The "Stone Throwing War" that came in a hurry and left in a hurry came to an end, and the last thought left to the players was a "wholesale" four-leaf clover.
Of course, in terms of the plot, the players who participated in it also received the ending given by the system... Not to mention, this small detail was not even noticed by Liu Yifei in his previous life: there was a battle between the Shire people and the Yoshaer people.
, but the madness of the "mercenaries" who intervened in the battle really shocked the natives of the Shire area~
Therefore, the "Shire people" decided to put aside their internal "disputes" for the time being...
Yes, the life experience of the stone-throwing dwarves in the Shire is very innocent and simple. They are a group of "carefree little people" living in the mysterious area of "The Shire".
I don’t know if the Shire region is due to its magical geographical factors, or it is protected by some special magical power. In short, there are not much seasonal differences: in summer, the groves are more lush, and in autumn, the grasslands are more lush.
Large areas turn yellow, but the grass will not really wither, and even the wild maple trees will turn a beautiful and dazzling crimson. Winter is the most magical. Although a large number of trees will still lose their leaves, but usually
Just some thin snow covers the grassland lightly like a blanket, and even any streams will not really freeze...
To put it very vividly, "The Shire" is a blessed land full of "vitality" in all seasons. Compared with any other area on the Entagri continent, it is simply a natural treasure. If it weren't for foreigners, they would not have the opportunity to enter in large numbers.
Among them, these little pink dwarfs have no chance of occupying such a feng shui place.
Thanks to the land that seems to be blessed by them, the "Shire people" can have enough food in three seasons of the year, and a little storage can get through the relatively difficult winter.
But in fact, winter is the season when people in the Shire are most keen to visit and hold banquets. Why? The products are rich~
Anyway, this group of little guys, who don’t even have a particularly large ethnic group, have never had a chance to eat up the land’s output...
Maybe it’s because of the wonderful and happy life that the Shire people are created that are so enthusiastic, hospitable, and curious...but they are weak in strength and have no special skills in the tribe.
Race.
Whether it is in the game or in reality, races born in areas rich in natural products generally do not have high technology trees. Is this a curse from the blood of the chief? But the key is that the Shire people look at it.
Not black...
In short, no matter what, the little guys in the Shire have never experienced any serious wars or bloody things like fighting before, especially among themselves.
Those tribesmen who traveled abroad naturally participated in some small and large battles as "mercenaries".
But to be honest, the previous Entagri continent has indeed been at peace for a long time, and the strength of the Shire people is so pink, so at most they have participated in some similar villagers' armed fights in small places, among regional conflicts
Such small scenes, and the "mercenaries" like before killed them by the thousands, and then each one went crazy fighting, setting fires, looting, and immersed themselves in it, and even went so crazy that they even chopped down their "employers" when they came back.
The little aborigines in the Shire area have really never experienced this!
Not to mention experience, they are not even mentally prepared!
The purpose of "hiring" these outsiders in the first place was just to strengthen their own reputation, so that the stupid Shire people (Yo Shire people) on the opposite side could see the reality clearly and give up their stubbornness.
.
Unexpectedly, when the fighting came, it was the natives of the Shire who were their employers who were frightened - looking at the devastation after the war, their homes that were completely destroyed like locust swarms passing through, no matter on the battlefield.
Both parties began to reflect on the rights and wrongs they had done before...
Yes, the final explanation given by the system is that under the "struggle" of the majority of players, the two parties that initiated the war finally realized the horror and disaster brought by the war, so the two parties who initiated the war actually requested it themselves.
There is a truce.
At this point, the unknown fragments of Liu Yifei's previous life can be put back together - no wonder I don't remember the term "Yochal people" in the future, so it seems that they are most likely to be the newly independent warlord sect of the Shar people.
Have you decisively given up on your fantasy of forming an army to dominate?
It’s right when you think about it~
Those little guys with small arms and legs who can only play with mud and stones, if it were not for the magical protection of "Char", I am afraid that they would have been eaten clean to the bone by the big guys on the mainland who are sharpening their knives.
How could it be their turn to express their desire to "expand" with all their teeth and claws?
But...
[A blood-burning four-leaf clover? I don’t know if it will be any different from an ordinary four-leaf clover after being “purified” in the future...]
Putting this little curiosity aside for the moment, Liu Yifei, or Liu Yifei's team, has more important things to do at the moment:
The "Stone Throwing War" is over, which means that the "novice period" of the game has officially entered the last month of countdown.
This is the same as Liu Yifei's memory in his previous life. The game ended its novice phase half a year after its official operation, ushering in the chaotic era of subsequent wars.
One of the most important changes is the "Novice Trial" - no more!!!
At this stage, the setting of waiting for five days after creating an account is simply "anti-human" in the eyes of many players who can't wait to get into the game and experience it for themselves!
The most outrageous things about those games in the past were just character modeling that took more than ten or twenty minutes to complete, small levels such as answering questions, and most of them could even be forcibly skipped~
"Invincible Heroes: World of War" is good, but it is simply inexplicable to have to go through a five-day "novice trial"!
However, it was not until much later that any players truly discovered that the "benefits" of this "novice trial" period were actually quite generous. After all, the game was in the pioneering period and all players knew nothing about the game.
Is it wrong to use a method similar to "learning trials" to provide players with some basic knowledge in advance and guide them to find the camp, race, and profession they really like?
Isn’t it considerate to inoculate players in advance in a way similar to “combat trials”, so that everyone can understand the combat modules used in the game and the degree of simulation of the physics engine, so as to avoid being directly frightened after entering the battle?
Especially the core "Character Adjustment Points" is a simple way to fundamentally enhance the character that will never be found again in the future. Isn't the official benefit great?
