Chapter 71 Game Name: 'Walking with Darkness' (1/10, ask for a monthly pass
Chapter 71 Game Name: "Walking with Darkness" (1/10, please vote for me, please subscribe!)
Author: Qingshan Chuzui
Chapter 71 Game Name: "Walking with Darkness" (110, please vote for me, please subscribe!)
There were many people sitting in the dark under the stage, including investors and other designers.
Li Rushan was sitting in the middle of the first row, looking at him expectantly.
Li Rushan had also taken a fancy to several very unreliable games before, but Zhang Qi rejected them all, which shocked him.
At this time, all his hopes were pinned on Lu Zhixing.
If it were anyone else, they would inevitably be a little nervous when facing such a big scene, but Lu Zhixing's mentality was very relaxed.
He took the PPT remote control pen, came to the stage, briefly adjusted the microphone, and then looked at the big screen.
"The game I designed is called "Walking with Darkness".
"This is a horror game that combines parkour, fragmented plot, random maps, puzzles, cat simulator and other elements..."
As soon as this statement came out, it was like a blow to the head, which confused the investors in the audience.
What the hell?
Did we hear it correctly?
A horror game that combines parkour, fragmented plot, random maps, puzzles and cat simulators?
Many people call him a good guy.
Before Lu Zhixing, there were some designers who wanted to defraud Li Rushan into investing and came up with some outrageous designs. For example, some wanted to make a "national war horror game" and some wanted to make a "love development horror game."
, one is more outrageous than the other.
It turned out that Lu Zhixing was doing well. Everyone else would sew one piece, but he sewed several at once!
So many unrelated elements are all sewn into a horror game? So is this still a horror game?
Many investors in the audience were whispering.
"What's going on? It's getting more and more outrageous. Is the theme this time too difficult? These designers are trying to defraud the 10 million yuan and haven't designed it well at all?"
"This game sounds like the ultimate suture monster..."
"But Lu Zhixing, I remember, is the chief designer of 404 Studio, right? The one who worked on "In My Eyes" and "Ordinary Life"? Isn't he a very good designer? Why did he start thinking about this kind of game?
…”
"It's hard to say, but I don't know why. The first time I saw him, I thought he was definitely not good... Let's look again."
As for the other contestants in the audience, they all breathed a sigh of relief.
Judging from the attitude of investors, this plan is definitely unreliable. It’s good, and it eliminates another competitor.
As for whether this kind of Yao Mozi game can win the favor of Li Rushan and win the first place? It should be quite difficult. First of all, there are many Yao Mozi games, and there are more weird ones that are not guaranteed at the end. Secondly, there is Zhang Qi who is checking it!
Lu Zhixing had already expected this kind of reaction from the audience, and he didn't care. He just explained the detailed design of the game step by step.
"This game takes place in a near-future city. The background of the story is: a mysterious zombie plague suddenly broke out in this city, turning most of the people in the city into agile and tireless zombies.
"Unlike the zombies in ordinary horror games, these zombies are infected with a special plant spore virus, so not only do they not react slowly when exposed to the sun, but they can restore life and physical energy through photosynthesis, and can run faster than the 100-meter champion
Still fast.
"In order to avoid the spread of the crisis, the outside human society completely blocked the city, built a ring of high walls around the city, and continued to create clouds and rain in the sky to block the sun.
"Then, the outside human society judged that there were no survivors. Due to various factors, they did not use powerful nuclear weapons. Instead, they sent a large number of mechanical creatures to search and kill all the zombies in the city.
"At the bottom of the city, the protagonist who lost his memory woke up. He didn't remember what happened, but by observing the surrounding environment, he quickly determined three points:
"First, the city is surrounded by high walls, and there are zombies and mechanical hunters wandering everywhere. He must keep climbing up the skyscrapers, looking for other possible survivors on the upper floors, and escaping.
Opportunity.
"Second, the city is covered by clouds most of the time. As the clouds move, light and shade change. There are also many dark corners in the building. There may be dangers hidden in these dark corners, and there may be zombies that are temporarily immobile, but
Sunny places are more dangerous because zombies will quickly regain health and vitality in the sun.
"Therefore, players must use the night vision devices and charging devices they find to overcome their natural fear of darkness as much as possible, and enter the darkness to hide from the terrifying monsters in the outside world.
