The majority of people in the barrage are not optimistic about CP, and they don’t understand why CP would choose to actively change its formation.
As for some people who said that CP knew that they could not beat EDG, so they chose to avoid it and did not compete with the opponent's early lineup, they took it as a joke.
Can't beat EDG?
How did you win the first round?
Don't talk about fancy tricks, if you win, you win. This is an ironclad fact.
Isn’t it funny that I’m not as strong as you if I win?
Is the losing side stronger?
In other words, the win may have been a fluke, but what about CP’s record of 100% victory?
EDG has not done this. No matter how you look at it, it is nonsense to say that CP is not as strong as EDG!
Some people are fishing, and what they catch is fish, but what they don’t catch is mom, but there is really NT faith...
As for the fact that EDG has a higher winning rate, it is because both sides have similar strengths. Everyone feels that BP and lineup account for a large part of the reason.
In the last game, CP successfully used lineup and play style to illustrate that once the advantage is too great, it will be difficult for a lineup that is too late to come back because the opponent will not give you too much development time.
At least, the PAWN and DEFT on the board have not developed, and the game is over before it really reaches the later stage.
This time, once EDG's early rhythm becomes fierce, CP may face the same fate!
It will even be harder to beat!
Because skateboard shoes do not have the ability to clear lanes, and the role of Sword Lady in teamfights is not at the same level as Gnar, CP is at a disadvantage and is far more passive than the previous EDG.
...
The game officially begins.
When the two sides went online, Miller and Wawa were giving commentary.
"This is the first time Sword Queen has appeared in the LPL after the revision." Miller said: "Some people have used it in LCS and LEC, but the effect is not particularly easy to use. I feel that it is not as strong as the old version of Sword Queen."
The current Sword Girl is a new version of Sword Girl. Her ultimate move is no longer a flying and escaping person, but four flaws. After all the flaws are eliminated, a blood recovery array will appear.
"The old version of Sword Girl is very strong!" Watou said with a smile: "As long as this hero is well developed, he can directly attack the back row without any solution. If he doesn't have a golden body, he will die!"
The old version of Sword Girl is a back-row killer. It can be said to be a squishy killer. Her ultimate move can kill the C position in seconds. She has extremely strong harvesting and output capabilities!
At present, it seems that the new version of Sword Girl is not as useful as the old version, but the real damage ratio of the ultimate move gives him the ability to fight tank tanks, which is better than the old version.
In the old version, Sword Girl is great at killing crispy skin but can't hit meat. In the new version, Sword Girl is much better at killing tanks. I think they both have advantages.
However, the old version of Sword Girl is more extreme and sometimes has unexpected results.
"By the way, this is the captain's first appearance after the redesign. He has never been used in other regions!" Wawa said looking at Captain Chen Lang in the middle.
The S5 summer version is a very big update. Many heavy warriors have been updated and redone, and their talents and runes have been greatly changed. In order to give the game more ways to play, Riot Games.
"Yes!" Miller said, "I wonder what kind of surprises Lang Ge's captain can bring us."
The commentators were all amazed by Chen Lang's hero pool, it is indeed amazing.
It is very difficult to be able to play any hero and play very well. Very few players can do this. Most of them are only good at a few heroes or one category of heroes.
For example, some people can only play traditional magic cores and cannot play assassins. This is the limitation of the hero type.
"Brother Lang is the only one who dares to choose. He adapts to new heroes very quickly." Wawa said with a smile.
Being able to play is one thing, but having the courage to choose in a game is another. There is a big difference.
"The captain's team-fighting ability in the new version has been strengthened. The previous captain's laning ability was very strong, but the new version has weakened the laning ability." Miller said.
They still know the general changes in the version, but they are not as thorough as professional players.
In the past, the captain was very strong in laning, and basically got first blood with Ignite at level one.
There is a saying that describes it this way: a first-level captain has a second-level letter, and a third-level crocodile will kill you.
This is talking about powerful heroes at levels 1, 2 and 3. The new version of the captain's ultimate move adds an upgrade effect. You can save minions to save silver snake coins, and then you can choose an ultimate move to upgrade the effect. Teamfighting will be stronger than before.
