For Liu Yifei, with Pixar and the new tactics class this week, his already tight time was even less allocated... In fact, since the training at the Guard camp, Liu Yifei has not felt that he has enough time~
However, no matter how reluctant you are to give up, you can only weigh and compare, give up the small to keep the big, and try to get as much growth effect as possible in the same time...
This is what Liu Yifei calls happy troubles. At least he can watch himself progress day by day and get closer and closer to his goal.
But in normal mode, most of the ordinary players surrounding the dungeon area are in real "big trouble"!
It can be said that when everyone was unprepared, the dungeon riot exploded in the entire game, among the player groups, and on the forum like a meteorite suddenly falling from the sky~
As the strength of the previous player groups gradually accumulated, especially after the public sale of "Shocking Beast Fans", more and more powerful players were able to break through the elite Wolf's Lair dungeon.
As we all know, players have extremely strong imitation and learning abilities!
If only a very small group of people can pass a certain difficult level, others may be envious and jealous, but that's basically it. They will mutter "People are different after all."
~", and then continue to do what you should do...
But if a "group of people" has already passed a specific level, then others will not be able to sit still! Even if this so-called "group of people" may not be one-tenth of the total... But in short, no more
It is a very small group of players, which will have a unique "catalytic" effect on other players.
Others can’t help but think: Since “so many” people have passed the level, why can’t I?
Then they will really compare carefully and put effort into it~
Then... there really are more people who are almost at the right level of strength, but just need a finishing touch to pass the level. The phenomenon of group following caused by this will become more obvious, and gradually, a person who was originally labeled as "high difficulty" will be able to pass the level.
Levels have become "standard difficulty" in the eyes of players - as if your inability to pass the level means that you are bad at level, have no ability, play poorly, and will be disliked by others...
Not to mention the spontaneous behavior of the "masters" who come back to lead the trumpet and lead the boss. Even if you are not good enough, you can still pass the level.
The player base is like this, coupled with the auxiliary effect of "Shocking Beast Fan"... At this time, the "elite" copy of Wolf's Lair seemed to have turned into a leaky sieve overnight, and began to accept all kinds of
The player team has been ravaged again and again, with endless tricks during the period. It can be said that they have been raped a hundred times! A hundred times! It is no longer the high mountain that made people want to try not long ago...
And after conquering a "high mountain", the player group who will always pursue the next goal will naturally set their sights on the more difficult "nightmare level"!
Although the issue of nightmare-level failure punishment has been discussed on the forum for a while...
But how smart are the players? They seem to have found a way to deal with it - that is, form less passerby teams and more family and friend groups. Try to recover equipment when you die. Even if it is too late, as members of the family and friends team with better relationships, you will try to grab it as much as possible.
Return to your teammates' bodies and help them recover their equipment.
Although even so, it often happens that the bodies of the dead are not recovered in time, or there is some loss when the last person is killed... But everyone works together to share the points, and from the hands of those "powerful jackals" equipped with player relics
It seems that the so-called losses of the stolen equipment are just that?
When the "price" can no longer deter players, and the players' own tendencies have reached a certain level, even the most difficult dungeon cannot prevent players from crossing each other's threshold...
As a result, the nightmare-level Wolf's Lair dungeon finally welcomed the "full table of guests" and "an endless stream" of guests!
Everyone originally thought that was the case. Sooner or later, the "nightmare level" copy of the Wolf's Lair would be broken through...
After all, in addition to wild monsters snatching human corpses and using player equipment, this setting makes even complaints feel extremely powerless. It seems that the nightmare level is more difficult than the elite level - some players even complained about the official setting on the forum.
Brainless, nightmare-level monsters don't even raise their average level. How can this deserve the title of "nightmare"?
In fact, if the "battle situation" is only maintained between the nightmare difficulty level and the guild elite group, Liu Yifei is really worried that the first kill of the nightmare-level Wolf Lair copy will be won by the player prematurely.
