Originally, the boss thought this guy was going to do something, but in the end... there was no movement at all?!
Except for later bringing a girl who was suspected to be the other's girlfriend to "addict to games" together, the two seemed to regard playing games online as their job, coming and going on time every day... but they didn't take them under their wing very much.
Make good use of the four machines...
It can be said that the Internet cafe owner really made a fortune from the previous "annual contract" with a total price of 190,000 yuan~
After all, the attendance rate of virtual simulators is not that high to begin with. Now that we have an annual package, there is basically no hardware loss and depreciation... This is almost a bloody profit!
As for such idiotic behavior, the boss originally thought that the silly boy was stupid enough to do it once, but unexpectedly, in the blink of an eye, the other party actually came to refresh his lower limit again! And it was also in the form of "investing in shares"...
In the current market, it’s not like there are no people who work together to run Internet cafes. After all, the cost of virtual simulators is much higher than that of ordinary computers. Internet cafes with slightly better environment and conditions can cost up to two or three dollars.
As for the floor, how can we support the scene without hundreds of simulators?
This amount alone is a market price of tens of millions. Even if you contact the manufacturer and go through the channel price, the overall entry cost of a mid-range Internet cafe center is more than tens of millions...
The cost is not low, so some people naturally want to find someone to open an Internet cafe together~
It's just that if you talk to people about "partnership" in advance, you can still talk about it slowly as a normal business. If you can't reach an agreement, you can't do it~
Now someone like the other party actively expresses his "intention to become a shareholder"...
Isn’t this just waiting for you to kill him?
what's the situation???
It's not enough that this silly boy gave himself a small gift for nothing, he also wants to seal himself a big red envelope???
【Am I so lucky this year? Will such good things happen to me???】
The Internet cafe owner had a strange expression on his face and looked at Liu Yifei opposite him with suspicion, as if he was not sure whether the other party was joking with him.
After all, once this matter is finalized, it will probably start as a "big business" starting from five to six million, which is completely different from the previous small business of less than two hundred thousand...
The Internet cafe owner focused on the little money gain and loss in front of him, so he naturally felt that Liu Yifei's behavior was stupid.
What he could not have foreseen was that in the original history, in just two or three years, his Internet cafe might face a "fate"-style trial——
Although "Invincible Heroes: World of War" has a detailed core and uses an extremely realistic world to build a foundation that can retain enthusiastic players for a long time, what really makes it proud of the online gaming circle in a short period of time is that it can dominate the world.
What is the key to attracting players beyond other games of the same period?
In fact, we still have to focus on its high-precision image quality that can rival CG movies!!!
Thinking back, when did the game start to become popular?
Naturally, this is the first promotional animation that can be called Liu Yifei's "personal movie"~
The slogan "Recording a video casually in the game can be called a million-level CG masterpiece" is still posted on the forum, and there are also battle video clips posted by tens of millions of players on the forum, which is enough to prove that everyone
I am so impressed by this level of art skills~
It’s as if the world has suddenly returned to the time when smartphones were just emerging, and everyone just learned to take photos and share their lives casually!
It’s just that in the past, people could only simply take a photo, but now in the game, everyone can easily take a beautiful movie with themselves as the protagonist...
Of course, this level of visual feast is not free!
The first huge pressure that game companies face is the computing limit of the core processor!
In order to make a compromise in this regard, even the "campaign mode" cannot be turned on around the clock - otherwise, where would there be room for the normal mode???
In the final analysis, it is precisely because of hardware deficiencies that the game is fundamentally divided into two modes: "normal" and "campaign"~
With the explosive growth in the number of game players, the huge computing pressure has forced game officials to come up with more ways to free up processor computing power. In addition, in the later stage, thousands of group battles will often occur.
The impact it will have on the server...
In the end, the officials had to come up with a "compromise" method to divert the computing pressure of the core processor - that is, combining local official power and private capital in various places to build a series of "lower-level sub-servers like beacons"
"!
After the core main server freed up huge computing power space, the officials finally breathed a sigh of relief and began to conceive of some peripheral services that can "assist" players in how to better adapt to the game and enhance the game experience.
And it was also during this process that the "War Alliance" was unexpectedly born!!!
After the game passed its initial development period, players from all over the world gradually began to gain rights in the game world. The content of the game naturally transitioned from personal adventure to management and farming, and was quickly predicted to the strategic struggle for hegemony in the later period-after all, among the various NPC forces
I am almost out of my mind, and the players are being taught by his words and deeds, will they still play the whitewash game of "peace in the world"?
Perhaps it is also to familiarize players with the "Total War" in the later stages of the game in advance, so the game official has opened up the right to "customize training grounds" to group server locations in various places - that is, group servers in various places have the right to "read" players'
The detailed information in the game is then used to simulate some of the experience of leading troops in a small battle field virtualized in the local server.
This in itself is just a "small modification", but the player's own association ability is infinite!
Soon, players from all over the world began to bring the MOBA game method that was already on the market into this kind of "customization", and a self-made MOBA based on the game data in "Heroes: World of War" was formed.
game!
In games such as DOTA, LOL, and XX Glory in the old era, there are certainly countless players who are moved by the background stories and power of those virtual heroes, as well as the associated spirits, symbols, and so on...
…
But just like that, there is no comfort and excitement that comes from truly "immersing yourself" in these heroes, standing high in the clouds with them, being praised and sought after by countless people??!!
But this time, players have truly turned this fantasy into reality!
