Chapter 131 The beginning of the garbage mountain (first update)
Author: Qingshan Chuzui
Chapter 131 The beginning of the garbage mountain (first update)
"Moo?
"Dear viewers, Lao Niu is on air!"
As soon as Liu Liang showed up, he saw bullet screens all over the screen, expressing condemnation, shock, and expectation.
"Damn it, you have the nerve to come out! The live broadcast time has become less and less fixed recently, has it expanded?"
"What's swollen? It's obviously because I'm scared."
"I think Lao Niu is very brave. He dares to start broadcasting today. Does this mean he is ready to kneel down for the fifth time in a row?"
"When will you play "Walking with Darkness"? Looking forward to it!"
"Lao Niu, as long as you dare to pass "Walking with Darkness", we will consider your prediction successful, how about it!"
Liu Liang coughed twice: "What are you kneeling for five times in a row? I have no idea what you are talking about!"
"What does it mean to clear "Walking with Darkness"? Even if my prediction is successful, is my prediction success rate very low? Even if I don't clear "Walking with Darkness", I can still predict successfully!"
A question mark instantly floated across the barrage.
Before anyone could react, Liu Liang quickly added: "But! In order to bring better program effects to the audience, I decided to finish "Walking with Darkness".
"It doesn't matter whether the prediction is successful or not. I just want to experience this game and challenge my weaknesses.
"But it's okay that I don't care, but you, the audience, must not care. You have to keep your word. When I really finish "Walking with Darkness", we will have to change the story of kneeling four times in a row. In the future, no one will
You can’t mention it in my live broadcast room!”
Upon hearing this quibble, the audience in the live broadcast room laughed angrily.
"Good fellow, when Old Niu is cremated, your mouth will be hard, and you will definitely find relics."
"I'm just afraid that you won't be able to pass the level at all!"
"Okay, okay, as long as you play "Walking with Darkness", we will cancel everything before you play "Walking with Darkness", start quickly, start quickly!"
At the urging of the audience, Liu Liang took out his fifth-generation VR gaming helmet and debugged the live broadcast equipment.
"I don't know when this game will be released on PC. But according to 404 Studio's habits, it should be after the next game is released that the old game will be released on PC."
After the release of "Walking with Darkness" this time, the PC and mobile versions of "Ordinary Life" will also be released. It is said that the material has been completely reduced, but the gameplay is still very complete.
Liu Liang explained: “Actually, I prefer to play this kind of game on a computer.
"Although the VR version is more exciting, after all, the VR version is not as convenient as the PC version for live broadcasting. There will be a certain loss compared to the pictures seen by the host and the pictures seen by the audience.
"I'm not afraid, this is all for your sake!"
However, the audience did not appreciate it: "It's okay, we don't mind some minor problems with the VR version of the live broadcast, and we don't want to watch the PC version. We just want to watch you play the VR version!"
The corners of Liu Liang's mouth twitched slightly, how wicked!
These viewers are really well-intentioned. The anchor wants to provide you with better live broadcast effects, but you just want the anchor to die.
Forget it, let’s get into the game!
After putting on the VR helmet, Liu Liang felt that his consciousness was gradually becoming drowsy.
…
Soon, Liu Liang opened his eyes and woke up.
At this time, he was already in a completely unfamiliar world.
The field of vision was dim and the visibility was very low. After a few seconds, my eyes gradually adapted to the darkness and could see some objects in the darkness clearly.
This place...seems to be a huge garbage dump.
Liu Liang stood up with support, and there was a strange soft feeling in his hand. He couldn't tell what it was. It wasn't until he looked at a slightly brighter place with the faint light above that he realized that it was all black.
trash bag.
Piles like mountains.
At this time, Liu Liang was extremely glad that he had turned off his sense of smell and taste in the settings of his VR gaming helmet.
There are two setting switches in the game helmet. After turning them on, the sense of taste and smell in reality can be retained to a certain extent. Of course, in different games, designers will adjust these two settings based on the actual experience of the players.
This feeling is basically weakened.