Although there will be other "fun" in the future...but if you don't enjoy the horror of nightmares, won't you lose a lot of future memories?
Liu Yifei still hopes that this "first copy", which he developed by himself and even disrupted the original historical process, can leave a deep impression on the players... It's a bit evil, but it is also a kind of "fun" as a game player.
?
Fortunately, the power of the "mass" is powerful! The vast war of the "people" is enough to subvert everything! This includes the "efforts" of the original elite groups...
(Here is a misinterpretation of some classic quotations, please do not go into details)
In the past, those truly elite teams that were able to forcibly break through the elite dungeon blockade on their own were still extremely strong, and most of them were supported by large or small groups and capital. After roughly understanding this,
After introducing the relevant mechanisms of the nightmare-level dungeon, it has actually gradually gained the upper hand over the strategy dungeon, gradually moving towards the middle and rear of the dungeon.
However, after a large number of secondary echelon players joined this wave of offensive, a large number of deaths began to occur due to the mixed composition of the personnel. The biggest hidden setting of the "Nightmare" level dungeon is that as the monsters kill players,
There are more and more of them, and it is possible for them to grow in a "metamorphosis" style!
On Wednesday of this week, the sky-blue dungeon portal that had been rotating slowly suddenly stopped rotating as if it was meaningless under the gaze of hundreds of players around it.
If this change wasn't eye-catching enough, when a flash of red began to quietly appear in the center of the portal, and quickly spread, the change became undetectable - the originally sky-blue, slowly rotating vortex of the portal suddenly suddenly
It stopped and turned into a strange blood red color...
You must know that the portal vortex is not small. It can be seen clearly from three to four hundred meters away. This time, everyone can see it. Even the local order managers, including Kuanglong, quickly got the news.
.
During this period, some brave people tried to test it... Needless to say, there were real changes! That is, suddenly the dungeon transfer options in the three difficulty levels of Normal, Elite, and Nightmare were banned!
What's going on?
The copy was suddenly banned?
Did someone do something?
Could it be that someone has broken through the nightmare level difficulty and caused the change???
Suspicions arose among the crowd for a while, and Kuanglong was quickly questioned - after all, they had been promoting the copy they developed, and now that there is a problem with the copy, don't they have to be contacted?
The Kuanglong people had no choice but to contact Geralt immediately... But at that time Liu Yifei was busy playing happily in the plot. Although he received a background message prompt, he didn't pay much attention~
The dungeon area was shut down for about half an hour, and things gradually escalated. After all, in this half hour, even those who had just entered the dungeon had almost completed the level or failed and exited. Some people were used to continuously brushing the dungeon.
I looked up and found that I couldn't enter the dungeon, and the appearance of the dungeon door had changed. Didn't I know something was wrong?
Information and screenshots were also posted on the forum, and there were a lot of opinions, but no one could come up with a definite answer.
It's a good thing that Liu Yifei is not here. If he were here, he would probably just let others prepare for the war...
And half an hour later, the dungeon door, which had already turned completely blood red, suddenly began to rotate in the opposite direction, and it was not rotating as slowly and steadily as before. The speed of the reverse was getting faster and faster, and it was even like an electric fan.
It makes people dizzy!
"Hahahaha~ This game is amazing! Is the programmer afraid that our computer will be too hot, so he turns into an electric fan to cool us down?"
"Not to mention, this situation is almost getting angry...but this should be caused by someone doing something terrible, right? Is there really someone who has passed the nightmare level?"
"Nonsense~ I've been watching here for a long time. I've been paying attention to the hero list. There are no results on the nightmare level clearance list!"
"Eh? Could it be that the monsters in the dungeon can't stand it anymore and are planning to escape? Don't some people always say that it's unreasonable to have so many wolves in one dungeon?"
"Just talk about it~ Monsters in who's dungeon will still escape? I still believe you when you say wild monsters will attack the city, but I believe you when the monsters in the dungeon escape..."
Countless people were talking about it, but after a certain moment, the first wolf howl sounded like thunder on the ground!
