"That's not right. Now that Lao Mo is level 5, doesn't it mean he can't form a team with us?"
Seeing Chen Mo at level 5, Fang Datong immediately said with deep regret.
He also wanted to show off the strength of his suit by killing monsters with his brothers.
However, if the level difference is too large, it is generally not suitable to farm monsters together.
Under the rules of heaven, teaming up to spawn monsters will cause the experience to be judged according to the maximum level difference. Once there is a level difference between the monster killed and someone in the team, the corresponding experience value will be reduced.
It's not just about teaming up, it's the same even if the person who takes action doesn't participate in the teaming up, but helps to knock down the monster's health, or interferes, such as reducing monster attributes, controlling monsters, etc. to let low-level people harvest it.
Will result in an experience point penalty.
The experience value of monsters is fixed. Killing a level 1 monster will give you 1 experience point, and killing a level 2 monster will give you 2 experience points.
And every time you are 1 level different from the monster, you will be punished by experience points when you kill the monster, and you will get 1 less experience point. After level 10, this penalty will be doubled, with 2 points deducted for each level, and it will increase after level 20.
Double, 3 points will be deducted for each level, and the same will be added every 10 levels thereafter, and so on.
For example, when you form a team at level 3, and you kill a level 1 monster, since you are two levels different from the level 1 monster, the experience gained this time will be reduced by 2 points, and the level 1 monster itself only has 1 experience point, which is not enough.
It will not deduct your experience points in reverse, but you will not get any experience points from killing level 1 monsters.
Similarly, when you form a team at level 1 and you kill a level 3 monster, since you are two levels behind the monster, the experience value you gain this time will also be reduced by 2 points, but the level 3 monster itself can provide 3 points.
Experience points, so even if you receive an experience penalty, you can still gain at least 1 experience point by killing level 3 monsters.
And if you kill a level 11 monster when you are level 13, although there is only two levels difference between you and the level 11 monster, the penalty after level 10 is doubled and 2 points will be deducted for each level, so when you kill a level 11 monster with 11 experience points,
You will be deducted 4 experience points from the benefit and can only gain 7 experience points.
The same applies to killing a level 21 monster at level 23. If you exceed level 20, 3 points will be deducted for each level, and you will be deducted 6 experience points. A level 21 monster with 21 experience points will only give you 15 experience points after death.
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The same goes for the opposite. When forming a team, if you kill a level 13 monster at level 11, you will deduct 4 experience points and gain 9 experience points. If you kill a level 23 monster at level 21, you will deduct 6 experience points and you will gain 17 experience points.
When there are multiple levels in the team, the experience gain will be deducted based on the maximum level difference among all members in the team.
For example, your team currently has level 1, 2, 3, 4, and 5 people, and you kill a level 5 monster.
According to the maximum level difference rule, because the level difference between level 1 personnel and level 5 monsters in the team is the largest, the rules of heaven will punish experience according to this maximum level difference. The difference between level 1 and level 5 is 4 levels, so the experience value provided by level 5 monsters will be
4 points will be deducted, leaving 1 point at the end.
And this 1 point has to be divided equally among the whole team.
That is to say, if a team of five people from level 1 to level 5 jointly kills a level 5 monster, the final benefit is that each person will gain 0.2 experience points.
Because of this rule, it is difficult for high-level players to quickly level up with low-level players.
Because as long as the level difference in your team is too large, whether you bring low-level monsters or high-level monsters, the experience gain of all team members will be greatly reduced due to the huge level difference penalty.
The same goes for the explosion rate.
After killing a monster, based on the maximum level difference, the monster's explosion rate will be reduced by 10% for every 1 level difference.
Take the above level 1 to 5 team as an example. Five people kill a level 5 monster together. Due to the existence of level 1 members in the team, the level difference reaches 4 levels, and the monster's explosion rate will directly drop by 40%.
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In the same way, even if there is no team, if a high-level person intervenes to help during the battle, whether it is to help output or release control skills, debuff skills and other combat skills, the explosion rate will be based on the intervening person and the person with the highest level in the team.
calculate.
Tiandao's testing is extremely strict and will never let you take advantage of such a loophole!
The only ones who can take advantage of this loophole are the healing professions. They can release treatment outside the team. As long as they do not release any buffs to enhance the combatants and only restore their blood, they will not be counted as intervening in the battle.
This is the only place where higher levels can help lower levels improve monster spawning efficiency without penalty.
Fortunately, the rules of heaven are quite reasonable. There are punishments, but there are also balances and rewards.
All the above restrictions on low levels only apply when the level difference is too large and someone intervenes when forming a team.
If the difference between the highest level and the lowest level in the team does not exceed 2 levels, after killing monsters, the calculation will be based on the average level of the team, and there will be no experience penalty for skipping monsters.
And if you are alone and rely on your own ability to kill high-level monsters, then not only will you not be punished by experience points and explosion rates, but you will also be rewarded.
The rules of reward are exactly the opposite of the rules of punishment mentioned before.
If you kill a level 5 monster at level 1, you can get the original 5 experience points plus the 4 bonus experience points for the level difference, for a total of 9 experience points.
At the same time, if you kill a level 5 monster at level 1, the explosion rate of the monster after death will be increased by an additional 40%.
It can be seen that while the rules of heaven restrict high-level people from flying to low-level people, they also give capable low-level people the benefit of flying quickly.
Everyone is very clear about these rules.
That's why Fang Datong is so frustrated. Once Chen Mo forms a team with him, the level difference between the entire team will be quite large.
No matter how many levels of monsters you farm, the benefits are not very optimistic.
If you farm level 1 monsters, because Chen Mo is level 5, 4 experience points will be deducted and there will be no benefit.
Brushing level 2 monsters, because Chen Mo is level 5, will deduct 3 experience points, and there will be no benefit.
Brushing level 4 monsters, because Fang Datong and the others, will deduct 3 experience points for level 4 monsters, and only gain 1 experience point.
Brushing level 5 monsters, because Fang Datong and others, will deduct 4 experience points for level 5 monsters, and only gain 1 experience point.
For level 3 monsters, no matter whether you start from Chen Mo or Fang Datong and the others, 2 experience points will be deducted this time, but the result is still only 1 experience point gain.
And this 1 point of experience points has to be divided equally among the team members. After all the experience points are divided into each person, almost three of the four people in the team are jumping up and killing monsters. As a result, the experience points are very small. When such a team is formed,
But it’s so boring and inefficient.
"Since Chen Mo is already at level 5, he should not continue to participate in the team formation and prepare for the breakthrough assessment immediately.
It just so happened that there was a team in Class 3 yesterday that said they couldn't find anyone, so they only applied for two people. Datong, Bingbing and the girls from Class 4, you three should form a team with the two from Class 3."
After all, the level difference is really inappropriate here.
After hearing what Su Tianxin said, Chen Mo and the others didn't say anything more and consciously disbanded the team.