Chapter 16 Trial Training on Hell Difficulty 【For further reading】
Chapter 16 Hell Difficulty Trial [Please read]
When all ten players entered the custom room, Ye Si conducted his first training match BP under the command of coach Shui Jing.
The banning rhythm of both sides is very fast, basically banning some popular heroes in the version, such as Sword Demon and Sylas. However, the two coaches seem to pay little attention to the heroes that the players are good at.
Shui Jing slowly walked to Ye Si's side. As the protagonist of the trial, he must first understand Ye Si's intention of choosing a hero.
"What are you going to do in this game?"
"Hmm, is it okay for blind monk? My blind monk is relatively proficient."
Ye Si pondered for a moment, and he still chose his better blind monk to face the unknown trial training ahead. In fact, for Ye Si, this trial training was no different from the top branch qualifying match at the top of the canyon.
No, it’s even harder than the top division qualifying match.
Because the opponent is not only powerful and skilled in cooperation, but also can communicate in the game.
However, on Ye Si's side, apart from playing a few games with the Prophet in the afternoon, Ye Si was completely unfamiliar with the teammates around him and had no idea what their strength was.
After eating the three groups of wild monsters in the first half of the area, Ye Si observed the situation in the river and found that the river crab had been secretly controlled by the wine barrel.
TES's stable duo in the bottom lane before now also began to take advantage of the opponent's lane, trying to suppress their own bottom lane.
After the blind monk came to a position close to the wall of F6, he kicked the sky sound wave and successfully hit the refreshed big bird, and Ye Si escaped.
Since in the gank just now, the blind monk's Q skill was quite tight and was not released, Ye Si gained a glimmer of hope.
In order to keep up with the pace of jungle farming, Ye Si caught the TES bottom lane duo off guard. Lee Sin chose to open red and finish F6 before going to capture the bottom lane.
Ye Si vaguely remembers the IDs of these teammates. The name of the mid laner is easier to remember, which is called Tanghulu. He doesn't know if he likes to eat Tanghulu, which is why he got this ID.
It is not an exaggeration to say that one against nine is the key to winning the game. The heavy responsibility of winning the game rests on Ye Si's shoulders. Once Ye Si fails in the next wave of rhythm again, he may lose the whole game.
However, TES's bottom duo has rich experience, and their actions after going online were very steady, without giving the blind monk any chance. After Titan's first hook was empty, Ye Si could only return without success, wasting some time in the early stage.
After the mid-lane Nightmare was killed in this wave, he couldn't beat the left-handed Tanghulu in the lane, let alone now.
In order to relieve the pressure on the mid laner, Yes was forced to catch Syndra in the middle.
As for the personal strength of these players, we can only know it in the game, but what Ye Si knows is that the strength of his opponents cannot be underestimated.
Ye Si also considered the situation of being counter-crouched, but he decided to take a gamble. If he could catch Syndra in the middle, it would be a great help to the situation.
After the start, Shui Jing and Guo Hao couldn't help but stand behind Ye Si so that they could observe his performance up close. AK, who was sitting next to Ye Si, couldn't help but turn his head and take a look, the expression on his face gradually became tense.
When I got up, I didn't know what was going on in my heart.
But Ye Si’s second gank attempt ended in failure again, just like what Murphy’s Law mentioned.
As for the unpopular top lane, Ye Si's teammates did not gain any advantage. Tetsuo, who should have been stronger in the early lane, was actually suppressed by the captain in the last hit.
Ye Si thought for a moment and calmly retreated to the jungle. Instead of going to the top lane where he could be counterattacked at any time, he turned around and grabbed the middle lane.
Since the left-hand Syndra in the middle has a relatively deep pressure and does not have a lot of mana, Ye Si has a great chance of succeeding in this gank unless Jiugong counter-crouches in the middle.
In this way, even if some time is wasted in the early stage, Ye Si will not fall behind in level due to the Lee Sin's early jungle clearing speed, which is faster than that of the barrel. This is his personal experience in the jungle position.
