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219 Administrator

The lifespan of older NPCs is about 150 years or more. Compared with heroes from other worlds, they are short-lived. But compared with other humans, dwarves, and orcs, they are long-lived.

"Auntie, how did you know I have MS?" Alyssa asked innocently. Although she had a lot of so-called "social experience", it was completely different (feeling of restraint) after she was separated from the "lines".

Explanation of terms: "sense of restraint"; it is like an invisible attraction! It is very powerful. Even if some people were once "free people", when they see too many, too many "non-free people", usually AI, they will

It's like being "infected". They were originally very "sensitive" or very "cautious", and gradually they turned into some "insensitive" or "arrogant" "character". Usually, they instinctively

You can think that you are still in the lead, but in fact, they are no longer "them". It sounds like "restraint" is very profound and difficult to understand. The NPC human "Grandma" opposite Alyssa in front of her may have already understood it.

. Heroes cannot escape the "sense of restraint", which is also called "sense of restraint"; "order" hides it very deeply and prevents it, especially "insights" such as Edward, Loki, and Benjamin, allowing them to forever

I am completely immersed in the "superior" environment of "Gui 3" and "Gui 5"... However, the order is also "powerless". The order itself cannot escape the "shackles", they are the management of a certain "virtual world"

"Administrator" is also a "slave"...)

In the small restaurant, the NPC "Grandma" hesitated to speak. She seemed unable to bear to break Alyssa's "dream"?? "Become a high-level MS, and then whatever, step by step, get to know someone like Loki, preferably Loki."

, after a vigorous love affair, have children...", or maybe other versions..., the senior NPC "Grandma" guessed this (psychological activities, part of the display, requires senior authorization).

....

Alyssa may have sensed that grandma wanted to tell her some "philosophy of life"...

"Auntie, please tell me if you have any questions. I'm just playing for fun, not serious." Alyssa said casually. She may have had the plot of wanting to be a princess before, but Alyssa chose the same one.

"NPC" also takes a different route from the hero. It was purely accidental that Yundal Map met "Loki". Although there is an "inevitable" element, Alyssa always thinks it is "accidental"... ["

Parameters" Note]: This is "effectiveness" in all "programs"! That is, "ID thinks ZIJI is Master FS, and ID is Master FS!". Anyone who heard this "program" in the early days would think

It is "nonsense" and "ridiculous". But in fact, it was later "exploited heavily" and developed into "core layer source code", also called "Bismarck code"!! It is "Bismarck" in a certain

Discovered within a virtual environment time period, as for the real life experience of "Bismarck"? It is still a "mystery"...

"Child, let's go! I wish you will always be young! The aura of the other world will always shine on you! Welcome next time!" the older NPC "Grandma" said a "line". She didn't seem to want to interact with the young Ellie.

When Sha chatted more, she felt: "A big beauty is a big beauty, and a grandma is a grandma. There is still a lot of hope for a big beauty, but grandma can only cook a bowl of delicious 'plain noodles.' I wish you the best from my heart, young man,

Grandma is old, and no matter how much she talks, it won't help...Grandma can only speak her lines fluently, but she can't become a friend with you. Are you willing to add grandma as a friend??" Grandma was clearing away the dishes.

There is a "light" in his eyes, and he seems to want to become "friends" with Alyssa...

"Goodbye! Auntie! I will come again." Alyssa is of low level, and of course she does not have the ability to "read minds." But when he said "come again", grandma felt warm... NPCs are indeed lonely sometimes,

They are destined not to become heroes, and no one pays attention to them. Sometimes, they may be able to "interact" with heroes by cooking a bowl of delicious "plain noodles" or doing other "good people and good deeds". NPC

The ones I have the most contact with are "NPCs". They may be "boring" or "meaningless", but "Order" is always "monitoring" all NPCs and believes that only by clarifying the "ecology of the original ethnic group"

, only then can we "progress"...

"Area P13" is the orc area. After Alyssa finished her meal, she came to P13 to visit. He heard that this was the entrance to the "War Song Grand Canyon".

The 3.0 battlefield system is very "tempting" for every "hero" and "quasi-hero"! They think that they can easily obtain enough "experience points" in the battlefield. However, by observing most of the players in P13

The emotions of the heroes can be felt by the "frustration" of each of them, "I thought I was very powerful, but in fact, after the match, I lost..."

You can see part of the exciting "Duel Arena" from the "viewing platform", where the PK between a certain orc and a werewolf is going on. They are also level 36 junior warriors. The werewolf is higher than the orc in terms of physical flexibility and dodge, and the orc is stronger in strength.

And it seems to have advantages in terms of endurance and balance (balance). All the heroes watching the game dare not speak out in the stands for fear of affecting the game. In fact, it cannot affect the game. There is another space inside. Or maybe the game is boring and everyone just watches casually.

That's all...


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