Of course, right now, most people are living in blessings and don’t know how to be blessed. If they don’t realize it, they naturally still complain a lot~
It's just that Liu Yifei will not spit out the meat on his lips, especially after the design some time ago, he has finally finished the character modeling graphics that other people in the team need. After working for a long time, isn't this the time to wait?
After previous discussions, except for Liu Yifei and Jiang Ruoyi, the rest of the team had to re-create their characters. Even the Shadowless Bandit and Yue Mama had to change their camps, truly playing a "root" game.
"Big blood change".
Based on the character models and related data sent by each person, Liu Yifei sent them the most important "magic pattern" imprinting plan. At the same time, he also informed everyone of the important key parameters and values in the character creation process, and even
I also specially wrote character background information for individual people in the team...
I have to say that for the unlimited potential of the team in the future, Liu Yifei has really put a lot of thought into it during this period~
Now, the plan can finally be arranged, and in another week, everyone will be able to "reunite" in the game again——
This week, when there were a lot of vacancies in the team, Liu Yifei himself was not very relaxed, because he also had a spin-off plot about "cultists" to work on.
I thought that the group of cultists hiding underground in Standwick could be dealt with last week, but unexpectedly, the Shire people intervened, giving the Brotherhood of Thieves and the military more time to prepare.
So when the plot re-entered on Monday, Liu Yifei suddenly received a lot of updated information: for example, the Brotherhood reported that signs of unidentified people's activities had been confirmed at the observation site, and the Royal Mage Group also sent assistance with boxing techniques.
The teacher is in place, and even the graduates of the training camp headed by Adela are urging them impatiently...
The rest didn't matter, except that this time the captain of the support team sent by the monks was actually an acquaintance that Liu Yifei "knew", which really surprised and delighted him - Cuthbert!
Erathia's "unfamous black magic fanatic", nicknamed "Weak Master" by future players, is also a famous general-level super boss... Of course, he is just an unknown monk squad leader at the moment~
Players jokingly call him the "Weak Chicken Master", which of course does not mean that Cuthbert is weak, but refers to his ability to turn anyone who is hostile to him into a "weak chicken"!
Literally...
Because Cuthbert himself is best at using the "weak and powerless" method that is extremely unsociable in the "scientific research environment" where "light spells dominate" Erathia as a whole, and even other various methods involving weakening the target and cursing the target.
He also dabbles in "black magic" and can be called a weirdo in the circle of Erathian spellcasters...
Of course, in later generations, Cuthbert's life was completely dug up, and after the truth was revealed, players no longer had any particularly surprising thoughts about the existence of Cuthbert:
What prompted Cuthbert to embark on the "dark path" was actually an accident in his magic research when he was young. From the time he first came into contact with magic knowledge, Cuthbert was inexplicably labeled in various ways.
Being attracted to magic in the "dark" category, and having difficulty learning and researching it without restraint.
Cuthbert's uncharacteristic "magical hobby" naturally aroused the vigilance of his monks and priests (teachers), who repeatedly reminded, warned and even scolded him.
However, Cuthbert's desire for curiosity was difficult to control, especially after he learned that he was indeed good at releasing "dark magic", his enthusiasm became even more difficult to suppress, and even Cuthbert himself doubted it.
Will he one day either "fall" or face the "trial" of the Royal Mage Group...
In the end, it was Cuthbert's wife who paid the heaviest price on his behalf...
Yes, these Erathian magic users with the title of "monks" can actually get married...
No! This is not the point!!!
The point is, Cuthbert, who took the black magic experiment home and conducted it secretly, eventually led to a tragic magic experiment accident for one reason or another, and his wife who was implicated in it was directly affected by the escaped black magic.
The destructive power was carried away in a wave, and even Cuthbert himself, who had extraordinary magical powers, was disfigured in the accident. He was young, but he was already covered in wrinkled chicken skin, just like a decrepit old man in his seventies or eighties...
That accident became the most painful "price" Cuthbert paid on the road to magic, but at the same time, it also severely cut off Cuthbert's "degeneration" at the most critical moment.
Causing him to rein in his horse——
Cuthbert, who learned from the pain, finally discovered that purely studying dark magic could not bring happiness. After the accident, he began to actively study how to "counteract" various types of dark magic. With his extraordinary black magic learning
, using his talent, Cuthbert in turn began to study what he should do to avoid the tragic loss of his wife if he encountered something similar to the previous magical accident again...
This idea finally put Cuthbert's magic learning on the right track and laid a solid foundation for his future rise!
But on the other hand, at the moment, Cuthbert is still just an "outlier" in the royal mage group. He must be quite old, and he is still a "little captain" after hanging around. And because of the accident
, after Cuthbert's entire body was disfigured, even his voice became hoarse and unpleasant. Perhaps this is the reason why he has never been reused?
Originally, the mission of setting up an ambush and eradicating the cultists did require considerable support from the royal mage group with black magic-related content, and there were even some "private goods" left behind by Liu Yifei.
It's just that Liu Yifei himself never expected that Cuthbert would be the one sent on the mission in the end... Although it is indeed reasonable, how could it be such a coincidence?!
Looking at the genuine "monk" next to him who seemed to be very gloomy, gloomy and even terrifying, Liu Yifei felt extremely hot inside~
A future super boss! Live, pink and tender...
[By the way, is it possible for me to bring such a big boss under my control...]
As for Cuthbert right now, to be honest, he is a little panicked...
Because in the past few decades of his life, he had never experienced such a scene of being stared at by someone so "eagerly" and then spinning around involuntarily and drooling...
Speaking of young people, I'm old enough for you to call me uncle. I'm really a little panicked by your behavior...