I finished the old book and was about to start a new one. When I entered the game category, I was surprised to find that most of them were game novels about other worlds, with very few virtual online games. I have always stubbornly believed that virtual online games are the real online game novels, so I chose virtual online games for my new book.
Before uploading, briefly talk about your views on online games!
Online games are never just online games, and virtual online game novels are never just online game novels.
Fantasy online games, fairy tale online games, martial arts online games... Online games always have a virtual background. The background of each online game is different, so it is understandable to add an attributive in front of the online game. Due to technical limitations, the imagination of online games
Unable to be fully developed, online game novels were born, and virtual online games, e-sports, game aliens and other themes were developed.
Online games are based on various elements, and online game novels will inevitably be mixed with other elements, including martial arts, fairy tales, and fantasy. As the earliest type of online novels, online game novels were once very popular, but as various themes have been
After digging, readers gradually developed aesthetic fatigue, and online game novels inevitably declined.
Qidian online game novels are divided into four categories: virtual online games, e-sports, game career and game alien world. Most of the works are virtual online games and game alien worlds. There are not many works in the two categories of e-sports and game career.
Game career online game novels focus on realism, describing the struggle of the protagonist in the game. They have higher requirements on the author's writing style and also limit the author's imagination space. Online games are a virtual imaginary world, and online game novels are even more established.
It is not surprising that online game novels based on imagination based on online games and divorced from imagination have very few audiences.
E-sports novels are based on competitive games such as StarCraft and CS, with the emphasis on the word "competition". This type of novel actually allows readers to enjoy the thrill of the protagonist's victory again and again, but it has higher requirements in terms of details. If the protagonist is always nonsense
If you win in the same way, readers will find it boring.
What I want to focus on comparing are the two themes of virtual online games and game aliens. Virtual online games were born first, and game aliens emerged later. Personally, I have always loved virtual online games, because virtual online games are extremely inclusive.
Countless virtual backgrounds can be created.
If we compare the various categories of online game novels to the best countries, then virtual online games are the best at integrating nationalities and can integrate any theme in the background. The most common ones are virtual online games with fantasy backgrounds, martial arts online games and fairy tale online games.
It is common to see that the historical background is mainly based on the Three Kingdoms.
Think about it from another angle, since fantasy and fairy tales can be used as the background of the game, why can’t the equally popular urban genre and the equally popular science fiction and supernatural genre not be used as the virtual background? Since the history of the Three Kingdoms can be used as the background, the equally popular history
Why can't the themes of the Tang, Song, Ming, and late Qing Dynasties be used as game backgrounds? Virtual online games have not reached a dead end. The space for imagination is infinite, but few authors have the original intention to explore it.
No one is willing to write many new backgrounds because the foundation of the game lies in data. To create a game with a completely new background, it is really laborious to have character attributes and even equipment names match the background.
But what readers of virtual online games want to see is a fantasy future online game. If they always want to copy some attribute settings in traditional games, and the character attributes are attack, defense, and magic attack over and over again, of course readers will feel more and more tired...
Game aliens have now replaced virtual online games as the mainstream. I personally feel that this theme is a stand-alone game, fantasy, fantasy, fairy tales, and martial arts covered in online game novels. Continuing the metaphor mentioned above, if the categories of each novel are unique
Countries, virtual online games choose to integrate other ethnic groups, while alien games choose entire ethnic groups to join other countries, which has broken away from the foundation of online games.
Give up the advantages of online games and compete with the genuine fantasy fairy tales as copycats. Although they can gain some support with the excitement of stand-alone games, they will never produce real masterpieces. Just like there is a market for copycat mobile phones, but there will never be one.
Same as top brands.
The above is purely a personal opinion, and I do not intend to disparage any novel. Because I am obsessed with virtual online games, I imagined a virtual digitalized mythical world, and it took more than two years to complete the novel "Online Games: Tengu Swallows the Sun". Because of work
Due to frequent interruptions in updates, the performance of this book is only average, but I always feel that my idea is correct. No matter how you integrate virtual online games, you cannot break away from the foundation of online games.
The new book "Global Controversy" has a new digital setting and virtualizes the history of the late Qing Dynasty and the Republic of China after 1900. I hope you will like it. As a reader who has read online game novels for N years, I am throwing my hat in the ring and hoping for a virtual online game.
The great masters can write truly masterpieces and create a virtual world of online games that is infinitely desirable.