typeface
large
in
Small
Turn off the lights
Previous bookshelf directory Bookmark Next

Three hundred and thirtieth chapters of the underworld God three

It seems that Murong Xiaotian has a lot of self-created skills, but the only ones that can really be used for fusion are the 'Ghost King's Claw' and the 'Holy Armor Technique'.

As for job transfer skills, there are quite a lot of them now in the third rank. But to be honest, the skills in the first and second rank are too rubbish, and when combined, they don’t have much power. In other words, a few skills in the third rank can still be obtained. Let's merge it.

The warrior's ones are 'War Shield' and 'Fire Wind Slash', and the magician's are 'Light of Resistance' and 'Starfall'.

The Summoner's 'Detection Technique' definitely cannot be fused. As for the 'Healing Technique' and 'Group Healing Technique', they are considered defensive skills and should be able to be fused.

However, even if it can be fused, it cannot be fused randomly.

Although this skill fusion is a new thing for Murong Xiaotian, he still understands the principle of mutual support and mutual restraint.

'Healing' and protective skills are both preventive skills. It makes sense that they can be integrated. 'Healing' and long-range attack skills should also be integrated. But if it is integrated with physical attack skills, Murong Xiao God felt that it was a bit unworkable.

Physical attacks are generally melee attacks. If you throw the "group healing technique" with melee attacks into your companions, the treatment is healing, but who will your attack skills hit?

Of course, this is just a rational inference made by Murong Xiaotian. He also doesn't know what will happen.

In short, if you add blood to your own people and attack your own people at the same time, you won't be able to successfully integrate such weird skills.

So, you don’t have to worry about it at all. You will know if it works or not when you try it.

In fact, it is not that Murong Xiaotian has never seen such a skill that can both defend and attack the enemy. The first time he went to the skill field, his master Xiaoyaozi used it.

The Master's 'Integration of Forgetting the Heart' is just a state of 'Wuxin'. He can fuse it, so why can't he?

To be honest, Murong Xiaotian was most optimistic about the skills for changing professions, including the Summoner's 'Healing Technique', 'Group Healing Technique', and the Magician's 'Light of Resistance'.

If these three skills are combined with 'shield skills' or attack skills, they will definitely be awesome.

Think about it, with one move, you can add blood to yourself, open a defensive shield, and use the magician's "Light of Resistance" ability to bounce the opponent away; and then you still have to fly. Take out an ax and slash at the opponent, you say he is a bad guy or not.

Murong Xiaotian's mouth watered just thinking about it.

As for attack skills such as 'Fire Wind Slash' and 'Star Fall', Murong Xiaotian simply looked down upon them.

The 'Three Styles of Hades', including several skills that Ghost Girl copied for him recently, are no more powerful than the job-changing skills.

There was nothing he could do in the past. The 'Ghost Power' was too low and he couldn't learn the 'Three Styles of the God of Hades' at all.

Although the skills copied by the ghost girl can be regarded as skill book skills, they can be practiced by the former 'ghost girl', and they were not copied at all; therefore, he did not have any ghost skills to fuse with them.

And now, hehe, the skills copied from the 'Netherworld Ghost King' of the Magic Mountain and the 'Ghost Dragon' of the Sealed Island are enough for Murong Xiaotian to use.

Therefore, Murong Xiaotian basically ignored the attack skills of career change.

Of course, the warrior's defensive skill "War Shield" cannot be ignored. Any defensive skill is the target of focused integration.

Next, there is the 'Demon Power' professional skill. Murong Xiaotian just glanced at this and brushed it off.

As for Yaoli’s professional skills, in addition to the ‘Five-note Ultimate’ that comes with ‘Yaoli Guqin’, do you have any other skills?

The answer is of course no, no.

The skills attached to the 'Demon Power Guqin' are of course equipment skills, and naturally cannot be integrated.

It seems that the skills of this demon profession can only be used for solo play.

In the 'Immortal Magician' profession, Murong Xiaotian only knows two skills, 'Flower Shield' and 'Shadow Attack'.

These two skills are all skill book skills.

Of course, there is no need to mention the 'Flower Shield', which focuses on the fusion target. 'Shadow Attack' is a clone surprise attack skill. Murong Xiaotian usually uses it to deal with creatures that are fast and have strong evasion capabilities.

However, with Murong Xiaotian's little 'immortal power', it really can't play a big role.

This skill can be integrated according to actual needs.

Then, in addition to the ghost system, Murong Xiaotian decided to use the skills of 'Ghost King Catch', 'Holy Armor Technique', 'War Shield', 'Resistance Light', 'Healing Technique', and 'Flower Shield'. to integrate.

As for 'Shadow Attack', it is the same as other job transfer skills. It is not too late to fuse it according to actual needs.

After looking at the ghost skills, Murong Xiaotian felt really proud. NND, they were not so powerful.

First, there are the three forms of Hades, which are all high-level skills of Hades. According to conventional professional skills, they are super-god-level skills second only to the 'Heaven Realm'.