The lineup of the TES first team at this time is top laner 369, jungler XX, mid laner Knight, and the bottom lane is Korean aid LokeN and Ben who have very stable styles.
Ye Si relied on his extreme operation, first twisting away Syndra's dark sphere, and then dodging the explosive barrel of the wine barrel, successfully avoiding a lot of damage.
The top laner's ID is more violent, called AK, and the bottom lane AD is called P or something like that. It's an English word that Ye Si didn't catch clearly yesterday. His real name is Ying, and it's hard to remember his name.
The blind monk just showed up in the middle and planned to cooperate with Nightmare to kill Syndra, but Ye Si's operations were already full.
But Ye Si didn't expect that this sound choice would save his life.
After eating the biscuits and returning to mana, Syndra with her left hand retreated to a safe distance and continued to perform output. She used the precise Q skill to kill the remaining HP Nightmare.
Although he has a baby face and is not very talkative, Ye Si always feels that this guy is a bit boring and a weirdo.
If there is a chance that things will go bad, no matter how small the possibility is, it will happen.
Ye Si, who was already engrossed in the game, ignored the people behind him who were observing him. Instead, after opening the field, he planned to use a routine to make a classic second level capture.
At this moment, Ye Si didn't know what to do to win the game. He could only take one step at a time.
Thinking of this, Ye Si couldn't help but have a headache. This situation is really too tricky now.
Ye Si planned to slow down the pace first and wait until he had finished the second round of wild monsters and reached level six before making any plans. However, Ye Si did not expect that the pace on the field would deteriorate so quickly.
At this time, the gap between the two lines in the middle has been reflected. Four minutes into the game, Tanghulu in the middle has been completely suppressed in front of the tower by Syndra on his left, and his health is also a bit worrying.
Since it is a training match, the BP of both sides is not that serious. They basically choose some heroes that both sides are good at. Ye Si is on the blue side, and the lineup is top laner Tetsuo, jungler Lee Sin, mid laner Nightmare, and bottom lane card.
Sha, auxiliary titan.
Even if this lineup is placed in the LPL at this time, it can be said to be a strong one. Currently, the TES team's points are also at the top of the list. Ye Si's trial training is definitely a hellish start.
He originally planned to use Q at close range to enhance the hit rate of Tianyin Wave, and then find an opportunity to kill Syndra, who was still at low health. Otherwise, the damage from the two of them might not be enough.
Fortunately, the development of the blind monk himself was not affected by the two waves of gank failures. After eating the two groups of wild monsters in the lower half of the area, the level of the blind monk reached level 4 and a half, and the game time was exactly six minutes.
Ye Si can clearly feel that there is a huge gap in hard power between his teammates on the three lanes and the players on the first team, and even this gap cannot be made up by Ye Si with just one or two Ganks.
The red side's lineup looks better, with top laner Captain, jungler Barrel, mid laner Syndra, AD Policewoman, and assistant Lux.
Ye Si, who had survived the disaster, had not had time to rejoice. Thinking that he had failed in two consecutive waves of ganks, he couldn't help but frown. The situation was now very difficult for Ye Si.
Unexpectedly, the wine barrel shot straight out from behind the defense tower, shattering Ye Si's illusions. The wine barrel made a very decisive E flash, knocking out the blind monk and nightmare who were close to Syndra.
Blind Sin reacted quickly at first, touching his eyes at an angle to avoid Syndra's weak retreat control, and then flashed E to Syndra's face, successfully applying the deceleration effect and creating an output environment for Nightmare.
After the top laner AK reached level six, he was unconvinced and planned to compete with 369. As a result, Tetsuo was pulled to the limit by the captain and easily killed alone.
Mid laner Tanghulu also had the same mentality and wanted to take advantage of the sixth level to regain his position. However, he was squatted by a wine barrel and died again.
The Yesi people were in the wild area, and bad news spread frequently, making everyone else feel numb.
Let’s take a look at “Go Where the Wind Is”, a relaxing and leisurely drama. It’s so good that I can’t stop watching it. If you’re interested, you can watch it and I’ll finally read it! Please!!!!!