The changes in the Seventeenth Hospital lasted for about an hour before stopping.
The original three buildings eventually expanded to eight, and these eight buildings are no longer crowded together as before. They are scattered along a large lake, with each building separated by a large distance.
There is also ample green plant coverage, and the overall external environment is much better than before.
Of course, the hospital building has also been updated. The entrance to the hospital has been moved to the outside. It takes a few minutes to walk from the gate to the outpatient building. The main components of the outpatient building, which serves as the facade, are the diagnosis room and the interventional treatment room, which are subdivided.
The subject has been completed, but there is a high probability that it will not be used temporarily. The main function of this building is to receive players who have just entered the dungeon.
Walking back through the outpatient building is the first inpatient building. The first inpatient building is diagonally left behind the outpatient building, and the second inpatient building is diagonally behind the right. The first and second inpatient buildings used to be the laboratory building and the sanatorium building. The laboratory building was the original infection isolation building.
Non-medical staff are not allowed to enter the treatment building. Although the nursing building still has wards, the environment is much better than that of the first and second inpatient buildings. There are only four or five rooms on the first floor, which are spacious and bright, with separate toilets and shower rooms.
living room.
The nursing building is the building with the best accommodation environment, but the environment in the first and second inpatient buildings is not too bad, because even the doors and windows of the past third inpatient building of the experimental building are welded with metal, and there is not enough ventilation.
There are also fences in the corridors of the building and on each floor. Not only are there partitions between floors, but there are also partitions between patients.
Beyond the third inpatient building is the original germ storage building. This building is now divided into two parts, above ground and underground. Germs, toxins and other substances are still sealed on the ground. Special rooms and thickened experimental doors not only isolate incoming patients.
Players have also isolated the medical staff in the hospital, and there are more morgues underground.
The appearance of this morgue should have something to do with the "Best Director" prop.
Finally, there is the office building farthest from the outpatient building. It is said to be an office building, but it is actually a place for accommodation and activities for the dean and medical staff. Daily office work is mainly in the offices of each building.
[The upgrade of "Seventeenth Hospital" has been completed. This copy has been successfully upgraded to a C-level advanced random copy. Please note that this copy needs to be opened at least twice within twelve natural months because it has no limit on the number of people and no time limit.
, please pay attention to the copy’s endurance limit.】
[Remarks: Because "The Seventeenth Hospital" has been opened less frequently in the past twelve natural months and has not reached the minimum standard of a permanent random copy, the copy cannot be divided into initial coverage partitions, so copy holders cannot obtain it for a long time.
Gray player status. If you want to maintain the gray player status, please open the dungeon at least once a month for at least three consecutive natural months.】
[Background introduction: This was once a world-famous mental sanatorium. The hospital relied on a unique set of psychologically targeted treatment methods to cure hundreds of mental patients, including some celebrities who later shined in the art festival. Each one from Chapter 1
Everyone who walked out of No. 17 Hospital was full of praise for this hospital and thought it was the most perfect hospital in the world.]
[Since the death of the first director, this mental sanatorium has gradually declined. At one time, there were no patients at all, and the medical staff had to leave. Until the past two years, the new director inherited the mental sanatorium and made drastic changes.
They renovated it, not only expanded the hospital to ten times its original area, but also added various new equipment and hired three full-time night security guards to maintain order in the hospital.]
[However, since the hospital was renovated, patients have often disappeared for no reason in the hospital. Over time, there have been some strange remarks in the hospital, such as monsters that only choose people to eat at night, and cannot be seen in the morgue after entering.
prisons, etc.】
[The dean who has invested huge amounts of money hopes that someone can dispel these rumors.]
This is the background introduction after the dungeon is upgraded. It is completely different from the content at D level, so the dungeon introduction is given before the holder is prompted to fill in the relevant clearance tasks.
As a dungeon holder, Xu Huo is very aware of the situation in the hospital. The so-called strange remarks should be the "features" of the upgraded dungeon and the difficulties that players need to overcome. Therefore, this dungeon mission cannot be as casual and simple as before.
, but should be set according to the source that prompts the copy to be upgraded.
The monsters that choose people to eat at night are actually three stone statues that act as "full-time security guards." Their range of activities is the entire hospital. The sign-in books in several inpatient buildings have their patrol time. This patrol time should be theirs.
A time that can pull people into the cracks of space.
The morgue that cannot be walked out after entering is the effect brought by the props. The scope has been compressed. The blocked space is only the three underground floors of the morgue. The original props were to close a space to tell a movie story. The holder
You can participate in it. Now it has become a new space, and movies and directors naturally no longer exist.
Xu Huo went in and took a look. "The morgue cannot be walked out of". Of course, it is impossible to leave by taking the stairs and elevator. After someone enters, the entire three underground floors will be automatically closed. Under normal circumstances, there is no way to get out. Someone needs to find the only way to get out.
Only the export will work.
As for the invisible prison, it is another space that exists in the hospital. It is somewhat similar to the mirror space in the spiritual world. It affects people. At night, there will be multiple portals randomly entering another space throughout the hospital. After entering, you will arrive at
Although the person is still in the hospital, he is already in two spaces with the people in the original hospital and does not interfere with each other.
Unlike the morgue, this space will open randomly every night after dark, and players have a certain chance of going out.
The three rumors are not too difficult. Even if you are not a super evolver, you will have some feeling when the space undergoes strong fluctuations. At least you will know what is going on. But the difficulty is that this is a spiritual dungeon. Players enter other closed
Space may be completely unaware of it, and instead be regarded as an illusion.
It’s not surprising that a C-level spiritual copy is this difficult.
The dungeon background introduction has given clear directions, so the customs clearance tasks completed by Xu Huo are also very simple.
【①Crack the mystery of the man-eating monster at night.】
【②Exit the morgue.】
【③Escape from the invisible prison.】
After the submission was completed, the game did not make any changes to his clearance tasks, but added supplements:
【Complete any one of the three tasks to pass the level.】
[Copy holders can fill in the copy prompts independently. Do you want to fill it in? 】