Chapter 10 Four attributes and twenty-four passive skills (2)
[Intelligence type]
1【Coach:1】
[The lord who possesses this skill every day will add experience points to other lower-level team members, and 10 experience points will be added for each level, increasing level by level]
2【Tracking:0】
[Discover more information from footprints and various other imprints in the wild (team skills)]
3【Tactics:0】
[Each 1 point adds 1 point of combat advantage (team member damage increases by 1%) (team skills)]
4【Guide:0】
[Each point increases the overall movement speed of the team by 3% (team skills)]
5【Detection:0】
[Each point increases the team’s detection range by 10% (team skills)]
6【Item Management: 0】
[Each point increases the inventory capacity by 6 spaces (Lord Skills)]
7【Healing: 0】
[Each point increases the team’s health recovery speed by 20% (team skills)]
8【Rescue:0】
[Each point increases the chance by 4% to save the lives of team members who would otherwise die. (Maximum 40%) (Team Skills)]
9【First Aid: 0】
[At the end of each battle, 5% of the health lost in the battle will be returned to the lord-level hero. (Team Skills)]
10【Engineering:0】
[This skill allows you to build your own territory and siege equipment more effectively. Each level increases the construction speed by 10%, with a maximum level of 5 (team skill)]
There are ten intelligence-type skills in total!
Most of them are team skills.
There are many useful skills among them.
Unlike the two types of passive skills, agility and strength, they mainly strengthen the lord himself.
The intelligence-type passive enhances the overall combat ability.
For example, [Healing], [Rescue], and [First Aid] can greatly reduce the battle losses of subordinates.
Improve overall survivability.
It seems that intelligence is an essential attribute for leading troops in combat.
Next, comes the charm-type skills.
A whole page of passive skills was finally flipped to the bottom.
【Charm type】
1【Persuasiveness:1】
[This skill will help you make your views more easily accepted by others, while also reducing the hostility of the indigenous people and increasing the speed of developing favorability. 】
2【Prisoner Management:0】
[Each point increases the maximum number of prisoners you can carry by 5 (leader skills)]
3【Control:3】
[Each point increases the troop limit by 10 people, improves troop morale, and reduces troop expenses and wages by 5% (leader skills)]
4【Trade:0】
[Each point of skill reduces transaction loss by 5% (applicable to the [Trade] function, as well as transactions of major indigenous forces. (Team Skills)]
[Skill points: 4]
There are four charm type skills.
One of these skills is very important.
That is [Dominion]!
In short, this skill represents how many subordinates Zong Shen can lead.
Of course, if you want to control more people, you need to recruit "heroes".
"Hero" is a very broad title.
In theory, even three stupid farmers can be trained.
Of course, their talent attributes are too low and their loyalty is not enough.
Talent determines the upper limit of future growth.
Therefore, it is not suitable to be cultivated as a hero.
Only after Zong Shen becomes stronger can he go to nearby villages, small towns, main cities, and giant cities to recruit some destined people.
Of course, as long as Zong Shen is lucky enough, he can get the hero recruitment scroll.
You can recruit directly.
However, Zong Shen did not think so much at this time.
His mind was completely focused on adding points, and he was a little confused at the moment.