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2389, North American Mythical War (272)

 "'Undersea Treasure Hunt' version 1.1 update instructions:"

I created a new document on "History Text", typed the next line, and then started thinking.

"1.1" seems to be the same as 1.2, 1.3, and 1.4, but in fact this game is already halfway through. This update only fixes some obvious problems. It should only be like this once... maybe.

[Who swore that the overall settings have been adjusted? There are no bugs?] The stupid system using the Mekaro shark form chimed in.

"I really didn't have any problems when I played by myself. Who knew they could find so many loopholes with only 21 people - especially that fool with golden hair who was messing around? I shouldn't have listened to you and put him in." I raised my eyebrows.

Knock the silly shark on the head with your hand.

[If 1.1 will cause misunderstanding, just use 2.0.] The stupid shark didn't move, looked like it wasn't hurt, and then changed the topic.

"But there aren't many updates. This is title fraud and false propaganda."

[When the God of the Universe lends money, which one is not false propaganda?]

"...What you said makes sense."

"main content:"

I typed out a new document and looked at the Holmes, or perhaps Strange, family.

It has two members, Stephen and Mycroft, six NPC partners with titles such as "Red Hair", "Grey Beard" and "Exile", three subordinate troops, two caravans, and a town.

Workshop, almost all the requirements for "becoming the overlord of a party" have been fulfilled, and he is well-known throughout the East China Sea Empire, but he still has not joined the East China Sea Empire, and is not even a mercenary. He has always been working as a volunteer soldier or a wandering army to gain reputation.

and earn baileys.

Should we say that he is indifferent to fame and fortune or that he is highly vigilant? There is indeed a big disadvantage in joining a certain force in the early stage - there is no chance for peaceful development.

Mercenaries do not have the right to vote on the kingdom's decisions, nor will they be invited to banquets. They know nothing about the kingdom's intentions, and it is completely unpredictable who it will declare war on. It is easy to "escort caravans deep into other countries, and end up with your own side."

The king directly declared war on it."

The Green Lantern Corps players on the other side of the planet must have encountered similar situations many times. After all, they have been led by the King of Gondor, but they are already in trouble.

As for those reckless men in Asgard... they have run into the nature of the world.

Because the players have to compete, it is impossible for all countries to love each other, so I specially set up an underlying logic: the peace time of a single country cannot exceed one month, and the way to achieve it is an absurd number of reasons for declaring war, among which the most common

The answer is "Our strength is stronger than that of XX country and we should strike first."

And the Asgard players themselves occupy an isolated city with a pitifully small army... If it weren't for the distance and other factors, the entire country would have to declare war on them.

Shylock, on the other hand, seemed to have learned the secret of "accumulating food widely and becoming king slowly" without any teacher. He was busy building up his reputation in the East China Sea Empire and turned a deaf ear to the employment contracts and vassal invitations issued by Ao Guang.

[Maybe you want to wait for someone to visit the thatched cottage three times? 】

"I have not just three visits, but thirty visits, but I simply don't like the conditions proposed. With such a high reputation and so many troops, but you don't give anything, you want to recruit them? At least one of them needs to be drawn."

After thinking about it comprehensively, I continued typing:

"When the kingdom recruits mercenaries or vassals, it will provide better conditions based on the recruit's family level, including but not limited to baileys, horses, equipment, soldiers and fiefs."

"The mercenary family can see the attitude of the king and nobles towards other kingdoms and the probability of declaring war on the kingdom interface, but they cannot initiate a declaration of war proposal."

"When war is declared between kingdoms, a one-day buffer period is added. During the buffer period, the units of the two countries will display each other in orange. There will be no battle when in contact, but they will not be able to accept missions."

"After the family raises its flag and establishes itself, a two-month protection period will be added. During the protection period, the country whose king is an NPC will not declare war on the new kingdom. If the independent family takes the initiative to declare war on other countries, the protection period ends."

"When the siege war is over but the siege has not been lifted, the besieging party can rebuild the siege engines, and the besieged party can take the initiative to destroy these siege engines. The outcome of the battle will not affect the ownership of the city."

Basically, this eliminates the irrational part of the kingdom's relations and the possibility of vassals and mercenaries suddenly being put into desperate situations.

In addition to these big problems, there are also some rule loopholes that can be exploited, bugs that are accidentally triggered, and rule conflicts that were not thought of in advance:

"When accepting tasks such as plundering villages and imposing taxes, which will lead to a decrease in villager relations, half of the decrease in value will be borne by the task issuer."

"When the king issues combat missions such as 'capture the castle' or 'capture enemy vassals', the number of vassal troops will be tested. If the combat effectiveness is too low, they will not be released."

"The king will fear vassals who are too influential equally and will not treat them differently based on gender."

"When troops are stationed in a city or castle not controlled by their own family and are attacked, the remaining troops will refuse to accept command, but are still allowed to use siege weapons."

"After inheriting the throne of a country through high influence, it will be deemed that the task of "becoming the overlord of a party" has been completed."

Hmm...that should be enough.

I read the main update content twice more, and after confirming that it was correct, I started to list some insignificant bugs and errors in graphics, sound effects, and text.

[Absolutely no BUG.] The stupid system complained again.

"When I tested, I trained every skill to the full level, upgraded every unit to the top level, triggered all events, fought against all lords, occupied all cities and castles, and finally let them develop on their own for fifty years.

There were no problems at all. Who knows how these players managed to make bugs happen wherever they went?"

[If this planet is thrown into the world of reincarnation, some people will have a great time improving their scores, while others will be tricked to death several times.]

"Wait and see, after I finish debugging it, I will throw it over for those guys who can't take any time to play. It will definitely get rave reviews."

[I think there is no chance. My intuition tells me that before the end of the second game, there will be many more "version updates" of yours. 】

"I'll let you update when the time comes."

[Bagakou Touwa Road.]

I typed up the update document while messing around with the stupid system, and then published it on the history text.

Unlike the old update method that requires downtime for maintenance, this is an online hot update, and unless the players happen to be performing time-related actions, they will not notice it at all.

So, what's next... hmm?

After the update document was "uploaded", a few lines of text that stood still and were incompatible with other information and appeared very conspicuous appeared in the corner of the text. The content was...

[‘Atreus Laufeyson’ meets ‘The Little Mermaid’ Lola Angelberda (1960-1989). 】

[‘Atreus Laufeyson’ breaks away from the ‘Holy Timeline’. 】

[‘Loki Odinson’ meets ‘The Little Mermaid’ Lola Angelberda (1960-■■■■). 】

[‘Atreus Laufeyson’ meets ‘The Little Mermaid’ Lola Angelberda (■■■■-■■■■). 】

Is this...going to the Time Variation Administration?

I haven't settled the matter with those guys for flicking the gold crystal to the next door. Do you dare to arrest people on my territory this time?

Be careful when I lift the knife and drop it——

[Tip: The ‘Time Variation Administration’ was destroyed. 】

……ha?


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