Although thieves are called "King of Duel" or "King of the Wild", this is just a common perception at best. It cannot be said that other professions will definitely lose if they have the same level, equipment and skills. In fact
In the arena, the profession with the highest winning rate is not the thief, but the magician.
To be more precise, he pointed out the magician who specializes in thunder magic.
This is not something that requires surprise. It is true that thieves are very powerful in single combat. They have the strongest and most stable single-target control capabilities, excellent single-target bursts, and stealth to ensure a certain degree of preemption. It can be said that in one battle,
In a one-on-one situation, the advantage of thieves over other professions is very obvious.
Unfortunately, the thief profession has too high technical requirements, almost to the point of being harsh.
Needless to say, stealth, how to hide oneself perfectly, and then look at the right time to strike has always been the key to whether a thief can get the upper hand. The seamless connection of control skills and the maximization of output in a short period of time are also a test of personal ability.
, In addition, the neural reaction speed requirement brought by the high attack speed is also a threshold that is neither high nor low.
However, it is such a melee profession with high requirements and high standards, but it has a fragile body that is only slightly better than the legal profession. If you are not careful, it is often the result that the sneak attack fails to counterattack.
To put it bluntly, thieves are an extremely polarizing profession. Experts are naturally great at using them, but novices are terrible at using them.
The thunder magician is different. As a long-range profession, it has a certain degree of fault tolerance. In terms of single target output, it is not inferior to thieves. Although it lacks stable control and specialization talents, that is, additional effects attached to attacks.
But it is extremely outstanding, and it belongs to the type where once you are hit by an attack, you are likely to have to take several more hits.
Once this kind of profession has an advantage in level or equipment, it is very easy to crush them as long as they are not handicapped or mentally disabled.
Therefore, in the arenas of most cities, the winning rate of thunder magicians in a duel is very high, especially when facing legal professions, the winning rate against fire magicians is often as high as 90%.
, and the winning rate of warrior knights is not low, but archers and thieves can restrain them with their speed advantage.
Fortunately, against Memoria, Ye Shang, who is not the best in the entire "God's Domain" but can easily be ranked among the top three thunder magicians, happens to be a thief, and it is at night, and he has the "Dark Chaser" bonus.
A thief who moves incredibly fast.
This will obviously be a very interesting duel.
After Ye Shang finally accepted Memoria's request for a duel, since it was impossible to go to the nearest city, which was Michele City, to seek the protection of the system to proceed safely, the two naturally started fighting on the same spot. To put it bluntly, it was a bit like
The competition he had with Gao Junhao two days ago.
The difference is that this time, in addition to the two parties involved, Ye Shang and Memoria, there are also unknown spectators present somewhere outside.
Fifty yards is the standard initial distance for a duel, and it is also beyond the casting range of most long-range skills. This was mentioned in Ye Shang's previous duel with Bing Yu. As for the last time he and Gao Junhao did not follow the main
There is no need to be so rigid between friends, and there is no need to keep a distance between two people in close combat.
There were not many ink marks. When Memoria walked to a position fifty yards away from Ye Shang and took out the staff, the battle officially began.
It is worth mentioning that Ye Shang and Memoria both made a tacit agreement not to let their servants participate in the battle. Both Unicorn and Remilia stood in safe positions outside the combat range. This was also a very legitimate choice. After all, the servants summoned
It hasn't been around for a long time, and the level is certainly not high enough to have a big impact.
Of course, even if you don't directly participate in the battle, the effects of servants still exist more or less. For example, the unicorn improves the perception of memoria, and Remilia gives Ye Shang the "first embrace". Most of the servants are basically
There will be skills that can assist the owner. This is a general conclusion on the forum.
After the battle officially started, Ye Shang, as a thief, entered stealth immediately without any surprise.
Originally, with Ye Shang's concealment, even if a legal professional player with the "Perception Enhancement" option wanted to detect him, he would not be more than seven or eight yards away, and for him, the distance of seven or eight yards would be within the blink of an eye.
Things, players who are a little nervous may not even have time to react.
However, Ye Shang did not forget that last time near the border of Nisup's territory, Memoria found him in a stationary state from a distance of more than ten yards, so simply trying to gain the upper hand by hiding would definitely not work.
However, it is one thing not to rely solely on stealth to strike first. The role of stealth is another matter. You must know that for thieves, stealth is not only a pre-emptive tool, but also an invisible deterrent, at least for most people.
Under such circumstances, as long as the thieves don't reveal their flaws, they will put pressure on the other party.
Just like the current leaf injury and memoria.
