus and Xiu Shengshang Du.
The battle between Fujiwara and the Eleventh Sister is destined to be another kite-flying competition. Both sides have long-range attack skills, and Fujiwara has the Yellow Turban Thief to help. So, is Fujiwara hiding behind the Yellow Turban Thief, or is Eleventh Sister hiding behind Fujiwara?
, it becomes
The key to victory. The Eleventh Sister wisely chose not to ride a horse. The two of them played hide and seek around the Yellow Turban Thief, and greeted each other with thunder and flying knives. The Eleventh Sister had to avoid the Yellow Turban Thief's attack, while Teng Principle had to stay on the battlefield.
Three point one on
Line. Fujiwara's disadvantage is that the attack power of the thunder is slightly smaller, while Eleven Sister's disadvantage is that the flying knife is easily missed. As a result, Fujiwara succeeded in flying the kite, but was unable to form a joint attack with the Yellow Turban Thief. However, Eleven Sister failed in flying the kite.
, there is only consumption through play. In the end, Eleventh Sister seized the opportunity and hit Fujiwara with "Flying Knife Throat", knocking Fujiwara out of the field. But at the same time, Eleventh Sister was also emptied of health by Fujiwara's last lightning strike. The top thirty matches appeared.
The third game ended in a draw.
The match between Dionysus and Xiu Shengshang Du is not only a derby battle for Chinese players, but also an offensive battle for Taoist players. But in comparison, Dionysus, who has the flying sword skill, has an aerial advantage. However,
The trees summoned by Xiu Sheng Shang Du also offset this advantage to a certain extent. Dionysus deliberately paid attention to
Xiu Sheng Shang Du's vine attack, while Xiu Sheng Shang Du was wary of Bacchus using his ultimate move "Bacchus". After hundreds of rounds of fierce fighting among the trees, neither of them wanted to waste time in the derby anymore.
, Dionysian first bullied me into using "Dionysian", and Xiu Sheng Shangdu also used Vine in time. As a result, another draw occurred.
After two rounds, I topped the list with 2 points, followed by Eleven Sister and Xiu Shengshang with 1 point, and the other three were still at the bottom with 0 points.
Next round matchup: No. 44 Astro Boy vs. No. 77 Bacchus; No. 54 I am the master vs. No. 99 Xiu Sheng Huang Du; No. 63 Sha Shuang Yingzi vs. No. 81 Brahmin. In the three games, I and Xiu Sheng Huang Du will play again