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Chapter 942 Capture Mountain Wolf

However, catching mountain wolves is easier said than done.

This is because the capture technique has a magic power limit. Each capture costs 10 magic points, and catching a little white rabbit only requires 5 magic points. In this way, after ten times, you have to wait for the magic bar to slowly recover before you can continue. But

Within ten seconds, the mountain wolf's hatred will definitely be lost.

A little white rabbit is no match for a mountain wolf, and that would be a big problem. And when the other 400 mountain wolves spawn, these mountain wolves will definitely not be caught. After all, the mountain wolf is higher than the little white rabbit, and Xiaobai

It takes tens of thousands of attempts to catch a rabbit, let alone these mountain wolves.

So I immediately ordered all the troops to retreat to a safe area on the edge of the monster area, and wait for the next batch of spawned mountain wolves to be dealt with before continuing to capture these mountain wolves. It turns out that these captured mountain wolves have residual health, and will be kept for then.

If you don’t fight, just wait until the end to implement the capture. The order is not only in this strange area with 100 people

I issued the order, and at the same time sent people back to Novice Village to be responsible for passing orders to those who returned from other monster areas. Because I know very well that according to my original order, there will definitely be people from every monster area who return from death, and most of them will come back from death.

The messenger only needs to stay in the Novice Village and issue orders to all monster areas.

Sure enough, the magic bar had just restored 20 points, and the 400 mountain wolves that had been eliminated in the strange area were refreshed. I commanded 98 people to pounce on the little white rabbit again, and in the blink of an eye, the 400 mountain wolves were taken care of again, and they continued to surround the previous ones.

100 mountain wolves use the capture technique 10 times and then retreat.

Each hundred-man team can form six teams, because these 100 people are actually composed of 20 players and their generals, private soldiers, and subordinates. The 20 players' own private soldiers and the 20 private soldiers of their generals do not need to form a team.

Among these six teams, there are two player teams, two general teams and two subordinate teams.

The player team and the general team have a combat power of 20 people, and the subordinate team has a combat power of 10 people. Regardless of the combat power of 20 people or 10 people, as long as the average number of monsters killed is the same, the experience gained is basically the same, because the private soldiers are the same as others.

If the master shares the experience equally, it is equivalent to the private soldier and his master forming a team as a whole.

My hundred-man team only has 12 characters, because in addition to these 12 characters having 60 combat effectiveness according to the normal ratio, I also have 20 additional generals and their private soldiers, which can make up for the 100-man force. Although

There are only 12 characters, but they still form six teams, one of which has only six people, all of whom are subordinates. So except for these six people, the experience gained by others is the same as other monster areas.

Taking a subordinate team as an example, each subordinate team can kill 40 mountain wolves, an average of four per person, and can get 8 experience points. After splitting with the little rabbit, it will be 4 points. And 40 mountain wolves can give

Each person brings 40 points of team experience, which is the biggest advantage. Originally, we didn’t have that much team experience, but because we can directly fill up 1 point if we don’t have 1 point, we got a big advantage here. We even matched up with Little Rabbit.

after,

It is still 40 points, because it is filled up according to the principle of making up for 1 point if it is less than 1 point. That is, after 400 mountain wolves in each round, the average experience that everyone can get is 44 points. So after playing two rounds

, our experience has increased to more than 140 points, and it is estimated that after eight rounds, we can reach level 1. At that time, it means that the overall strength will be greatly improved, and the speed of defeating monsters will be further accelerated.

After eight rounds, everyone was promoted to level 1 as they wished. I had given the order before the troops were divided, and all the free points after the upgrade were added to agility. So now everyone's attributes are physical attack 8, fine attack 8, and magic attack 28

, five attack 28, defense 16, health bar 132, magic bar 132, hit 188, dodge 188, blood recovery 1.08, mana recovery 1.08, attack speed 1.

