Every organization, race, country, ordnance shop, as small as a hotel, weapons shop, armor shop, as well as unique places with unique charm, mammies, aunts, stewards, thugs, black dragons in the dragon's nest, forest seats on the mountain
Wolves, whether they are mammals, early dragons, mutant dragons, social animals, half-humans, orcs, half-orcs, cavemen, lava giants, etc., they will gather together from time to time for their own (& group) interests.
Chat (chat room, open channel), hold meetings (squad, team, guild, three modes), communicate (reprimand, blame each other, gossip, flirt, voice), look at each other (email, secret words, small gifts)...
.Some are for profit distribution, some are for discussing how to plunder and marry, and more, the content of their discussion is "survival"! How to become the king of this map, how to gain a foothold in a certain field, how to...
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The parliamentary system of "different world" is the best. The Presbyterian Church pursues "everyone is equal and expresses his or her own opinion." They are the "symbol" of multiple world civilizations!! Equipment, DPS, and treatment are the strongest. Large and small legal city-states,
All major cities recognize it (six major cities)
Casterly Rock (dwarves, cavemen, gnomes, goblins), Brussels (orcs, half-orcs, witches, shamans), Yona (banshee, Maid of Eden, snake women, werewolves), Undercity (undead, dark night, a few
Elves, elemental creatures), Olga City (the original warlock kingdom, after the decline of the warlock profession, a large number of warlocks changed their profession, and it is currently the most dilapidated of the six main cities), Leiyin City (the main human city, founded by Leiyin 19
It is an important "exporting country" for mage apprentices in the "different world"). The six main cities in the multi-world have a population of >100 million residents + monsters. Currently, no monster can build a main city, except for "wanderers"
(Rogues have long been classified as a neutral race and are huge in number), but rogues are scattered in all corners of the world and are difficult to organize. Except for the rebel camp, they are similar to "Void Fortress" and "Muggle Fortress". They are rebelled.
The leader of the group, Ludar, "illegally formed a team".
The candidate mages of Leiyin City were strictly screened by the resident mages when they were very young. The "excellent attributes" they were born with are important "references" for teleporting to the "different world"!
Most of them inherited their parents' professions, such as: spirit, intelligence, strength, agility, armor, critical strike, mana, etc. These are the more common "excellent attributes". They are worthy of being the descendants of heroes. They live in "Leiyin"
"Island". (The environment is very superior, you have no worries about food and clothing, and you are surrounded by islands.)
But the road to becoming a true "hero" will be long in the future. Many people who have been eliminated will choose to "change jobs". Although they have given up their so-called "life span", they are no longer "Leiyin City", "
"Another World" and even "Multiple Worlds" to share their worries. After they changed jobs, it was said that they lived very happily.
After the ancient war, the ancestors of the human race were "displaced" in the form of refugees... Therefore, there are residences in the six major cities, as well as city-states, fortresses, fortresses, and various unnamed small maps. This promoted the "Common Language"
"Widely circulated, even monsters like kodos use it to communicate, begging predators to let go of their cubs...
Of course, stupid and angry wild boars will never learn the "Common Language". It may be because their brain capacity is not enough, or they may reproduce too fast and need to be reduced to a "must-have consumable" for early leveling. (Wild boar is also a basic cooking product.
The best ingredients, "Culinary Science")
The industrious and kind ancestors of the human race, as well as ordinary orcs who rely on farming and labor as their source of livelihood, goblins and chefs who pride themselves on wisdom and invention, and various low-level primitive groups are generally impossible to hunt.
Those who kill "low-level monsters" are in danger on the one hand, and on the other hand they do not have the "courage" to "choose" to become heroes... (Note: recharge, point card, monthly card, quarterly card, monthly, free
Years, etc.; in the later stage, there will be power training, fighting, FB brushing, VIP membership, gold group consumption, etc.)
There is no "Resurrection" option in all the skill bars of low-level priests. It is said that during the epic war, junior priests were originally able to light up the "Resurrection", but that was entirely to fight against "darkness"...
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(In ancient times, there was a long period of dark rule - the "Morye Dynasty". At that time, all continents, deep seas, giant dragons, and heroes of every race suffered extremely tragic casualties! The truly powerful dark power is no longer devouring "Order" all the time.