There is also the E skill, which used to increase the attack speed of the group, but now it has become a barrel, making it more difficult.
The old way of playing is no longer possible. In the past, as long as the equipment was released, and the equipment was equipped in the later stage, one Q would be able to hit a thousand blood, and it was very powerful in laning, but it was not good in group fights, because the hands were too short, and the skills were very limited.
The new version pays more attention to team battles, and the damage of Q is not that high. It needs to be coordinated with the powder keg of E skill, and the operation and gameplay requirements are higher.
This version is a warrior version, but many teams are hesitant to easily try some heroes whose version changes are too drastic, because every game is related to results, and teams don't dare to gamble!
In the final analysis, the summer split and the new version update are too short, the team does not have much time to practice, and the players also have to break in. Everyone can only work hard for results first, and then talk about other things.
Otherwise, if you choose those heroes that have been changed, once you lose the game, it will be a big problem.
The European and American divisions are a little better, because their competition schedule and atmosphere are not as intense as LPL and LCK. They play one BO1 a day, so they have a lot of time to play, and the players are more relaxed, so they often choose some cool routines, even
Heroes with version changes.
Heavy warriors like Jian Ji and Nok have not yet been selected in the LPL. People have already played there. The main reason is that the competition in the LPL is too stressful. There are many teams and fierce competition. They have to compete for a playoff spot. Every time
Each victory is very important, and no one dares to try it lightly.
This is the case for OMG and M3. Both sides have the same number of wins, but there is a gap in the small round wins and losses. OMG will miss the playoffs. The small round wins and losses can determine the life and death of the team, not to mention the big game BO3!
Therefore, the results of LPL and LCK are better. Because they focus on results, competition is fierce, Europe and the United States are a bit like happy games, and their results are very poor every year.
How can you feel the pressure of playing in such a relaxed environment for a long time?
Once there is no pressure, the results will not be very good.
The commentators briefly talked about the advantages and disadvantages of both sides' lineups, and then focused on praising the CP team.
Because compared to other teams, CP is a very special team. They are young, confident and capable.
The most important thing is that they are different from all teams. They are very "bold" and they like to try new things. Whether it is heroes or playing styles, they are pleasing to the eye.
From the perspective of a commentator and a spectator, if you keep watching the game and see the same heroes for a long time, you will feel bored, but you won't when watching CP games, they always have unexpected choices.
You don’t just follow the popular heroes in the version, such as Juggernaut mid laner, Rambo mid laner...
There was also the game against LGD. In fact, among the audience and e-sports industry practitioners, that game was very exciting because both sides came up with new things, such as the Egg Cap Clockwork and the Egg Knife EZ.
This pioneering spirit is very worthy of praise and encouragement. CP is such a unique team that can always surprise people.
Therefore, the more games they play, the more viewers will like to watch their games and the more fans they will have.
When there are more and more fans, it means that the traffic and attention of this team are high, and the commentators will naturally be biased towards some very realistic things.
Although the commentary is from a public perspective, they also want to eat traffic. When commentating on a team's game, which team is more famous and has more fans, they will tend to favor which team, so that they can get the love of the fans of that team.
If there is no famous team, the audience will not be able to remember the team's players, so the commentators will naturally not pay too much attention to it. This is human nature and reality.
CP was in a state of being ignored from the beginning. They relied on their own strength to fight their way up step by step and gained many fans and attention.
When Miller and Wawa first started commentating on CP's games, they didn't praise them much. Instead, they praised their opponents more because their opponents were more famous...
It is indeed a bit pitiful to say, but this kind of competition is like this. Even in sports, the famous ones are only the champion players and the unknown athletes. Have you heard of it?
Has anyone followed them?
There is no way, the spotlight of competitive games is always on the winner, and they can also bring greater benefits to the brand. As long as they are good enough, there will always be a day when they are well-known.
Therefore, for the competitive industry, performance is king.
CP has perfectly verified this truth along the way. From being unknown to everyone today, it was all achieved with strength!
"There was still no fighting between the two sides at the beginning," Wawa said.
