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193 Happy's preparations

Although Guan Rongfei, the backbone of the original Excellent Era technical department, was poached very early, due to confidentiality restrictions, the production of silver equipment, especially silver weapons, was still not progressing satisfactorily.

This is not something that can be accomplished overnight.

As the old saying goes, silver weapons may not be the strongest, but the strongest ones must be silver weapons.

Even players from the same profession will have large deviations in their evaluations of the same silver weapon.

Each player has a accustomed playing style, and will adjust equipment and skill trees around their own playing style in order to maximize their own strength.

This adjustment is so subtle that ordinary players can hardly imagine it.

Skills are not, or not only, points added based on importance, frequency of use, and the ratio of skill points.

The damage is secondary, the important thing is the effect, and it is the effect that can be combined with the previous skills in one or even multiple skill combinations.

Stun, knockdown, freeze, these strong control effects can be followed by ultimate moves with a long forward swing.

After the soft control effects of big stiffness, knockback, and slowness, it is best to use skills that allow you to receive quick moves.

In fact, even slightly more experienced players understand the truth. However, the difference between them and professionals is that professional players not only know these things, but can also accurately control the duration of skill effects.

It's like a certain offensive and defensive moment is a multiple-choice question. Experienced players can eliminate one or two wrong options based on experience, but professional players can directly identify the correct answer.

In terms of skill matching, the gap between professionals and amateurs is not that big.

As long as the character is at full level, no matter how bad the account is, the skill points will not be less than 4000. With a skill combination of four to six skills, even if they are all at full level, there will be no problem.

If you don't consider the overall attribute bonus and rely on the additional attributes of equipment to accumulate skill levels, stacking all the skills in a combination to the limit is just a financial issue rather than a technical issue.

In fact, this is what the technical departments of professional teams do when testing their skills. At the same time, this is the real reason why the guilds under each team join forces to monopolize various first kills, dungeon records, and wild bosses.

The price of high-end equipment with skills on the market is not as good as that of high-end materials produced by the same source. This does not mean that the effect is not as good, but that it is not easily consumed.

After the test is completed, the vast majority of high-end equipment will be returned to the guild warehouse and exchanged for use through contribution points. A small part will be traded to other guilds in exchange for the required materials. However, a very few will flow into the market and eventually fall into the market.

In the hands of RMB warriors or liver emperors who are not short of money.

However, the acquisition and use of this equipment is where the real gap between players and professional players forms.

To put it simply, ordinary players choose equipment based on its attributes (except for female players who look good), but professional players can choose the equipment they use based on their own technical level and playing style.

One is for people to adapt to the equipment, and the other is for people to adapt to the equipment.

Among equipment, weapons have the highest value and best reflect the level of professionalism.

For weapons in the hands of players, silver weapons are basically non-existent above level 50. On the contrary, in the professional circle, the equipment rate of silver weapons is over 80%.

Of course, this statistic has some validity, because many characters have more than one silver weapon in their hands. But then again, most characters' first silver weapon is a weapon.

Glory is a game that emphasizes attack over defense, and its operation skills are extremely high. Dodge and parry are the first choices for professional players when facing attacks. Using equipment to resist attacks is only necessary and occasionally done.

Moreover, there are more than a dozen pieces of armor and decorations in total, but there is only one (right) weapon, so there is absolutely no compromise when it comes to the choice of weapons.

The length of melee weapons and the range of long-range weapons are details that players don't care much about, but professional players attach great importance to.

Also, the attack speed attribute is not faster for professional players, but for players, this is an important attribute second only to attack power.

Even if it is a ten thousand year substitute who is looking at the water dispenser, if there is no ready-made weapon, the technical department will give priority to making a silver weapon that may not be strong, but is definitely suitable.

The current Xingxin team has completed a total of six silver weapons. They are the Sanren Jun Moxiao's Thousand Chance Umbrella, the warlock's Death Hand arrayed in the wind, the gunnery master's wind-swept eclipse moon, and the battle mage Han.

The soft smoke of Xiafei, the sparse stars of the gunner's dawn gun, and the cold morning light of the priest's little hand.

Ye Xiu and Wei Chen had already laid a solid foundation for Thousand Planes Umbrella and Hand of Death, and they both reached level 70.

The remaining hand cannons, spears and crosses are all weapons of the original professions of Excellent Era's first team. The assembly formula cannot be copied, but the ideas can be used for reference, so the finished products can be produced quickly.

It is worth mentioning that the two hand cannons, Eclipse Moon, Sparse Star and War Spear Xiafei, are already level 75.

The silver equipment of Xingxin's main lineup is more luxurious than that of several professional clubs that have difficulty in obtaining materials. When placed among the teams in the challenge, it is like a galactic battleship.

Despite this, captain Ye Xiu still felt that the equipment was insufficient. After all, in this event, there was another Hundred Blossoms. A Hundred Blossoms with a complete flowery and bloody scene!

It has entered the finals three times in seven years. Although there is no championship, Baihua is also a well-deserved wealthy family. Its technical department and guild are only better than Xingxin's grass-roots team. With years of accumulation, even if not all members are silver

At level 75, it won't be much different. It can't be overestimated.

In the 31st round, Wuxiao's opponent was Vice Squad Leader Time, and it was also the home court, so Qiu Fei spent most of the week playing online games, helping Xingxin prepare equipment.

The Luo Xing Ru Yu profession used in the online game is a magic scholar, while the profession used in the professional arena is a battle mage. Qiu Fei, who had not switched professions for a while, suddenly mixed them for a week, and the result was that the game status was affected.

Fortunately, Shijia was too weak and Qiu Fei, who only performed at 70 to 80% of his level, could open the door to victory for his team in the team competition with a little seriousness.

A 10:0 victory, but there was no change in Wuxiao's ranking, still ranked fifth.

Coincidentally, after this round of competition, not one of the 20 teams changed their ranking.

Those who are ahead will still be ahead, those who are lagging will still be behind, and those who are evenly divided will continue to advance hand in hand.

The hottest news in the Glory Circle this weekend was not that Tiny Herb defeated Excellent Era, nor that Zhao Yang returned to Linhai's home game, but that Ye Qiu's name was not on Xingxin's roster for the offline competition.

During the winter transfer last year, Su Mucheng switched to Happy, and many people already guessed that the former God of War Ye Qiu was in Happy. The reason why I didn't see his name was probably because the opponents in the online competition were too weak, so there was no need to take action.

That’s all.

However, when it came to the offline competition, it was finally determined that the list could not be modified again, but Ye Qiu's name was still missing. This can't help but surprise those who are still paying attention to Ye Qiu.


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