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Chapter 87 Fierce battle against the rock pile

While instructing the players to build 375 wooden platoons, they continued to arrange training for everyone, especially the newly recruited 2,500 sailors.

Three days later, the training of the entire army was completed. 1,000 naval players were sent to explore the way in front, 2,500 private navy soldiers were guarding the formation at the back, and the other 11,400 troops rode on wooden platoons and headed towards the opposite side of the Black Dragon Pond.

As expected, there were fierce water thieves in the Black Dragon Pond. It took more than 500 players to eliminate 300 water thieves hiding in the water. Who asked us to train for too short a time? It was because of me

With the two equipments of water sight glass and hydrophone, the army can detect the opponent's sneak attack in time, otherwise our losses will be even greater.

It was already agreed when we set out that players who died in the battle would go directly to the Black Dragon Pond to wait. Due to the system regulations, they could no longer participate in the battle and could only wait until they attacked the next group of bandits before going into battle.

After landing on the shore, the remaining navy players were left on guard in the water, while 2,500 cavalry players lined up beside the shore to protect the 4,900 private soldiers. The other 6,500 players attacked Black Dragon Pond under my leadership.

The cottage behind.

On the road from Black Dragon Pond to Black Dragon Village, there is a dark forest. When we were in Shanyang City, we once heard from the scouts that behind this forest, there was a pile of rocks. Inside, there were two people tall.

The rocks stretch for half a mile. Fighting in such terrain is a very big test for our army.

I left all 2,500 archer players outside the woods, took the remaining 4,000 infantry players, held shields, and headed towards the woods.

Because we were fighting with a large force, when I killed 300 navy troops just now, I had already received some experience points and had already broken through the level 5 mark. My current status is:

Player: Septwolves, Gender: Male, Level: Level 5, Race: None, Occupation: None, Auxiliary Occupation: None, Invisible Occupation: None, Martial Arts Level: Not yet in the 5th level.

Force attributes:

Strength: 30, Constitution: 5, Agility: 5, Spirit: 5.

Physical attack: 228, magic attack: 38, five element attack: 133, mental attack: 38.

Physical defense: 76, magic defense: 76, five element defense: 76, mental defense: 76.

Health: 10080, Magic: 10080, Hit: 3100, Dodge: 3720.

Life recovery rate: 22.

Magic recovery speed: 22.

Attack speed: 36.

Movement speed: 9.7.

Now my total attack power of "Qi Rush" is 899. With my personal ability and super thick blood volume, I can completely deal with the bandits on my own. But I must train the players around me at the same time, so I asked them to stay behind me

Leaving a little distance while maintaining formation, I started to move towards the forest at a speed that was six times faster than theirs.

As soon as I arrived at the edge of the forest, I heard a bang, and hundreds of arrows were fired at me. Because of my super high dodge, only a few dozen of them could hit me, but even these dozens of arrows could not hit me.

It cost me thousands of blood.

I waved my hand, and the 4,000 players behind me all rushed towards me. As for me, I had already rushed towards the place where the arrows were sent out. The time for bending the bow and setting the arrow is already twice as slow as the time for normal attacks. I

The attack speed is as high as 36, and my movement speed is also up to

7. After discovering the source of the opponent's arrows, I don't allow them to shoot a second arrow. "Qi Rushing Mountains and Rivers" has been fired continuously. With my current attack, I can basically kill a bandit in two moves and wait for their second arrow.

When the shot came, I had already killed 50 bandits.

Knowing the direction of their attack, it was much easier for me to dodge. I hid directly towards the bandit that I had killed just now, and the bandit's arrows all missed. After five back and forths, I took medicine, fired my moves, and evaded, and the bandit's arrows all missed.

While his blood was replenished, he also killed 300 bandits.

But in the seventh round, I stepped on the air and jumped into a trap. Although only a few of the opponent's arrows hit because I landed in the trap, the trap itself caused me more than 1,000 blood points.

harm.

At this time, several players had already come to the trap and threw the rope into the trap. Several people were responsible for blocking the flying arrows. Two people waited for me to hold the rope and desperately pulled me out of the trap.

Another round of arrows flew over, and several players who blocked the arrows turned into white light and hung back to Shanyang.

I continued to attack the bandits. Due to the injury, my attack speed and movement speed were reduced by half. There was also a continuous blood loss of -30 per second. However, with my current attack speed and movement speed, it was still enough to fight against the bandits.

Dealing with it, although it kills enemies a little slower. The continuous blood loss cannot keep up with the speed of my taking medicine to increase blood.

The bandits prepared many traps, and the 4,000 infantry players who attacked the woods killed hundreds of them in several rounds. Fortunately, everyone had already rushed in front of me. In front of my large infantry force, these archer bandits could only hold on.

After three rounds, the entire army was wiped out.

On the battlefield, time is of the essence. I sent out a signal, and 2,500 archers outside the woods rushed in at this time, quickly stringing their bows, and according to usual drills, they aimed their bows and arrows behind the big rocks.

The remaining 3,600 or so infantrymen and I took a short rest, picked up the equipment and gold coins dropped by the bandits, recovered the dropped health, organized our formation, and rushed towards the big stone formation again.

Fighting in the rocks is more difficult for other players than in the woods. Because of the obstacles of the rocks, the bandits can hide themselves well, unlike in the woods, where they can still hide themselves through the gaps between the trees.

Can attack the enemy. Once you rush in easily and expose yourself to the opponent's attack range, you will immediately hang back in the city.

However, in training, we have practiced similar offense and defense. Every time the players take a step forward, they must leave manpower to guard the main roads on all sides. Others try to hide themselves as much as possible, maintaining mutual care with the players behind them, and following each step.

For me, it is much easier among the rocks than in the woods. In order to hide themselves, the bandits cannot launch intensive attacks on me like in the woods. Due to my super high blood volume, some bandits can even attack me seven times.

Eight bandits can't even hope to get any benefit from me.

The people behind me gradually advanced and gave me a lot of help behind me. Although my current speed has been reduced due to the injury, it has slowly improved as the injury continues to heal. So I use my speed to keep moving forward.

I walked between big rocks to lure the bandits who were lying in ambush to attack me.

Because it was an ambush, the weapons used by the bandits who attacked me were still bows and arrows. After each arrow was shot, I dodged them. Then I turned around and rushed over, using "Qi Rushing Mountains and Rivers" to quickly kill the bandits.

As a result, in the big pile of rocks, after I slowly cleaned them, the players behind them had not seen the shadow of the bandits, and I had killed less than half of the bandits. At this time, I upgraded again.

Continue to add points to strength, now my force status is:

Player: Septwolves, Gender: Male, Level: Level 6, Race: None, Profession: None, Auxiliary Profession: None, Invisible Profession: None, Martial Arts Level: Not yet Level 6.

Force attributes:

Strength: 36, Constitution: 6, Agility: 6, Spirit: 6.

Physical attack: 284, magic attack: 46, five element attack: 161, mental attack: 46.

Physical defense: 92, magic defense: 92, five element defense: 92, mental defense: 92.

Health: 11440, Magic: 11440, Hit: 3950, Dodge: 4740.

Life recovery rate: 23.

Magic recovery speed: 23.

Attack speed: 41.4.

Movement speed: 10.2.

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