For example, if it is a game that focuses on food appreciation, these two feelings will be enhanced; if it is a horror game, or the scene is very chaotic, then these two feelings will be weakened.
But the vast majority of players will still choose to turn it off directly, and will not turn it on in the settings interface until they have a reason to turn it on.
There is no other reason. I just don’t want to find fault for myself, and it is difficult to trust the character of all game manufacturers.
But these two functions are still necessary. On the one hand, the official has created such an awesome VR device. Since it supports this function, it cannot be castrated; on the other hand, it is not ruled out that some players with heavy tastes just like to add more to themselves.
Immersion.
But for ordinary players like Liu Liang, turning it off is the best option.
If he hadn't closed it, it is estimated that the garbage dump in the first act could have smoked him away, directly dashing any hope of clearing "Walking with Darkness".
Liu Liang continued to look up.
Although the light is dim, you can still vaguely see that this is a mountain, a mountain composed of densely packed buildings.
And at a high place, there are buildings layered on top of one another.
This style is a bit like the slums in some countries in Central and South America. Countless houses of various sizes, styles and colors are built along the mountains, with the height rising.
The houses at the bottom are relatively low, while the houses above are getting taller and taller, and you can even see a lot of skyscrapers at the top.
The whole scene feels cramped and chaotic.
Among the messy buildings in the slums, you can vaguely see various illegal buildings, including bridges made of broken wooden boards, zip lines pulled between high-rise buildings, and wooden boards that stick out abruptly far away.
and steel plates.
And those high-rise buildings also looked a mess, with half-collapsed overpasses between the buildings, huge tower cranes at unfinished construction sites, and even collapsed buildings leaning between two buildings, turning them into pathways.
However, the background of these scenes is not the clear blue sky, but pitch black.
It was not the night sky, but rolling dark clouds and a very high black wall. Liu Liang looked up desperately to see the upper edge of the wall under the top clouds.
In the narrow gap between the dark clouds and the upper edge of the wall, a few wisps of light can be vaguely seen, proving that this place is not completely closed.
This place is like a huge cylinder, wrapping a large number of buildings layer by layer, turning it into a desert with no way to the sky and no door to the earth.
The game flow of "Walking with Darkness" is generally from bottom to top. Players have to travel through three different large-scale scenes: the lower level, the middle level, and the upper level. Therefore, at the beginning of the game, players can see where they will go in the future.
place.
Of course, it may also be that you see where you will fall down in the future.
Liu Liang, who was standing in the garbage dump, was a little shocked by this scene. He said in shock: "This should be just a distant view map, right? Can I also be able to visit these places in the future?"
"Well, no matter what, the atmosphere of this game is still very good. I already feel that my legs are weak..."
Liu Liang struggled to walk among the mountains of garbage. Fortunately, after taking two steps, he found a relatively walkable path in the garbage mountain.
When Liu Liang walked out of the garbage mountain, he looked back and realized that the mountain was so high and spectacular.
At this time, he obviously did not realize the seriousness of the problem, and thought it was just some bad taste of the designer. He did not expect that this would be the place he visited most for a long time in the future.
"Hey, my physical fitness is pretty good! I'm in great shape!"
The first time you enter a new VR game is to confirm your physical fitness.
Liu Liang originally thought that since it was a horror game, he must be very weak.
After all, most mainstream horror games do this. The protagonist moves slowly, almost like a turtle crawling.
Of course this makes sense.
Because horror games focus on the experience of terror, and the player's physical strength is too strong, it will destroy this experience to a certain extent. The player can only walk slowly, and the monsters slowly approach, this sense of oppression is enough
powerful.
It seems that 404 Studio is a simulation game maker after all, and has little experience in making horror games!
Or is it because of the easy difficulty?
When playing other games, Liu Liang might be a bit tough and choose the highest difficulty level to establish himself as a high-player persona. But for horror games, he will definitely start with the lowest difficulty level, and if necessary, even open a cheat or something.
of.
But then I thought about it, that’s not right, there is no difficulty selection in this game?
When I woke up, I was in this scene.
There was a vague feeling that something was wrong, but now that the matter was over, Liu Liang could only move on.