In "Invincible Heroes: World of War", players immerse themselves in it, "create" bit by bit, perfect their game characters, and experience a highly realistic life in another world~
In the "Customized Training Map", players extract their character images and data and turn them into virtual heroes. With all the experiences and feelings they have accumulated along the way, they fight passionately with the enemy.
!Enjoy the unrestrained pleasure of fighting on the battlefield~
And when you defeat enemy players again and again, the hearty feeling is even stronger than other similar virtual MOBA games!!
After all, this time the players are no longer using some fictional hero character created by the game official, but the player's own character! These "heroes" are countless players themselves...
Around a piece of core data, players just "played" two games with their own imagination!!
However, these two games are so complementary to each other - one is the basis and foundation of the other, and the latter allows the player's passion to burn, and in turn, he is happy with his experience and hard work in the game world...
The locations of group servers in various places have therefore become semi-isolated "war fortresses"!
In addition to the countless gamers who went online to fight normally, countless militant fanatics began to fight crazily day and night in the "customized training map" and became the "King of War" in each place!!!
The emergence of this unexpected situation caught the game officials a little unprepared... However, they were happy to see the result!!
Doesn't this just free up a lot of computing space on the main server?
The official took decisive action and simply connected all the semi-closed "wars" in various places through the main server, and truly turned it into the "War Fortress Alliance" - which is also the "War Alliance" in the future!!
Aren't players on the rise killing each other, and even becoming local kings and hegemons?
Then simply connect them all together and play a "King of the Pack"!!
Anyway, the MOBA game model has long been ruined. If the official borrows it, there is no psychological pressure at all~
It is precisely this strange model of "world adventure" and "MOBA competition" that seem different but are closely connected because of core data issues, which ultimately made "Invincible Heroes: World of War" popular all over the world...
…
Compared with the current "only one foot" "Heroes of War World", in fact, it is far from the moment for him to truly rise~
Such an opportunity is not only a once-in-a-lifetime opportunity for game officials or top players, but also for Internet cafes everywhere, it is also a "big earthquake" that can cause upheaval in the industry!!!
Game officials cannot afford the huge cost of setting up group servers all over the world, and subsequent operations and maintenance are even more stressful. Therefore, in addition to obtaining official approval and hardware support, the easiest way is to seek private cooperation in the market.
.
In this process, medium and large-scale Internet cafes in various places have become the most natural partners, which are the predecessors of "war fortresses" everywhere in the future!!
Liu Yifei didn't know if the Internet cafe "E-Net Pioneer" had caught up with this terrible "east wind" that caused violent shocks in the industry in his previous life...
But anyway, when he got here in this life, Liu Yifei never thought of leaving the other party and going it alone from the beginning.
Because he had to start from scratch and run a large-scale Internet cafe, Liu Yifei didn't understand the channels and the various twists and turns involved. Even though he was a little rushed in the world, just in case, he decided to
Liu Yifei's idea from the beginning was to "invest in shares"!
And in his ultimate vision, he not only wants to "control" the local "E-net Pioneer", but also extends his tentacles to maintain Internet cafes in the predecessors of several popular "War Fortresses" in his memory.
There is a certain percentage of shares!
Only in this way can he transform from a "little owner of a single Internet cafe" to a real big shot "who can influence many large-scale Internet cafes in the country and is enough to discuss development layout with game officials"!
Only in this way can we further lay a solid foundation for our future rise in the "War Alliance"...
The future is still a bit too far away~
Although Liu Yifei's "ambition" of reviving his life is still rooted in a "game", and he also jokingly calls himself a "professional gamer", his real goal from the beginning is not just the so-called three acres in the game.
Divide the land...
If the vision is really so narrow and short-sighted, then this can be regarded as a waste of opportunity for reincarnation, right?
Anyway, in Liu Yifei's mind, what he considered, laid out, and planned was far more lofty than just "a few million cash" or something like that~
So don't say that he doesn't know that in the eyes of the owner of the Internet cafe opposite, he is a big "idiot"... So what if he knows?
He will only play the poor card of his previous "investment failure", and then pretend to be a degenerate "rich second generation" who is "addicted to games" so as to squeeze more original shares from the boss~
After all, in Liu Yifei's plan, he must at least obtain a controlling stake in a high-quality Internet cafe that can be used as a "stronghold" in the future! Only then can he complete his strategic goal of "standing in one place and looking to the whole country"...
Therefore, while the "boss" on the other side has been testing Liu Yifei's bottom line for bidding, Liu Yifei has been testing the opponent's bottom line for selling shares - 51% is a good ratio~
Not only can you have the final say here, you can avoid delays caused by different opinions within your own house when the "east wind" strikes in the future, and you can also save yourself some working capital as much as possible.
After all, you only have so much capital on hand. If you save a little here, you can dig out more shares elsewhere...
Since the two sides were at completely different heights from the beginning, Liu Yifei felt that this time the negotiation was much easier than when he tried to "cheat money" from Xu Goldsheng with nothing!
After all, what the other party is targeting this time is just money, but that guy Xu Gaosheng is targeting his own "talent"...
After knocking the opposite Internet cafe owner unconscious with a small amount of shiny money, Liu Yifei naturally started to discuss the follow-up "Internet cafe strategy" with the other party. Since his own words were effective now, he would naturally have to work on a higher-level strategy for the future.
Lay the foundation!
Is "E Net Pioneer" considered the best Internet cafe in this city?
I'm afraid not necessarily...
So how to ensure that it will become the official designated partner of the game in the future?
Then starting from today, we must actively create a local "game prosperity" scene, at least create a situation around this city. As soon as I say that I want to play "Heroes of War World", I immediately think of coming to my own Internet cafe.