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Chapter 859: Transport Strategy Strategy

After this round of the league, Chinese players immediately launched large-scale intelligence activities, and finally found out all the information about the new weapon "Flying Carpet" used by players from other countries.

Although the "flying carpet" is a weapon, it also needs to be driven by skills. The combat unit that drives the skill must stand on its own flying carpet. Each flying carpet can only stand 10 people. In addition to the person, it can carry 9 people. The person cannot

Launch an attack, but other people being carried can attack. If the combat unit driving the skill is killed, the flying carpet cannot be used. Currently, a player from various countries is making flying carpets on a large scale.

, the daily production in real time is 50, and each round can increase by 250, which is allocated to five players from each country, that is, 50 for each player. Since players from various countries do not have alliances with each other, there is no behind-the-scenes operation. The order for the flying carpet is

On average. In other words, within three rounds, players from all countries are still at a disadvantage in terms of long-range air combat capabilities. But after three rounds, this disadvantage will gradually reverse until they reach an advantage.

However, this information also provides a weakness of the "flying carpet". That is, after destroying the combat unit driving the flying carpet, the flying carpet will completely stop, and our clouds can always exist. But the weakness is a weakness, and we must take advantage of it.

This weakness requires a high degree of technical content. After all, players from all over the world hide flying carpets in large armies, and their movements are erratic, making it difficult to aim. If you want to accurately hit the combat units driving the flying carpets, it is almost impossible.

It's almost impossible. But things are not so absolute. Cloud + transportation is a secret weapon that we have prepared for players from all over the world. This powerful secret weapon has not been used until now, that is, it is waiting for this moment.

.But there is still no need to worry. After all, in the past three rounds, we still have a combat advantage over players from other countries. There is no need to destroy the opponent's flying carpet. Good steel must be used on the blade.

But one thing is certain, that is, we must mass-produce the "Transportation Technique" skill. Because I still have to practice in Shanyu Script, I can't make time myself, so I have to trouble Fourteenth Sister and Jia

Xu. As a result, it may not be possible to make the "Cloud" skill talisman in a short time. After all, "carrying"

Although the output of "Cloud Technique" skill is slightly higher, which can reach 180 per day, now they almost all start from scratch, and it takes time to create. But then I thought about it, not all combat units with the "Cloud Group" skill need to carry the Technique.

, after all, the opponent only has so many flying carpets, and you can launch an attack while destroying the flying carpets.

So my decision is that Jia Xu specializes in making "clouds" and Shishimei specializes in making "transportation skills", a two-pronged approach. But in this way, a new problem will arise, that is, we have an advantage within three rounds.

, that is based on the full production of the "cloud" skill talisman within three rounds. Once a two-pronged approach is started, I am afraid that

We are afraid that after two rounds, our advantage will be gone. Therefore, the time for division of labor should be set after three rounds. Anyway, there will be at least 450 "transportation skills" by then, and they will be distributed to five players, at least 90. Passed

90 clouds should be enough to attack the opponent's flying carpet-driven combat units.

For this reason, I am also somewhat curious about the combat effectiveness of the flying carpet driver. After searching for a while in the information pile, I have the result. That is, the cost of the flying carpet driver not being able to use attack skills is that the defense and health bar are doubled. In other words, the flying carpet driver cannot use attack skills.

, Under normal circumstances, a combat unit that can be defeated in about ten times will probably need more than thirty attacks to defeat after driving the flying carpet. Also.

That is to say, we need to move 30 combat units to defeat the opponent's 27 combat units. Under normal circumstances, if we move our troops over in an air battle, there will definitely be no return. And with 90 transportation skills,

Under the limit, each round of transportation can only transport 90 combat forces. If you want to continue transporting, you have to wait for the cooling time.

Of course, I was not satisfied with this. I started to think again. Suddenly, I thought: the previous calculation was still wrong. In fact, our advantage over players from other countries within three rounds is based on the players from other countries after three rounds.

Strength is used as a reference. In other words, in the first two rounds, the increase in strength of players from various countries does not actually pose much of a threat to us.

.In the third round, even if only one person creates a cloud, the combat power of both sides will still be equal. At that time, relying on tactics, we can still fight for one round. So now it is completely possible to carry out a two-pronged approach. Then when we enter the war, we will have at least

There are 360 ​​transportation techniques, and each round of transportation can eliminate the opponent's combat power of more than 300 people. This way the battle will be much easier to fight.

In addition, these 360 ​​transportation techniques can still be used in the next fifth round. After all, in the next fourth round, our tactics are sudden to the opponent, and the opponent does not have many flying carpets at the time, so a sudden attack

With the cooperation of tactics, we can survive another round. When the opponent is mentally prepared for our tactics, we suddenly release four times the assault force in the next round, which will disrupt the opponent's deployment again.

.As for the next sixth round, that’s what happens next.

So a new decision was made, and Sister Fourteen began to make the "Transportation Technique" skill talisman. Once completed, it would be used by alliance players in the next fifth round of non-derby matches. The next fourth round, which is the twenty-seventh round

At that time, it was used by the alliance players who were not in the derby game at that time. In the next fifth round, which was the twenty-eighth round, there were five foreign alliance players: Thirteenth Brother, Wang Yue, Lawless, Gaddafi and Ten

Fourth sister herself. These people were warned in advance not to use this secret weapon before the twenty-eighth round.

Amidst the hustle and bustle, the game day finally passed. And the arrival of a new day means that the mysterious player is about to launch a new curse in the Yellow Turban scenario. As expected, the mysterious player finally stopped wasting the use of territory spells. This time he used

It's the "White Waiting Curse" that all the Yellow Turban scripts play

The level of my family has returned to zero, but the level of the mysterious player has doubled. This actually marks the arrival of spring for the fourteenth sister. Because the level of the mysterious player was not high before, after doubling, it still cannot catch up to half of my previous level.

, which means that the difficulty of leveling up for the Fourteenth Sister will be directly reduced by half.

On the second day, the mysterious player activated the "White Money Curse" in the Big Script and Shan Yu Script. This was the inevitable choice of the mysterious player. Because the curse effect of the "White Money Curse" was to convert all property into currency. If first

If the "White Money Curse" is activated, when the "White Money Curse" is activated,

The currency converted from these properties will also be cursed. If the "White Money Curse" is activated first, when the "White Money Curse" is activated, the currency converted from the properties will naturally offset the previous curse. The mysterious player only has these two items left.

When a curse can be used, of course it will not be wasted.

The use of the "White Wealth Curse" makes it more difficult for all players to move in the big script and Shanyu script. All players have just restored their villages, talents and land, and now all their property has been cursed again. In this way, players will

When developing a territory, you have to face the embarrassing situation of being powerless. At the same time, this curse not only has a profound impact on the players who own the territory, but also has a profound impact on all players.

It has had a profound impact on everyone. After all, not everyone has territory, but everyone has property. Many items cannot be bought on the market now, so you have to fight again or complete tasks to get them. Even some

You can't get the items even if you fight again or complete quests. However, the mysterious player who uses spells can take advantage of the opportunity to make a fortune because his wealth is doubled.

Of course, the player's territory output can also offset the impact of the White Money Curse to a certain extent. So not only the mysterious players are making money, but I have also continued to make money in the past few days.


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