In addition, Ye Shang knew very well that thunder magicians lacked range skills among all legal professions. No, to put it simply, this profession has no range skills. All memoria can and has to do is to maintain a high degree of nervousness.
To deal with the sneak attacks he might make at any time, in other words, he was always in a passive state.
On the other hand, all Ye Shang needs to do is to squat in place, pay attention to the change in the hiding rate in the upper right corner, and then look for the gap where the memoria relaxes. But it is just a need. This may be the best way, but it does not mean it is the only way.
.
At least, under the current circumstances, Ye Shang did not choose to do this.
Instead of staying where he was, he maintained the stealth state after entering stealth and circled most of the field. Ye Shang paid attention to the changes in hiding rate and the situation of memoria while paying attention to the surrounding disturbances. After still finding nothing, Ye Shang
Stopped suddenly.
"Are you waiting for me to take action? Or... there is no relationship at all between the two?"
It's a pity that no one can answer Ye Shang's question. Based on his perception, it is not easy to find the other party through a blanket method. Moreover, if it is as expected, it is known that he and Memoria have begun
After the duel, there is no guarantee that other players will not come later.
"It seems we have to solve it quickly." Putting most of his attention on Memoria again, Ye Shang lowered his eyelids and murmured in a low voice, "I hope I didn't make a mistake."
Having said that, Ye Shang still walked some distance, that is, he stopped again when he reached the position closest to Remilia. This was naturally for safety reasons. If something really happened, no matter what happened, he would not stop again.
There is no extra help at all.
After making all the preparations, Ye Shang did not slowly approach the target like most thieves and explore the opponent's perception range. Instead, he rushed towards the memory in the most direct way at full speed.
The distance of fifty yards was not short, but it seemed extremely short under the feet of Ye Shang, who had received the bonus of "Dark Chaser". In only about half a second, he almost crossed the distance of more than twenty yards without touching the ground.
A few yards away, Memoria, who had always been on alert, discovered it.
Maybe he was surprised that Ye Shang took such a direct approach, or maybe he didn't expect to take action so quickly. A look of surprise appeared on Memoria's androgynous and feminine face for an instant, but the movements of his hands were not slowed down by half a minute.
He started waving for the first time.
Lightning strike!
As the one with the fastest singing speed in the magician branch, the attack frequency of many thunder magician players is not even inferior to that of warriors or knights of the same level. This is reflected most vividly in Memoria, where almost no
Chanting, thunder and lightning as thick as a thumb fell from the sky, and landed accurately on Ye Shang's head with a certain amount of advance.
Unfortunately, Memoria's swift attack was still caught by Ye Shang. He maintained the momentum of moving forward at full speed and used powerful concealment skills without hesitation.
Wind step!
If Ye Shang wants to resolve the battle with Memoria as soon as possible, using the invincible concealment skill to forcefully get close is undoubtedly the best choice. Thunder magicians have two life-saving skills. One is the magic shield commonly possessed by magicians.
The other is a mid-range teleport with the longest cooldown.
Even if Memoria opens a magic shield, the four-second invincibility of the strong concealment skill will definitely be enough for Ye Shang to crush it, and the teleportation will trigger the effect of the backlight sword. It can be said that no matter which one, it will be his.
victory.
Of course, as the owner of divine weapons, Memoria may have skills with a longer cooldown than teleportation, but that is not something that Ye Shang can guess or surmise. Instead of being timid because of this, it is better to adapt to the situation when it happens.
, this is what he thinks.
However, what Ye Shang never expected was that at the moment when he activated the powerful concealment skill, which was at the same time as the thunder and lightning hit, a burst of lightning suddenly flashed across his body, and his body froze.
paralysis?!
Suddenly startled, Ye Shang's eyes couldn't help but reveal a deep look of surprise. He knew very well that if he wanted to restrain the invincibility of the strong concealment skill, only real damage like the Reverse Light Sword Judgment skill could be achieved. Apart from that, no matter what
Whether it is high damage or any abnormal status, everything will be blocked.
This is something that is stipulated by the system, that is, the rules of the game, and no player can violate it!
As for lightning strike, which is the basic attack skill of thunder magicians, let alone Ye Shang, any player who has played for a while will know the detailed attributes. It cannot be a real damage, and the paralysis effect can never be ignored. Invincibility is the only way.
The explanation is the additional effects of special equipment or specialized skills.
Connecting it with reality, Memoria possesses the Thunder Sword?vjaya. Ye Shang has reason to believe that it is a masterpiece of this divine weapon.