Mo Lan shook his head slightly, and Lin Bo and Lu Bin next to him also understood.
Why?
Because the players in the player legion are all elite players, each guild has almost devoted its main force to this battlefield with a civilization from another world.
First, in the larger sense, fighting alien civilizations and staying on the front line of the civilized battlefield is a matter of principle.
All the guilds have gone. If a certain guild does not go, it will lose its justice in an instant and become synonymous with shame. In just an instant, the entire guild will become disloyal. No matter how powerful the guild is, it will fall apart in an instant.
After all, the basic components of a guild are individual players, who are fighting on the front line in the game. Such players are full of passion and are very impulsive.
Every guild leader knows this clearly. Even they cannot go against this general trend. Of course, they themselves will not refuse to go to the battlefield.
That's fine with those who can't be resurrected. If they can be resurrected, who would refuse to go to the front line to fight against foreigners and defend the territory?
Secondly, in terms of self-interest, the battlefield in the Abyss Continent is an unprecedented camp activity, the first civilized war, an unprecedented camp treasure trove, and unprecedented historical significance.
Whether you are seeking fame or profit, you can get what you want here.
Seeking a name can gain you the qualification to leave your name in history, leaving your name in the history books so that everyone who studies this period of history can see your name.
If you are pursuing profit, as long as you earn military merits, basically everything in the camp's treasury can be redeemed, even the opportunity to enter reality with in-game power. What other benefits cannot be exchanged for military merits?
Moreover, fame and fortune do not conflict with each other. As long as you achieve great military exploits, you can leave your name in history and at the same time exchange your military exploits for what you need.
In this case, almost the entire elite of the players is deployed to the battlefield, and once on the battlefield, they will not easily return to the game world due to things.
The security risks in the game world are one part, and the strict discipline among the legions is also part of it.
In this case, even if there are some problems with the forces within the game world, even if the interests are squeezed, and people are bullied, they can only endure it and avoid it.
When all player guilds send their elites to the battlefield in another world, which players will encroach on their interests?
First, there is no energy to spare, second, there is righteous suppression, and third, there is the threat of liquidation afterwards.
In this case, players will not easily find trouble with players, because there is actually only one group that can cause trouble.
Aboriginal people!
In the chaos of the gods, the indigenous people who were ignored in the face of the alien war, whether it was gods like Mo Lan or the president of the player guild, they all ignored this group of indigenous people who only had master-level combat power.
.
Of course, master level cannot be used as a mere word, because so far, master level is considered a master among players and can suppress one party.
After all, despite the fact that Mo Lan and the others are gods, there are master-level mages everywhere in the association, but when it comes to the entire player community, as a group, there are very few master-level mages.
The threshold of master level has blocked countless people. After all, the master level has already caused a qualitative change, which cannot be compared with those below the master level.
Before the opening of the alien world, whether it was master-level combat power or legendary-level combat power, there was the Mage Association on the top and various guilds on the inside.
If you can't handle legends, how can you deal with masters?
And do you really think that those top guilds don’t have a master level?
So at that time, we did not say that we were suppressing the aborigines, but at least we were fighting against each other, which was slightly superior. We didn't need Mo Lan or the Mage Association to take action. We just had to wait for the players' strength to gradually increase step by step, and it was only a matter of time before we could overwhelm the aborigines.
But the opening of the alien battlefield changed everything.
All the players' guilds really tried their best and put all their wealth into this war.
After all, this is a civilized war, a war with other worlds!
In addition to the previous two points of righteousness and self-interest, there is actually another very important meaning.
Political significance!
At this point, whether active or passive, there really is no player guild to keep one hand or hide the other.
It may seem smart to keep one hand and hide the other now, but in fact it is just trying to be smart, and there will naturally be bitter consequences later.
So they really tried their best!
Everything else is secondary, isn't it just a matter of feeling a little wronged within the game world?
Isn’t it just that the interests are temporarily affected?
Not in the way.
When I feel wronged, I swallow my anger.
If my interests are affected, I will cut off my tail to survive.
It's okay, I won't say anything, I just endure it, the civilized battlefield is the most important, everything takes priority over the front line, and all forces are concentrated on the external battlefield.
The aboriginal forces didn't know why, and thought they had the upper hand, thinking that the gods they worshiped were protecting them.
Apart from the Mage Association, which is protected by the gods and dare not provoke them, what other projection forces are there?
What is that?
We are protected by the gods now, but those projectors who dare to attack the gods and disrespect the gods have already died silently under the wrath of the gods, right?
Silently disappearing into ashes!
It is worth mentioning that during the dark period of the Titan Rebellion, after the aboriginal people were actively or passively delimited by the Titans as their sphere of influence, the aboriginal people began to worship, believe in various Titans and gods, and seek the protection of the Titan gods.
Whether it is true worship or false belief, the temples of the gods do stand one after another on the land of the game world.
And among the aboriginal forces, a group of master-level and even legendary-level clerics have indeed emerged, clerics who draw on the power of the gods.
This is one of the reasons why the aborigines are so domineering and unscrupulous.
Because they feel that in terms of high-level power, they also have the protection of gods behind them.
In terms of mid-level power, they also have legendary and master-level priests. Not to mention that the strong ones among the projectors all died silently due to divine punishment. So what if they didn't die?
It was indeed not that good before. Facing the powerful aborigines, players could only endure and retreat again and again.
If there is Qi inside, what about there?
Hold it in and keep everything focused on the front line.
Although the players on the frontline will not die, it is also a real alien battlefield! A civilized battlefield!
It’s also about belonging to the world of the Abyss Continent!
But these are all in the past tense. Now, the civilized battlefield has stopped.
Now, their main force has returned in triumph!
Tolerate?
Sorry, I can't bear it now!
retreat?
Sorry, there is no way to retreat now.
Those who retreated and endured before should be liquidated.