Demonic system, the basic physical fitness is permanently increased by 10 (percent), the dark attribute attack is reduced by 30 (percent), the damage bonus when receiving holy attribute attack is 30 (percent), the original demon arm attribute is cancelled.
, and obtain the skill of transforming into a demon: transforming into a huge demon
A demon with wings and high destructive power, life recovery speed +50 (percent), movement speed +30 (percent), destructive power increased by +30 (percent), immune to attack damage from dark skills, and makes
The attack has corrosive properties, the transformation lasts for 180 seconds, and the cooling time is 3 days.
Invulnerable to all poisons
Those with the "Prison Breaker" brand are not forced to display their red names if they have been wanted for less than 100 hours. For players with the "Prison Breaker" brand, when the guards execute the exile teleportation on them, their teleportation array will be automatically disrupted and they will be randomly teleported to
somewhere nearby
blood chakra eye
equipment:
Weapons:
Heavenly Sin: Magic weapon, forged from the only immortal monster in the world, the Sin Demonic Beast. It is born by absorbing the sins in the world. The higher the sin value, the stronger the power. It gives the owner the abilities of "years" and "turning back time".
Years: Use the magic eye to lock the target, causing the target to age rapidly, causing a significant decline in its abilities. It requires 50 sin points to be consumed. When the skill is cooled down
30 minutes; time reversal: in a field, making everything that happened in the field go back to 10 seconds ago, consuming 100 sin points, and the cooling time is 3 days. Method to obtain sin points: kill a wanted person
The person with the red name of time will gain 20 sin points. The maximum sin value for natural sins can reach 300, and 10 points will elapse every day. The required level is 50.
Qin Demon Sword: A legendary weapon for fifth-level people. When attacking, it can be accompanied by a sound blade attack, which has a strong interference with the attack that penetrates the magic shield and the mental concentration of the magician.
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Helmets (masks):
Flame Terokk's Mask: Human legendary level, Constitution +4, Wisdom +6, gives the wearer the skill of Fire Sacrifice, which can be turned on or off at any time. When Fire Sacrifice is turned on, anyone within one meter of the wearer of the mask will be
It will be burned by flames. Turning on the flame sacrifice will consume the wearer's magic power and requires level 50.
Hero mask: elite level, constitution +2, strength +3, speed up physical recovery by 10 (percent), required level 40
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Armor type:
Quicksand Armor: Legendary level, forged by the mysterious quicksand. When attacked, the quicksand protecting the body will automatically defend itself. Level 44 is required.
Mirror armor? Magic light reflection (full duplex, including helmet, armor, leggings), legendary grade, made of hard metal. It has strong defensive capabilities and at the same time reduces magic damage by 70 (percent), with 10 (
%) has a probability of rebounding single-target and medium-range magic attacks below level 6. It requires level 50 and professions such as warrior, knight, swordsman, and assassin.
Phoenix Feather Armor: Elite level, woven from Phoenix feathers combined with other special materials. It has high resistance to magic. The resistance to all magic spells is increased by 20 (percent). It requires level 40 (with Quicksand War Armor).
After that, it’s basically trash)
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Dark snakeskin leggings: Legendary level, made from the skin of the three-headed snake of hell. The material is invulnerable and extremely wear-resistant. The dark attribute resistance is increased by 10 (percent). The required level is 42.
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Boots category:
Fire Dance Demonic Boots: Human legendary level, constitution +3, strength +2, agility +4, movement speed increased by 12 (percent), giving the wearer the skill of fire dance, causing the ground where the wearer walks to ignite raging flames
, the flame duration is 10 seconds. The flame dance skill can be turned on or off. If it is turned on, it will continue to consume the wearer's physical strength. The required agility is 65 and the required level is 45.
Boots of Levit: Elite level, owned by the fire elf Levit, constitution +2, strength +3, agility +2, movement speed increased by 7 (percent), given the skill Levit's Roar, making it wearable
It has flying skills, with a duration of 5 minutes and a cooling time of 1 day. It does not consume any physical strength or magic power. It requires level 40.