Miller nodded and said: "Although CP is a late-stage lineup, the ability of the first-level team is not bad. The early combat capabilities of Niutou and Kalista are still very strong."
"I think this CP lineup must have an advantage in the bottom lane and stand out in the mid-term to create a certain amount of development time for the team's mid and upper lane. Otherwise, CP will be very passive."
After Chen Lang came online, he still played very proactively at level 1. Although he was a melee hero, he was not afraid of wind up because his Q skill was relatively strong in the early laning.
Although it has been weakened, it is still possible to defeat a mage.
When his Q skill is ready, he will play with the opponent. Chen Lang did not choose to bring the Thunder talent, but chose to bring the Grasp of Immortality!
The version of National Thunder, but the captain can really not bring this talent, because he is not the type of continuous output following A, but a hero who plays a wave of bursts.
Even in mid-to-late team battles, the captain relies more on the barrels of EQ combos to deal damage, and the probability of triggering thunder is not high. Only ultimate moves can trigger thunder.
But the captain's ultimate skill is not used to deal damage when playing in a group, but is a skill used to retain people.
It is more comfortable to bring the Immortal Grip in the lane, and it can be used with the Q skill to restore blood, especially when the lane is a long-handed mage. The captain has a strong ability to bring the Immortal Lai in the lane, and he is not afraid of being consumed at all.
PAWN saw that Chen Lang always stepped forward to Q him, so he was not to be outdone, and exchanged blood with the opponent, and then used the Q skill to deal damage.
His talent is Thunder Lord, which can be triggered by hitting the opponent three times with basic attacks and skills. You will definitely make money by exchanging blood, so you can't be a coward.
Soon, both of them lost half of their blood.
"They fought so fiercely at level one!" Miller exclaimed when he saw PAWN and Chen Lang starting to exchange blood at level one, without even adding troops.
"The captain has been weakened after all." Wawa said: "If it were the previous version of the captain, PAWN would not dare to exchange blood with him like this."
The former captain's level 1 ferociousness was no joke, he was indeed very powerful!
There was no conflict in the first three levels, and both sides were developing steadily. However, the CP of the later lineup did have some advantages in the lane.
"Although CP's lineup needs development, it is quite strong in the lane!" Wawa said.
Miller nodded in agreement: "Yes, in terms of lane, CP is indeed more powerful."
EDG's lineup will have a very strong offensive rhythm in the early stage, while CP is a late-stage lineup but has good laning ability.
After the revamp of Sword Princess on the top lane, heroes like tanks have a great advantage. After all, they carry real damage, and can recover blood when breaking open. They are very powerful whether they are relying on lanes or attacking. Shen is no match for Sword Princess in the lane.
After the mid-lane captain reaches level 3, he can exchange blood with Clockwork unscrupulously. With the captain of Immortal Grasp and the recovery of W Orange, Clockwork is no match for the captain in the early game.
But once you level up and equip yourself a bit, it will become much easier.
The bottom lane skate shoe is a version of AD, and this hero itself is an ADC that is particularly strong in laning. It has a slight advantage. Lucian has a high burst, but the range is not as far as the skate shoe. One of the most important laning abilities of the bottom lane AD
It's the range, so this advantage is very important.
A large part of the reason why Policewoman is a versatile AD that can be played in any version is because of her super long range. She will not suffer any disadvantage against any hero in the line. With her long hands, she can hit people.
"Follow up!" lqs found an opportunity and directly hit Thresh in two consecutive attacks. The damage of a set of skills + thunder was pretty good.
After JackeyLove heard what lqs said, he immediately started to level AMEIKO's Thresh, deft handed over the treatment, and meiko's weakness was linked to JackeyLove.
This time, he brought weakness instead of ignition.
Because the opponent's lineup is an all-AD lineup, weakness is more effective, and for the hero Skate Shoes, the most feared thing is not control but deceleration!
Once he is slowed down, he will not be able to skate at all. The biggest mechanism of this hero is equivalent to being scrapped. Weakness can make the skateboard shoes useless for a few seconds.
