[Wandering bloodthirsty zombie]: Normal level undead, level 12, health value 450450.
Level 12 ordinary monsters are just an appetizer for Qin Jian. Even if they are surrounded by a few, they can be easily defeated. They are the best to use as a whetstone for skilled skills.
Before opening monsters, brush up the buffs. Blessing of Strength and Seal of Justice are of course not to be missed. The additional damage bonus provided by the two skills can be superimposed, which is equivalent to an increase of about 22 points.
The damage is very considerable.
The proficiency of upgrading buff skills is less than half the proficiency of attack skills, and it only needs to be used once to increase it a little. It should be said that upgrading this kind of skill is quite simple. When the proficiency is full, then use skill runestones.
Just find a professional trainer to upgrade, it's easy and simple.
However, upgrading offensive skills is not that easy. It is estimated that accurate hits are required to increase proficiency. These still need to be explored slowly when actually spawning monsters.
Qin Jian quickly found two wandering bloodthirsty zombies. These monsters inherited the short and ugly appearance of all zombie monsters. The first moment they found Qin Jian approaching, they rushed over with their teeth and claws.
"Punishment strike!"
"The skill cannot be cast!"
"..." When Qin Jian used Punishment Strike, he deliberately wanted to try it to see if this skill required facing the monsters like Heroic Strike, so he deliberately misplaced his body to attack. As expected, the skill could not be released gorgeously. It seemed like he was
As I thought, Punishment Strike also needs to be performed in front of the target before it can be used.
Qin Jian was very curious as to why these most basic skills were designed like this, heroic strikes were like this, and disciplinary strikes were like this, but the double slashes of higher-level warriors had no restrictions on the angle of use.
I really don’t know why the designer of the skill design designed it like this, and the same melee profession-the thief does not have such restrictions. The Swift Stab can be used even at the target’s back.
The world of designers is indeed not something that just the faint of heart can understand!
I don’t know if [Holy Judgment], a higher-level attack skill, can be used without angles like Double Slash?
But no matter what, you must first make good use of the primary skill of Punishment Strike!
The skill cannot be used, and of course the corresponding Holy Power consumption will not be deducted. Therefore, Qin Jian only needs to wait until the time is right to use it again. Taking advantage of this opportunity, Qin Jian decided to try the Holy Judgment skill first. This skill only requires the Punishment Knight to have a
Once you plant the holy seal, you can cast it.
"Holy Judgment!"
"Brush!" The moment Qin Jian cast Judgment, he felt a holy golden light suddenly hit the target - a bloodthirsty zombie that was waving its claws at him crazily. Qin Jian got the attack this time.
The angle is still sideways. As expected, this Holy Judgment can be used even if it is not a frontal target.
-1'!
"You released [Seal of Justice] and conducted a justice trial on the target. The skill was successfully cast and caused 1 point of holy damage to the target! You gained 1 point of skill proficiency. You cannot obtain a judgment star for this trial!"
"Warning! Your [Seal of Justice] buff effect has disappeared!"
"A very ordinary attack skill? But it turns out to be sacred damage instead of physical damage?" Qin Jian looked at his combat record and was still a little dissatisfied with the skill of Holy Judgment. As a second-level skill, this skill has a low attack power.
Isn't that a bit frustrating? Even if I slashed with the Splitting Blade, the damage would probably not be much worse than this.
Moreover, to be honest, this judgment skill consumes a lot of money. A holy printing requires 30 points of holy power, and a judgment adds 10 points of holy power. In other words, using it once will consume 40 points of holy power! At present, Qin
The full value of the Healthy Power is only 100 points. Once you use it up, you can only rely on it to recover slowly and automatically!
Not only that, but what left Qin Jian most speechless was that this skill had no completion level! This meant that its damage was fixed. Is it really necessary to rely on the illusory Star of Judgment to accumulate damage?
But the Star of Judgment is obviously not that easy to get. You can only accumulate one after a critical hit when judging the target controlled by you, and you need to accumulate 5 stars to cast the ultimate judgment.
It seems that the 5 times the damage of the Final Judgment is very unfair, but it is really not easy to use it. Isn’t this completely useless!?
"Grandma is a bitch. It seems that this trial needs to be carefully considered. Let's see the effect of the punishment."
Qin Jian thought in his heart, tightened the cutting blade in his hand, stepped forward to avoid the attack of a bloodthirsty zombie, and then turned to face another injured zombie. The timing and angle were very comfortable. Qin Jian
Displayed skills without hesitation.
"Punishment strike!"
-118!
"Your skill [Punishing Strike] hits the target, the skill completion rate is 82%, and it causes 100% skill damage to the target. You gain 1 point of skill proficiency!"
"The degree of completion is average... come again!"
What makes Qin Jian feel relieved is that Punishment Strike is indeed a skill of the same nature as Heroic Strike. Although he only got a completion rate of 82% when using it for the first time, this kind of completion rate is compared to those who have used Heroic Strike to achieve such a high completion rate of 96%.
For Qin Jian, who is so busy, he really feels ashamed to meet others.
However, no one can be so genius that they can use a new thing freely. After all, Qin Jian is not familiar with the new skill of Punishment Strike. As he uses the skill more and more times, Qin Jian dares to ensure that his skill is completed.
There will also be a qualitative leap in speed.
"Punishment strike!"
"Completeness 84%!"
…
"Punishment strike!"
“Completeness 83%”
…
"Punishment strike!"
"Completeness 86%!"
…
In the following time, Qin Jian has been practicing the skill completion of Punishment Strike. After killing two to three hundred bloodthirsty zombies and using Punishment Strike hundreds of times, Qin Jian finally got a touch of this skill.
Tips and Feelings.
In the end, the skill completion rate of his Punishment Strike was basically maintained at around 88%, and even occasionally reached 90% a few times, but it was still a long way from the 95% threshold of effectiveness.
"I don’t know what special effects will be produced after the completion of the disciplinary strike reaches 95%. The heroic strike is a stun, and the disciplinary strike will also be a stun? I’m really looking forward to it... But it still feels like it’s missing a little bit, slow.
Take your time, you won't become fat in just one bite."