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Necklace category:
Gorgon Medusa's Necklace: Legend level, Constitution +3, Strength +3, Agility +2, Wisdom +2, making the wearer immune to petrification effects, requiring level 50
Immovable Pluto Necklace: Legendary level, Constitution +2, Strength +1, Agility +5, Perception +2, Immobility Skill: When standing still, it will automatically be invisible and ignore any anti-invisibility skills. You can choose to turn it on, or
Close, no matter it is closed or open, it does not consume any physical strength or magic power. Level 33 is required.
The Bracelet of Demon Hilaire, legendary level, constitution +4, strength +3, agility +1, wisdom +1, so that people with demonic constitution or dark constitution can completely avoid the disadvantages of demonic constitution or dark constitution, and ignore the light and holy light system.
Magic bonus attack, requires level 42
Demon Trapping Bracelet: Legendary Heavenly Level, Constitution +3, Strength +3, Agility +3, Perception +3, gives the wearer the ability to bind demons, which can trap monsters below level 60 in an area and prevent them from moving.
Monsters in the Demon Binding Domain cannot be attacked. Once attacked, they will wake up. The Demon Binding Domain lasts for 5 minutes and has a skill cooldown of 30 minutes. It does not consume any physical strength or magic power and requires level 42.
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ring:
Coiling Dragon Ring: Legend level, constitution +3, strength +3, agility +3, has a 3 (percent) probability of using Coiling Dragon Slash to entangle the target, lasts 2 seconds, and requires level 50.
Peeping Ring: Legend level, Constitution +3, Strength +2, Agility +2, Perception +1, Peeping Skills: You can have a certain probability to peek at the attributes of unidentified equipment, peek at the attributes and weaknesses of monsters below level 60, and have a certain level of knowledge about BOSS
Peeping failure probability, Peeping skill does not consume any magic or physical strength, and the cooling time is 10 minutes.
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Possess treasures:
The teleportation stone, the guardian barrier of the Holy Dragon Edwards, the three-headed snake gallbladder of hell, the Holy Water of Invincibility, the storm crystal core (in Loren's hand), 1 purple key, 1 bottle of seven-step poison,
Tianyan Compass: Enter the name of any player to know its location. The allowed error is 1 km. You can query it once an hour, and you can only query one player ID at a time.
Black Jade Intermittent Ointment: An elixir with extremely magical properties that can cure all broken bones and bone-crushing injuries in a short time. (With the advent of the Regeneration Pill, this medicine has been completely replaced)
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Blood God: The unique ninth-level growth-type monster
Level 48
Skill:
Vampiric Aura: The body shares the skill with its owner. When attacking an enemy, it will absorb a small amount of the opponent's life to replenish itself.
Copy: Create two clones with attributes that are exactly the same as the main body. The death of the two clones does not affect the main body. When the main body dies, as long as any of the clones exists, the main body will automatically return after the copy skill disappears. The skill can only be activated by the main body.
When the main body dies, the skill activation is automatically inherited to one of the clones.
Intermediate blood dispersion: Dispels various negative effects and beneficial enemy magic or effects within a medium range.
Paralysis Infusion: While absorbing the target's blood, it has an initial paralysis probability of 3 (percent). If the initial absorption does not succeed in paralysis, the continuous absorption time increases by 3 seconds, and the paralysis probability increases by 2 (percent).
Primary Blood Demon Shield: It can effectively absorb magic damage from the outside world. The strength of the primary Blood Demon Shield is relatively fragile.
Primary Blood God Possession: It can completely fuse the Blood God with its owner. Unless the owner dies, the Blood God will not suffer any harm. The target attacked while possessed by the Blood God will be killed within 10 minutes.
He is constantly surrounded by blood mist, but the blood mist does not cause any damage.
However, any invisible state cannot escape the entanglement of blood mist; the blood within a radius of 10 meters will be converted into life at a conversion rate of 5 (percent). When possessed by the Blood God, the blood God's magic power will continue to be consumed.
, the magic power is exhausted, the possession effect is automatically canceled, and the blood god will forcibly separate from his master.
Primary Split Blood Demon Leech: 15 Blood Demon Leeches can be split every half hour to assist in attacks. You can only have a maximum of 15 Blood Demon Leeches at the same time.
==PS==
Pig's Knuckle has important equipment and items including but not limited to those listed above. There may be some oversights and omissions. I have the final right of interpretation, hehe~~