There is definitely something wrong with this wolf howl, because in a highly realistic world like "Invincible Heroes: World of War", there is almost no such roar that can be heard for thousands of miles and be heard by tens of thousands of people.
possible.
This is a plain, so how can the sound not be blown away?
But right now, players have no time to pay attention to such minutiae~
Because just after the wolf howled, the rapidly rotating dungeon portal was like a dumpling, spitting out countless monsters!
The monsters are mainly wolves, but there are also some gnolls mixed in, and if you are careful, you should be able to find that those gnolls are all wearing complete equipment that is definitely not bad for players - and these gnolls'
The body size is obviously larger than their "siblings" in the copy...
"Holy crap! Whose crow's mouth is that?! The monster really came out!"
"Damn it!!! How come there are monsters coming out of the dungeon? I must be dreaming!"
"Honey, let's go back to Mars? It's so dangerous here..."
"Look! Those jackals have equipment on them! Come on, come on, let's form a team to kill monsters and explode the equipment!!!"
"Ah~~~My goods! Why are there monsters in the safe zone? All my goods will be compensated!!!"
For a time, the area around the dungeon area was filled with excitement~
Whether it is the players who are stranded here because of the change in the script and cannot continue to grind, or the onlookers who came to eat melon out of curiosity after hearing the news, or even the small vendors who paid money to set up stalls in the dungeon area as usual, all are welcome
Being frightened by the surging wolves, no one could remain calm.
Although every player present theoretically has a certain amount of combat power, the number of monster groups soon exceeded the players' expectations - in the dungeon, the wolves were just like they are now, surging towards the small group of players who entered the challenge one after another.
But it was just a battle between hundreds and a team of about ten people, and the scene in front of me... Looking around, thousands of wolves and hundreds of jackals had gathered in a short period of time. Compared to the number of monsters in the dungeon,
, this scale is obviously not right anymore.
On the front line, the hundreds of players who were originally closest to the dungeon portal were overwhelmed by the furious and crazy wolves with almost no reaction. More players on the periphery were also in a state of panic, and were killed before they even had time to complete the team formation on the spot.
Forced into battle.
Although this kind of unorganized and unprepared chaotic battle is not completely unfamiliar to players, it is obviously unable to exert its due combat effectiveness. Coupled with the fact that the jackal hunters at the rear are constantly firing cold arrows, I am afraid that there will be many enemies in a short time.
Thousands of people were "killed"!
The major guilds, studios, and individual teams all got the news, but by the time they reacted and organized large-scale combat forces to go to the battlefield, the situation was already out of control!
Not to mention the abandoned mine originally selected by Liu Yifei, except for a small number of defensive bunkers that had been erected in it, which were still barely able to resist the attacks of wolves by virtue of the terrain advantages, the rest of the wandering players scattered in the concave terrain had already been captured.
Ask for advice!
The wolves are even trying to spread to the mine where there are system NPCs guarding the side and there are NPCs who are absent from work~
It’s not that the players are underestimating the enemy, but it’s because the monster group’s surprise attack was so unexpected… and the number and strength of the enemies were beyond their expectations!
Here, the system actually has two different settings:
If too many players die during the process of opening a nightmare-level dungeon, it will be regarded as a dungeon monster that hunts a large number of enemies, obtains a large amount of supplies and combat experience, and then "invades" outwards after its strength surges, killing monsters outside the dungeon.
A huge increase in strength has been obtained from the beginning. If the player does not curb the expansion of the monsters in time and kill the leader monster in the monster group (the BOSS must appear), the strength of the monster will continue to grow and will remain so in the future.
In the dungeon, it greatly improves the difficulty of the already difficult nightmare dungeon.
And if the situation is different, the monsters in the nightmare copy will still "escape", but the reason becomes "fear of the powerful intruders", and the strength of the rioting monsters will not be greatly improved, and even the players will be fine regardless of it.
, it will be automatically refreshed after a while, and then the average level of the monsters in the dungeon will increase to a certain extent...