"Of course, you should also check before hiding to see if there are any enemies lurking in the darkness.
"Third, neither the powerful zombies nor those mechanical creatures can be competed by human beings. The protagonist has no combat skills and cannot find any weapons at all. All he can do is run.
"The only good news is that his physical fitness is better than that of ordinary people. Whether he is climbing, running, or parkour, he can escape the pursuit of zombies if he chooses the correct route. Even if he falls from a high altitude, he can still survive."
Will make appropriate evasive actions to prevent himself from being fatally injured.
“But this is not necessarily a good thing, because it means that if the player falls from the 100th floor to the 1st floor, he will have to climb up again.
"In this way, the protagonist climbs all the way up, constantly using parkour skills to rush into the darkness to avoid zombies and mechanical stalkers, and collect the necessary resources for survival.
"He will experience three major scenes: the lower world composed of underground passages, slums and garbage mountains; the middle world with elevated tracks extending in all directions and various abandoned buildings like a maze; and the upper world with tight security and dangers.
“The higher you go up, the more sunlight there is and the stronger the monsters become.
"In the underlying world, the protagonist will meet a cute black kitten. Through high-tech equipment, the protagonist can control this kitten to a certain extent.
“As the plot progresses, the protagonist can cooperate with the cat to solve the levels. In some specific areas, the cat must be controlled from a first-person perspective to solve puzzles.
“Of course, there will be various NPCs in the game, but they are all connected by fragmented plots.
“Some of these NPCs will help the protagonist, and some will deliberately harm the protagonist. They are scattered throughout the entire process. Players’ choices will determine their fate, and the truth about the entire world can also be pieced together through these side plots.
"This is the content of the first round of the game. After entering the second round, the game will introduce the classic elements of the meat pigeon game. Players will encounter random maps and random monsters throughout the parkour process, adding multiple playable rounds.
sex."
The investors in the audience looked at each other in shock.
Good guy, it’s so messy!
In fact, these investors don't know much about games. If it's a general game with ready-made models as a reference, it's fine. Once they encounter a game that has no prototype in reality, they will immediately be blinded.
Parkour? Cat? Fragmented plot? Random map?
It sounds fancy, but the more I think about it, the more unreliable it becomes!
Their thoughts seemed to fly back to a year ago in an instant, to the day when they heard the design draft of "Mecha Legend".
This moment is just like that moment...
The audience was completely silent, and no investors raised any questions.
At this moment, Li Rushan spoke happily, breaking the silence of the scene.
"Okay! This design is very good, I like it!
"It not only retains the core of the horror game, but also makes enough gameplay innovations! It also adds cats to help players adjust their emotions, which is simply impeccable!"
The investors in the audience were all ashamed. It seems that you said the same thing last year when faced with "Mecha Legend"...
These investors all know Li Rushan's charlatanism, don't they just want to deliberately choose a cheating game to burn money?
Seeing through but not revealing, they remained silent.
Li Rushan immediately made a decision: "Okay, the first prize in this 'Dream Building' game design competition must be you..."
However, before he could finish speaking, he was stopped by Zhang Qi beside him.
"Wait a minute, I have a few more questions."
Li Rushan's heart skipped a beat: "Uncle Zhang, isn't this game pretty good? Just vote for it! There's no need to ask anymore."
Zhang Qi glanced at him: "No, this is the responsibility assigned to me by Mr. Li, and it is also clearly written in the agreement."
Li Rushan wilted, so he had no choice but to look at the stage and blink his eyes to send a signal, hoping that Lu Zhixing could fool Zhang Qi.
Zhang Qi asked: ""Walking with Darkness", why did you choose such a game name?"
Lu Zhixing explained calmly: "This name has three meanings.
"The first meaning is that this cat is a black cat, and the protagonist named it 'Dark' and escaped together, so he was traveling with 'Dark'.
"The second meaning is that according to the settings in the game, players must constantly hide in the darkness to avoid those terrible monsters, and keep moving upward in the darkness. This is also walking with darkness.
"The third meaning is that in the fragmented plot, whether it is NPC or the world view pieced together by players, some of the dark sides of human nature will be shown. The protagonist must always bear the threat of this darkness until he finally uses the brilliance of human nature.
Dispel this darkness, so this is also walking with darkness."