Ax of Hades (upper level of Hades): Every hundred ghosts' attack power causes 1000 points of effective damage, the attack range is 20 meters in radius, the maximum attack distance is 20 meters, and the cooling time is 24 hours.

Occupational Requirements: Ghost Department

Arrow of Hades (upper level of Hades): Every 100 ghost attack power causes 1200 points of effective damage, the maximum attack distance is 100 meters, there is a 5% chance of producing a critical hit, the damage is X2, and the cooling time is 12 hours.

Occupational requirements: Ghost system.

Fire of Hades (upper level of Hades): Every hundred ghosts' attack power causes 500 points of effective damage. The attack range is 160 meters with the attack focus as the center; the maximum attack distance is 80 meters.

Cooling time: 24 hours.

Occupational requirements: Ghost system.

Can you tell me, with such skills, what other junk job transfer skills are needed to integrate?

Ax of Hades, a short-to-medium distance and small range attack skill, with Murong Xiaotian's current ghost power of 1535 points, converted into a ghost attack value of 15350 points of attack power.

Damn it, every 100 points of attack power is 1,200 points of damage. Once you take action, any creature within 20 meters will suffer more than 150,000 points of effective damage.

No wonder those high-level super-gods are instantly killed with a single strike.

There is also the Arrow of Hades, a rare long-distance physical attack skill. The maximum attack distance reaches 100 meters. Although it is only a single attack skill, one arrow can cause more than 190,000 points of damage. If it occurs A critical hit, hey, that's almost 390,000 points of effective damage.

This skill is so powerful when used in one-on-one combat and against super bosses.

It can almost compete with the 'Heavenly realm' skill 'Blood Ax Soul Devouring Slash' that comes with the 'Heavenly Realm' level ghost set weapon, the 'Mingzun Ghost Ax Soul-Destroying Staff'.

The fire of Hades is much weaker in attack damage, but damn, this is a large-scale group attack skill.

With a radius of 160 meters, the lethality is the most abnormal among the group attack range skills that Murong Xiaotian has ever seen.

Definitely a killer weapon in team fights.

Of course, these skills all have a weakness, that is, they are all one-time use and the cooling time is too long.

Fortunately, Murong Xiaotianhui has many skills, so you don't have to worry about them being useless.

But then again, this is without any defense. If someone has 100% defense, they can reduce your attack power by half.

If the defense power reaches several hundred percent, your attack power will be weakened several times, and various shields that provide absolute defense will appear one after another within a few seconds.

"Destiny" has developed to this day, and it is common to have a defense power of several hundred percent. There are also many players who have absolute defense, or ignore physical attacks, or have a certain magic attack defense.

Therefore, these skills are useless against ordinary players, but against top players, just one or two of these skills cannot kill them at all.

A super shield can withstand it. If you want to use it again, just one day later.

However, that is for other players, but if they encounter Murong Xiaotian, they will consider themselves unlucky. Can you resist one or two, three or four, five or six?

Hehe, it doesn't matter if the cooldown time is long, I don't have much else, I just have a lot of TMD skills.

Of course, even for a pervert like Murong Xiaotian, if other players have one or two such skills, they may not necessarily be awesome.

Nowadays, players' level attributes are getting stronger and stronger. To be honest, the gap between them and god-level power is gradually getting closer.

The threat of god-level skills naturally becomes weaker and weaker.

Take level 60 as an example, this is also the level that players are generally close to.

The free points for each level upgrade, even if you only add a little physical fitness, there are 60 points. The initial value is 5 points, which is 65 points. There are 70 points in total after three job changes. If you add 20 physical points, it is not excessive, so you will have 85 points. point.

Okay, let’s look at the equipment. Common equipment at level 5 and level 6 are now considered rubbish, even if you only have two or three pieces of level 7 equipment.

Helmets, armors, necklaces, rings, wrist guards, boots, weapons, female players and earrings.

If you do it casually, you will get a physical attribute bonus of 500 to 600, plus the level attribute, it will be about 700, as well as the additional attributes of self-created skills, and the additional attributes of the second set of equipment and holy weapons.

Therefore, Murong Xiaotian estimates that among the current "Destiny" players, the top players' physical fitness should be around 1,500 points, which is 15,000 points of health.

Of course, except for those blood bull warriors who worked hard to increase their physical fitness.

Yes, this little bit of health is nothing compared to super-god-level skills. It is even far from the lethality caused by super-god-level power. It is incomparable to the millions of health points of super-god-level beasts.

But the player's ability is not reflected in the health value, but in the skills and skills.

Players can add blood, can you blame me?

Players can have various defense skills and defense systems, but the same cannot be said for your monsters.

Therefore, just having one or two super-god-level skills and trying to become a top master will not work.

What we need to look at is comprehensive strength, speed, skills, attack, defense, control, situation judgment, and avoidance, all of which are indispensable.


This chapter has been completed!
Previous Bookshelf directory Bookmark Next