08, movement speed 1.56. Although the level has been raised to level 1, the defense of the mountain wolf at level 2 reaches 44, and our attacks cannot break the defense at all. We still have to rely on the physical attack power of the little white rabbit of 56 points as the main force.

An attack can cause 12 points of damage. In comparison, our system's mandatory point deduction is really shabby. It's better to just hide behind and gain experience.

But from this time on, the number of captures our magic bar can support has increased to 13 times per round. After reaching level 1, the experience gained is no different from before, it is still 44 points per round. It is estimated that we can reach level 2 after 18 rounds.

.And among these 18 rounds, one

A total of 234 capture techniques can be used, plus the previous 100 times, it is 334. And after the level is upgraded, these 234 times will not be the same concept as the previous 100 times. After the level is upgraded, the capture success rate will also be improved.

.

Since the speed of gaining experience is much faster than I previously expected, it will be less than an hour until we reach level 2. The process of returning to magic can be completed in the process of the little white rabbit fighting monsters.

Just before we upgraded to level 2, the little white rabbit had already upgraded to level 2 and had an attack of 154

Strength and 44 defense. In this way, it is no longer a problem for the little white rabbit to challenge the mountain wolf alone, which further speeds up the speed of defeating monsters. However, the refresh time is still so long, and the increase in the speed of defeating monsters does not bring about the speed of leveling up.

improvement. And after we upgrade to level 2, we also have a five-element attack and magic attack of 77

Attack, defense also reached 44, health bar also increased to 188, and we can participate in the attack at the same time. However, our damage to the mountain wolf is only 66, while the damage to the little white rabbit reaches 110, which we cannot compare with.

At the same time, both the mountain wolf and the little white rabbit have twice the attack speed of ours.

If we try hard, we can't fight at all. In other words, although we can break through the defense now, we still can't fight alone. And although our magic bar has increased to 188, the speed of each magic regeneration can no longer keep up.

Except for the first round after reaching level 2, there are only 15 capture opportunities in other rounds.

It takes about 26 rounds to upgrade to level 3. At the current speed, approximately 393 capture techniques can be used. In fact, in the 24th round, with each of the 100 mountain wolves whining, we have successfully captured them. After my calculations

, and found that after level 2, we used the capture technique a total of 358 times, that is

It is said that the success rate of catching a level 2 mountain wolf at level 2 should be about 1 in 500. By the way, assuming that the success rate at level 1 is 1 in 1,000 and the success rate at level 0 is 1 in 2,000, then it is just right.

From this, I also came up with the success rate of capturing a monster when it has residual health. Compared with the monster after controlling it with acupoints, the success rate is reduced by half.

After reaching level 3, you can go back and submit the mission. After all, military supplies are a big problem, and this problem must be solved today. Fight back from the original route, go to Aunt Zhang, and first remove the combat status of the little white rabbit who has just made great achievements.

, and then sold it to Aunt Zhang.

Aunt Zhang is very satisfied with these little white rabbits. In her words: "I haven't received a level 2 white rabbit for a long time." So in terms of price, Aunt Zhang gave a special discount. A little white rabbit

The reward you get is 1,000 leaf coins (the lowest currency in the game currently). What is this concept? When I first entered the game

, the initial capital each of us received was 100 leaf coins, all of which were used to learn "Flying with a Sword". And a little white rabbit reached a price of 10 times the initial capital. But the price we paid for this was also huge.

Yes, it took a full ten hours for each person to catch a little white rabbit. This was all caused by the lack of attack power at the beginning.

But at this moment, I immediately felt a sense of wealth. Needless to say, 1,000 leaf coins per person, like Zhang Bi'an and others, a total of 97 people owned two little white rabbits, and 32 people owned three little white rabbits. This is

Extra 19 coins

3,000 leaf coins. Of course, this is just a fraction. Now my total assets have reached more than 4,000 flower coins. I have food, water bags that can hold water, and water bags filled with water. More importantly, weapons

We have all the equipment and equipment.


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