"CP's bottom lane is taking action!" Miller shouted: "Their top lane is also taking action. It's two sides!"
Little Peanut found an opportunity and went straight to the road to catch it.
TheShy first Qed up to hit koro1, and then used the E skill to deal damage while slowing down Shen. Peanut's Olaf trotted over with two giant axes.
"Start on the bottom lane, their jungler is on the top lane!" Koro1 yelled, telling his teammates this information, and at the same time he was about to turn in E [Mystery! Shadow Binding] to taunt Sword Queen and move to distance himself.
It turned out that this wave of factory managers was already heading down the lane, but he didn't dare to take the initiative to attack because he was afraid that the little peanut would squat on him in the bottom lane.
Now that the little peanut showed up in the top lane, he no longer had any worries and ran towards the CP bottom lane.
When koro1's Shen used his E skill to escape, TheShy made a bold move.
He flashed directly and ran behind Shen, and then placed W [Laurent's Heart-Eye Sword] at an empty place in front of him. The swordswoman's thin figure held a long sword and stabbed forward fiercely.
!
At this time, koro1's Shen happened to move backwards and directly hit Sword Queen's W!
Sword Princess' W has a counter-effect, that is, it can resist any skill. If the timing is precise, it can even resist ignition!
When Sword Queen's W blocks the control skill and hits the opponent, it will directly cause a stun effect on the target!
TheShy predicted koro1's E skill. It can be said that the skills of both parties were released at the same time. koro1 was unable to dodge and was directly stunned in place!
Then, Little Peanut came over wielding a pair of axes, and the two of them killed Shen directly, and CP got first blood!
"Nice!" the two shouted.
Miller was very surprised when he saw this scene: "What a show!!!"
"This is TheShy, a player who dares to show off and operate. He uses flash to move behind Shen and predicts Shen's escape route and skills!"
Wawa also had an amazing smile on his face: "All of the CP players are weird operators, and all of them dare to operate. This is the most exaggerated thing!"
"So confident!" Miller exclaimed: "I feel like the victory just now brought out all their self-confidence. Both the top and bottom lanes played very decisively and confidently."
lqs chose to take the initiative to attack when the jungler did not roam, which shows how confident they are.
In other teams, there are many risky operations that others would not dare to do, but the CP is different.
It can be said that in the summer games, there are many exciting shots and operations involving CP players, and every player dares to show off their operations, which is very rare.
Of course, having the courage to fight is also very important.
After all, the more opportunities you dare to operate, the greater the chance of success. The less you dare to operate, the less wonderful the operation screen will appear.
Show operations are risky, and your reputation may be ruined.
Like TheShy's operation just now, if he makes a mistake in judgment, then his flash will be in vain this time. Not only will he be laughed at by the audience, but it will also have a certain impact on the rhythm of the team.
There are many players who can operate, but few who dare to operate.
However, CP was destined to not go smoothly in the bottom lane because of the factory director's roaming. When JackeyLove and lqs output meiko, meiko reacted and controlled.
After giving his weakness to JackeyLove, he flashed directly to control JackeyLove, and waited for the lantern in the river to pick it up for the factory director.
"Fooled!" Seeing Thresh's operation, lqs and JackeyLove knew that the blind monk was coming.
Sure enough, the blind monk limped over from the river, took the lantern and came to the battlefield.
"Fight!"
Despite being weak, JackeyLove is still beating meiko. This time they can no longer escape, so they can only choose to replace each other.
Both lqs and JackeyLove died, but meiko was also replaced, and the bottom lane was a two-for-one wave.
"In this way, although CP had an advantage in the top lane, it was sent away in the bottom lane!" Miller said.
Generally speaking, neither side suffered a loss, and the losses on the top lane (bottom lane) were made up for by the bottom lane (top lane).
"My, my..." lqs took the initiative to take responsibility.
"It's okay, fight slowly." Chen Lang said: "It's not a loss. We got the first blood. This one needs to be restrained by the Sword Princess. It's crucial to get the advantage on the road."
Their lineup is destined to develop before they can play in a team, and the most critical point in the mid-term is the Sword Lady's single belt. In this version, the warrior's single belt is also very effective.
