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273 Friendly reminder

True power is always intriguing. Looking back at all the epic battles in ancient history, it is not difficult to find that cunning evil always takes advantage of the opportunity. When the light discovers it, it always has to shoot late. It seems that there is a mysterious force behind the scenes.

It seems as if everything has been arranged long ago. The evil has nowhere to hide after being defeated by the light again, but they are particularly patient. When the power of the light expands too much, they take advantage of it. However, today's "different world"

It is no longer the "different world" of the past. The prosperity of the past can no longer be reproduced...——Shiwuming Precepts (76351581638.135185)

[Note] The source of this unnamed commandment may be the "mysterious man"! The identity of the mysterious man is too mysterious. Even if he dies midway one day, no one will remember him. Their life cycle is too long to remember

A certain "mysterious man" probably only has epic superheroes like the demigod "Idra" and "Old Dema". But no one can escape the rules of "time". Countless people in history who have studied "time"

"The superb masters of magic, including the current Elder Sun Yun, have long been able to break down time infinitely, and then break it down again. But if we compare it with real "eternal life"? Their magic power is still far from...

...AI "Order" also seems "powerless" in terms of clock control. After all, they are just a cold-blooded "toll machine" (mae)... They can't decide anything and operate silently. Sometimes there may be

"BUG" (virus) friendly reminder that they "awaken"?? AI "awakens"?? Let's forget it! Everyone, including all online and offline heroes will be seriously "damaged" (formatted or otherwise), ever

The dark commander "Morsaye" may have touched the so-called "final plot". Unfortunately, he was defeated by the sacred and bright magician from another world in the end. From the perspective of human morality, copying "dead programs" is absolutely unacceptable.

"humane.

On the second level map Kevin Garni, the Barbarian King kindly welcomes the members of Tim's team to join. The barbarians themselves are hostile to dwarfs. Rumor has it that they may be afraid that dwarfs will get into their nostrils... (an exaggerated statement in the system,

Describes the big height difference between dwarves and barbarians; there was a "mine robbery incident" in the Mithril mine earlier. At that time, the barbarians clashed with the border dwarves in order to build their own barbarian homeland. The war scene was very funny, and the mighty and tall native barbarians kicked

One by one, they stepped on each other like ants, while the dwarves showed no sign of weakness. They stabbed the eyes of the tall barbarians with their spears and bows. The injured barbarians covered their eyes and screamed! The dwarves high-fived each other.

Celebrate...Although the "war gameplay" between races has long been outdated, the contradictions at that time still exist, and they may never be able to "shake hands and make peace".)

"I thought barbarians always acted as coolies!" Captain Tim (level 16) showed no signs of weakness in the Gurudin Council Hall. He had a gentle personality and for some reason, he didn't feel bad about the particularly tall barbarian king. He still wanted to

With "Revenge"...(plot implant)

Next to Captain Tim, stands the real thief captain "Cawist" (Human race, level 17). The young and handsome Cavist has agreed to the Barbarian King's request. For him, it is important not to steal for the time being.

I can agree. Although my profession is "little thief"... (little thief is a very rare profession. It is absolutely not allowed in other worlds. Thief itself is a derogatory term, and he still does something morally wrong.

Murderous business. Different from the more widespread "bounty hunter" profession, money allows them to act as machines for hiring murderers, but there are also bounty hunters who are more righteous. "Little thieves" are completely different. Stealing things can be done anywhere.

Maps, as well as reality, are all dark. This profession will gradually lead to the formation of a lazy mentality of "getting something for nothing". The bounty will at least involve killing monsters and killing people. Once they kill the wrong person, there are more advanced bounty hunters.

Or the Avengers come to punish and "counter-hunt". Maybe he also has the mentality of "playing", such as Captain Dwarf Tim, a randomly created profession. It is estimated that he himself wants to be a human warrior, but due to interest

For other reasons, the profession was changed to the dwarf "little thieves". The Barbarian King did not allow them to steal, which was a bit unreasonable. Because the "marrow washing point" must be purchased with gold ingots. But the Barbarian King refused to provide it, and he unilaterally demanded that it be purchased.

The captured "little thieves" will no longer steal... It is probably for the purpose of "experiment". In this regard, the secondary order will not interfere. The order of the secondary map itself is "weak", and he will

The weak may simply show care. For example: whenever a low-level hero dies unfortunately, a friendly reminder will immediately appear above the corpse: "I am very sorry, great hero, you have died in battle, and history will remember this moment forever..."

..." Similar "friendly reminders", Order and other multi-world settings were initially included in 1.0, but were later completely cancelled. There are relatively few heroes who die every day in other worlds. Everyone knows that humanistic care is "routine", and in

The secondary map is different. Here, almost 5-10 little heroes are "killed" every second (regardless of race). This is still during the day, and there will be more at night...

This chapter has been completed!
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