Chapter 838 Breakthrough of the mission of the Great Celestial Master
As the tunnels continue to be dug, the difficulty of the Indian attack continues to increase. Rogue engineers are building fortifications in the tunnels, and crossbowmen are walking through the tunnels. Now they are devouring Indian troops with almost zero casualties. Due to the entrance of the tunnel
It is very small, so the Indians can only send one person in to attack at a time, and the person sent in every time never comes back.
By the time the Indians understood that this was a futile effort and were ready to give up, trouble also came. All 63 territories on their own land had been occupied by the other side in the same way, and all tunnels had been excavated. In addition to the other 62
10 pieces of land remain
In addition to the tunnel battles, the remaining 5,580 people have all flown into the air and returned to the team. In other words, the Indians only control 72 territories of the Indians with less than 700 people. Now even if the Indians eliminate all the air forces of the Indians, it may not be possible.
Be able to take back any piece that originally belonged to you
Similarly, the Indians will not place their hopes on seizing an equal amount of the other party's land. Because since the other party adopts this tactic, of course they will also defend themselves at home. The Indians regret this very much. If they were not here at the time,
Waste time on a piece of land, send it in time
Sending troops to defend will no longer be so passive. Of course, even if the Indians send troops to defend, they may not have better results. After all, if they send fewer troops, they will be directly eaten by the opponent, but if they send more troops, they will become more powerful.
If you are scattered, you will also face the danger of being eaten by each other.
After much thought, the Indians gave up. This was a game with no hope of winning, so they had no choice but to admit defeat early and go home and sleep early.
In the other four games, the strategy of the Chinese Players Alliance is basically the same. Because everyone knows that this round of games will be another watershed. If you don’t use this awesome method now, you will have no chance to use it in the future. Because everyone will do it in the future.
Leave troops to guard the home at home and dig as powerful a tunnel as possible. The troops left behind have a very strong survivability. Except for the Japanese, the Australian parents-in-law and the French girl basically behaved the same as the Indians. They cleared the ground first.
The result is wasteful
Time and no success, the situation finally took a turn for the worse, and they had to admit defeat. The Japanese ignored the ground at all, and only looked for Xiu Sheng Shang Du's main force in the sky for a decisive battle. Xiu Sheng Shang Du was also happy to have this guy perform a flight show in the sky
, always keeping a distance from the opponent, just to prevent the opponent from attacking them. In the end, they consolidated their occupation of the opponent's territory without losing a single soldier. And after the Japanese slipped through the sky for several circles, they finally realized that they could not win.
, had to admit defeat.
This is a landmark game. The strategic thinking of the Chinese Players Alliance is to drag the key to victory back to the ground in the era of air combat. Occupying and holding the opponent's territory has become the core strategic thinking of the Chinese Players Alliance. In this way, regardless of the opponent's air force
How awesome is it? Under the current competition system, it is also
I had to surrender sadly. Of course, as I said before, just like the players in the first Wulin Tournament had to leave a pawn in the tent after they suffered a self-destruction, in subsequent games, all players will leave a protection behind.
The soldiers in the territory will no longer leave such opportunities to the opponent this round.
After thirteen rounds, I still led the way with 13 points. There were only two competitors left with 12 points, Sisi Si and Gaddafi. Darius and Druba became the first group with 11 points.
Chaser.
Among the second group, the three front-runners, Lawless, Wang Yue, and Zonghengsihai, all won again, maintaining their pursuit of Drupa and Darius in the first group with 10 points. Xiu Shengshang, Du and Fujiwara also once again
Win, maintaining second group contender role with 9 points
. Sacrificing his own life to blow up the bunker and the fourth brother also won, maintaining the role of the second group's pursuer with 8 points. After winning, Liu Chai and the fifth brother interpreted the role of the best follower with 7 points. Eight wolves, eight formations, Jingguo
Shenshi and Hou Qi played the role of the second-best follower with 6 points.
This round of competition has formed a new third group, keeping distance from the bottom group, but widening the distance from the second group. The leaders of this group are Shuimanjinshan, Dionysus, Qingguoqingcheng and
Zhang Chenxi, the competitors are Eleven Sisters and Bobby who have 3 points.
