Detailed rules for the second game came belatedly after Sherlock was almost startled by his own face.
Those slender and elegant cursive characters seemed to be burned by fire on the picture with the slowly rotating planet continent as the background:
[The second event of the ‘Triwizard Tournament’, ‘Undersea Treasure Hunt’. 】
[All contestants will come to the planet ‘Nirn’ as ‘family leaders’ and compete for a total of seven ‘Certificates of Overlord’. 】
[When all seven Overlord Certificates are obtained by the participating players, or 1800 days have passed, the second schedule will be settled.]
1800 days? We will graduate directly, right? Is this a graduation exam? It must be, right?
[The time passed in this competition will not affect the players’ mental and physical growth. Don’t underestimate the power of the Lord of Dimensions.]
Sherlock shrank his neck, if he had a body that he could control now.
[Since the planet where this event takes place is dominated by human civilization, all contestants will use human avatars in this competition.]
[When using the avatar, there are no restrictions on the player's own abilities, but after using their own abilities, all benefits generated by the abilities will be cleared, including but not limited to Bailey, loot, reputation and influence. ]
Well, that makes sense. Otherwise, it would be a bit ridiculous to let them, half-grown children or that giant tomato, lead the troops to attack the city.
As for whether non-human races are accustomed to the way of communication between humans? Is it possible that on this planet, which is far different from the earth in terms of environment and history, humans are the least likely to communicate with the indigenous people?
[In the last 'Challenge the Dragon' competition, the team ranked first in points, in addition to rich initial resources, also has a powerful elder brother who can join the team in the early stage, and a younger brother who can join the team one year later.
name, and a younger sister who will be able to join the team in two years.】
[The second-ranked team has average initial resources, but no older brothers, and the third-ranked team has almost no resources, and no older brothers or younger brothers.]
Hogwarts seems to be ranked second... Very good, so I renamed the younger siblings Mycroft and Donna.
[When this tournament is settled, in addition to the 'Certificate of Overlord', additional factors will be added based on the Baileys owned by the players, the items obtained, the reputation in each camp, the influence on the world, and the achievements achieved.
points, and finally decide the starting order of the third event, 'Land Racing'.]
【Now, the game begins!】
The information given is not detailed enough!
In Sherlock's silent complaint, his "perspective" fell like a meteor to the land in front of him.
————
[Select your family’s culture]
When the picture in front of Sherlock stabilized again, what appeared in front of him was a seemingly ancient parchment. The drawing on it was relatively abstract, but it could barely be seen that it was a map of the planet's continent.
There are about twenty small flags scattered loosely on this map. When Sherlock focuses his eyes on a certain flag, the camp to which the flag belongs, its sphere of influence and a brief introduction will appear.
The most obvious and largest camp is naturally the four empires that occupy the richest areas and main waterways in the center of the continent. Their names and introductions are very consistent:
[East Sea Empire: The Kalad Empire has declined. Before the 'Cataclysm' split the continent of Tamriel into two, their internal struggles had torn this once unified country apart. Now, each has its own territory in the four seas.
The four empires all claimed that their ruler was the real 'Dragon King' of the Kalad Empire, and they fought endlessly for this.】
[Garrison salary -20%, influence gained in the legion +25% (green)]
[Village population growth rate -20% (red)]
Well... although preliminary speculation can be made, it is still unclear whether these advantages and disadvantages are important.
Shylock thought for a moment and turned his attention to other forces that were remote or isolated overseas.
Valentia, Swadia, Rhodok, Cyrodiil, Battania, Vaegia, Sturgia, Nord, Hammerfell, High Rock, Kuset, Kugit, Lo
Khan, Gondor, Arnor, Aselai, Salander.
Sherlock did not have difficulty choosing, but faced with such a large number of countries, he still had no idea where to start. After a little hesitation, he set his sights on "Nord" located near the "North Pole".
[Nord: The northernmost region of the Kalad Empire is called Skyrim, a cold, mountainous region where a loose confederation of tribes once existed, and as the empire expanded into their cold forests, the Nords
People found that their ores and furs were very marketable, so the chiefs became princes, and the hunters and miners became mercenaries and adventurers, looking for opportunities for trade and plunder everywhere.]
[The cost of recruiting and upgrading infantry is -25%, and the loss of legion cohesion is -20% (green)]
[Relationship penalty caused by kingdom decisions +20% (red)]
Although he obtained more information, he also received more doubts. Sherlock set his sights on the slightly desolate flat grasslands in the middle of the continent.
[Rohan: The land of Rohan is covered with pastures and grasslands and is very empty. Most Rohan people live a nomadic life. With the increase of the influence of the empire, they are gradually transitioning to an agricultural society centered on fixed towns. However,
Still retaining its love for mounted archery and horses, after many conflicts with the Empire, it formed an alliance with neighboring Gondor.]
[The cost of recruiting and upgrading cavalry is -10%, and the output of cattle, sheep and horses in the village owned by the Lord of Rohan is +25% (green)]
[Urban tax-20% (red)]
This is the key clue!
Sherlock quickly "clicked" on the introductions of all the countries, skipping the invalid information that explained the background, focusing on looking for terms related to "Lord's Belonging" and "Towns and Villages", and finally successfully found some "Increase in the output of castle-affiliated villages".
The lord's town militia increases" and "town construction speed decreases" and other force characteristics.
What a risk, he was almost cheated. It turns out that the importance of choosing culture is here. Sherlock wiped away the non-existent sweat.
The second schedule seems to be a competition for hegemony of ancient kingdoms, searching for and fighting for treasures, but the use of one's own strength is restricted, and one can only rely on the troops and legions of the indigenous people, and the support for them is naturally the occupied towns.
And villages, so... what if the "loyalty" of these villages and towns is insufficient?
From those pros and cons, it is obvious that most of the data will change, making logistics management as important as frontline combat. If towns with different cultures are not managed for a long time, they will not honestly provide taxes and troops, but just refuse to
It's okay to pay taxes, but if you're not lucky, you might just raise the flag of rebellion and start a fire in the lord's backyard.
If the purpose is to compete for hegemony, the four empires with the same culture are obviously the first choice. When conquering each other, there is no need to consider the loyalty of the villages and towns they occupy. But if you just want to be an adventurer or a mercenary, there is no need to worry about this.
Just choose a culture that can increase combat effectiveness.