Shen can't handle Sword Lady's single belt at all. EDG will definitely choose to force the team in the mid-term, and let Sword Girl join the team head-on as much as possible. In this way, they can counter the single belt that they can't handle.
Therefore, the point of Sword Princess is very important. It is crucial for Little Peanut to help TheShy gain an advantage. Even if the bottom lane is caught to death, as long as the top lane becomes fatter, it is still acceptable for CP.
Miller and others believed that CP was betting on the bottom lane. They would focus on the bottom lane in the early stage and then rely on AD to support them in the mid-term. But in fact, Chen Lang had not thought about letting AD to support the mid-term.
The main reason is that this is a warrior version, the proportion of AD is not as good as that of the top laner, and AD is very fragile and easy to die. It is not easy to output when there are few people in a team fight.
To be honest, their lineup only has one control, Niutou, and skateboard shoes are really not good at output.
JackeyLove touched his big head, and then said: "Brother, I have a bad feeling. I feel that the factory director will come to seize the bottom~"
Sure enough, not long after, the factory director came to seize the bottom road again.
This time, JackeyLove did not die. lqs protected JackeyLove's retreat and sacrificed his life.
However, JackeyLove's flash was also hit. In the last wave, he didn't even think about running, so his flash was useless.
"Crow's mouth." lqs rolled his eyes at JackeyLove.
"Don't you understand your good friend?" JackeyLove looked very unfair.
The factory director is famous for helping junglers who are good but not bad ones. Shen is currently at a disadvantage in the top lane, and there is a very small chance that he will go to the top lane to catch him.
Mainly, EDG has strong mid and bottom double C. The factory manager is more accustomed to the "protecting dad" style of play. If you play with DEFT, you have a high chance of winning.
In the last round, the bottom lane was not protected and he lost. This time, the factory director kept the bottom lane and fought.
"Please help me crouch in the bottom lane." lqs said.
"Okay." Little Peanut nodded.
Although it is said that it mainly helps the top lane, it cannot ignore the bottom lane. If the opponent targets it like this, when the bottom lane collapses, the CP will explode in the early stage and there will be no way to fight in the mid-term.
No matter how fat Sword Girl is, she is only a single-belt hero after all. In small-scale team battles, she still needs to rely on skateboard shoes for output.
After the Factory Director caught several waves in the bottom lane, he ran to the top lane and caught a wave, and played TheShy's flash.
The output of Blind Monk and Shen is not high. TheShy did not see PAWN, so he used Flash to escape just to be on the safe side, otherwise this Flash could be saved.
"When you reach level 6, we'll catch a wave and hit the road together." The factory director said to PAWN.
Clockwork is currently at level 5 and will soon reach level 6.
TheShy develops very comfortably. EDG will definitely not allow him to develop without pressure, but will still give him a little pressure.
Little Peanut is more focused on vision, and then takes the opportunity to counter the wild monsters. The main focus on catching people is in the bottom lane. The lqs Bullhead can only be caught by controlling it first hand, and it is difficult to catch the middle and upper ones.
Chen Lang is currently developing, and he still has a lot of land for last-hitting. The captain himself will get extra gold coins for killing minions, so the economy is very good.
Thanks to the lineup, it is indeed easier for EDG to pick up the rhythm in the early and mid-term. Their offensive rhythm is getting better and better, and CP starts to defend.
EDG won the first dragon, and the factory director began to invade the CP wild area. The little peanut monsters had no choice but to give in. EDG's rhythm was obviously picking up, which was much better than the previous one.
...
"This EDG is stable!"
"Hey, CP is confused. EDG obviously lost like this in the last game, but they still chose this lineup~"
"I thought CP could resist a little longer, but I didn't expect that except for a few kills in the early stage, they immediately surrendered and didn't dare to fight at all, haha!"
"I want to see the third one."
"No surprise, EDG looks like it will be the only team to defeat CP."
The barrage saw that EDG had a huge lead, and they began to badmouth CP.
The rhythm of both sides in this round is the same as the previous one, except that the roles of both sides are reversed.