The bottom group became the fourth group, with the leaders being Brahman, Kimiyo, Isabel and Wu Qi with 2 points, and Catherine and Thirteenth Brother with 1 point becoming the overall bottom group.
This round I added the new unit "Xinwei Army". Since there is no external war for the time being, the purpose is to enhance the strength of the soft units.
The fourteenth round matchup: No. 1, I am a master, vs. No. 15, No. 2 Wuyouzhenren vs. No. 28, Isabel, No. 3, Civilized and Mighty, vs. No. 27, Catherine, No. 4, Fraudulent vs. No. 26, All Over the World, No. 5, Solo
Playing alone against No. 25 Qinguo Qingcheng, No. 6 Drupa against No. 24 Brahmin, No. 7 Astro Boy against No. 23 Bacchus, No. 8 Xiu Sheng injured Du
No. 22 Zhang Chenxi, No. 9 Zhuge Liang vs. No. 21 Shui Man Jin Shan, No. 10 Lawless vs. No. 20 Jun Zhi Dai, No. 11 Brave and Heroic vs. No. 19 Bobby, No. 12 Eight Wolves vs. No. 18 Eight Formation Map, No. 13
The Yingguo Divine Toilet faced off against the rising star No. 17, No. 14 Darius sacrificed his life against No. 16 to blow up the bunker, and No. 29 Wu Qi faced off against No. 30 Gaddafi.
The end of the new round of the league also marks the beginning of the mysterious player's curse. The first of course is the Yellow Turban script. This time the mysterious player launched the "White General Curse" in the Yellow Turban script. This curse is the same as the "White Private Curse".
After one game month, only one general can be restored per game day. Of course, in my case, it is three per game day. But no matter what, it will take six game months to restore.
Recover all generals. The mysterious player’s plan is very clear, that is, to kill all my soldiers first, and then take action in the Yellow Turban scenario. Therefore, this game month, players from various countries will not take action in the Yellow Turban scenario for the time being, because players from various countries will definitely have to wait until "
The attack will only be launched after the "White Soldier Curse" is used. At that time, I have no other troops to use except the system troops. And the system troops are limited in quantity.
From this, I can also infer that in the recent game month, the main directions for players from all over the world to take action should be the big script and the Shanyu script. Since players can delegate to each other, the two scripts should be started at the same time.
However, on the day when the mysterious player activated the "White General Curse", the "Five Cards Ascension" event finally occurred in the Yellow Turban script. Since I had already restored the position of "Huang Chao Zhenggong", the conditions for the "Five Cards Ascension"
It has been achieved and now the time has finally come.
The result of "Five-card Ascension" is, first of all, the "Taiping Tian Gong Jing" can be directly cultivated and completed. Secondly, because I promoted the "Five-card Ascension" three times, triggering one of the conditions for clearing the first level of the "Great Heavenly Master Mission"
, the "Great Heavenly Master Mission" finally has a breakthrough.
The rewards for the first level of "Great Heavenly Master Mission" are: [1] The top historical general Zhang Mancheng, the top literary figure Qin Qiong, the top NPC Deng Rang and a top reserved general selected by me will become permanent reserved generals. At the beginning of the script
Play directly.【
2] The remaining 60 brothers of the 64 brothers in Jiajialou, and the Hanzhong brother Zhang Wei, will become priority and permanently reserved generals. After the NPC subordinates are enough, they will appear directly. [3] "Taiping Wu Zhang" will appear in the subsequent scripts.
After completing the historical script, he became
As my subordinates. If you have completed the historical script before the script starts, you will become my subordinates three game months after the script starts. [4] Cao Cao, Liu Bei and the historical generals of the "Thirteen Yis of Bingzhou", according to the "Five Zhangs of Taiping"
"The same principles became mine
Subordinates. The literary characters of "Bingzhou Thirteen Righteousnesses" will directly become subordinates with priority. The priority is after the Jiajialou brothers and Zhang Wei. [5] The basic general level is increased by 10 levels, and the initial general level is increased by 1 level. [6]