Snorri took the bill of lading and exchanged it for his own hammer from the Anvil Master's workshop.
Snorri took a brief look at it. The hammer had sharp edges and corners and was polished until it shined brightly. Is there any male in the world who doesn't like weapons? Snorri hugged his hammer and refused to put it down.
After a simple wave, Snorri almost felt that this weapon was an extension of his arm. It was impeccable from size to weight. It was far more convenient than his original standard forging hammer.
"No wonder Master Shattered Anvil dares to charge so much!" Snorri thought to himself. The exchange ratio between oath gold and ordinary dwarf gold coins is one to one hundred, but this is limited to the official price.
In private transactions, one hundred and twenty gold coins can be exchanged for one pledge gold, which is not bad! If there is no discount, this hammer is enough to buy ten standard products.
Looking at the looming arcs that appeared on the surface of the war hammer from time to time, Snorri knew that this should be the effect of plasma quenching, but the specific power has yet to be tested in actual combat.
According to his request, the two sides of the hammer were engraved with the angry roaring face of the Mother Goddess and the stone armor symbol of his clan.
On the underside of the warhammer, close to the handle, there is a line of small dwarf text engraved: "Master Shattered Anvil was made in October 6943 for Snorri Thorson, the goddess's choice."
"This hammer will accompany my fame throughout the world!" Snorri secretly made up his mind and returned to his workshop, preparing to transfer the master-level throwing runes to the hammer.
On the night before leaving, Snorri finally succeeded. He threw the hammer out and took it back in the air in the training ground, going back and forth more than ten times without getting tired of it.
Snorri spent the skill points gained from winning the battle of Mountain Lake Castle on the skill panel and clicked on the skill Storm Hammer.
After triggering the skill, the action of throwing the hammer is obviously more standard than without the skill, and the throwing distance is also further. However, unfortunately, the wooden dummy cannot show the stun effect, which still needs to be tested in actual combat.
Snorri asked Balin to pack his luggage, bid farewell to several relatives, and then climbed into bed.
Early the next morning, he stepped on the Staley boots that the chisel master had sent back overnight, picked up the hammer, put on the ring, and walked out of the room refreshed.
In the courtyard, the Hammer Warriors and Anvil Guards are gathering, and their uniforms are clearly different.
On one side is an iron can whose body is airtight, even its face is covered. In his hand is a round shield and a battle ax.
The other side wears a flat-top, slightly ceremonial helmet. In order to facilitate the wielding of weapons with both hands, he chooses to expose his elbows and uses a combination of shoulder armor and gloves.
Looking at the two top dwarf soldiers crowding the yard, Snorri waved his left hand and said, "Let's go!" The group went straight to the side door of Karaz-a-Karak.
Although it is early in the morning and only a faint sunlight can be seen from the door, the merchants and guards who are traveling far away, as well as the relatives who come to see them off, are still crowded on both sides of the road.
Snorri took a quick look and saw that there were probably hundreds of carriages here. It was really a large-scale caravan.
With the arrival of Snorri, the cry of "Choice of the Goddess!" also rang out.
The official escorts arranged by the High King lined up at the front of the team, distinguishing themselves from the merchants and caravan guards behind them, and accepted Snorri's review.
Seeing the enthusiasm of the tribesmen, Snorri decided to take advantage of the situation and say a few words. If he is lucky, he can even increase the revival point!
"Dear tribesmen! I, Snorri Thorson, was ordered by the High King to protect the caravan heading to Karak Breeze Castle. I know that you are a little worried because there are your fathers, brothers or others in the caravan.
They are sons. For this reason, I swear in the name of the ancestor goddess that I will do my best to let them return safely!"
Snorri's voice echoed in the belly of the Eternal Peak in the early morning, arousing waves of echoes.
The tribesmen present cheered. After experiencing the waaagh impact of the Pot-Belly King Gulu, many people were unsure about this journey. Snorri's assurance made them feel relieved.
"Let's go!" Snorri shouted. He walked at the front of the team, striding towards the rising sun outside the mountain fort. According to the arrangement, he should arrive at the newly established first stop - Karak Waan within today. Walking on the road, Snorri began to inspect his men.
The members of the caravan can be divided into three categories. The first is Snorri's own direct troops, which mainly include the squire Balin, the engineer Brim, and the eighty-man Anvil Guard and the ten Eternal Hammer Guards.
Forty Hammer Warriors included.
These people fight for the clan and Snorri himself, and are the most loyal and reliable.
The second part is the caravan escort arranged by the High King, and Snorri commands it as the leader of the escort.
They included fifty bearded warriors, one hundred dwarf warriors, a ranged force composed of thirty thunder gunners and thirty heavy arrow crossbowmen, one cannon, one ballista and their operators
And ten iron dragon gunners. Finally, there are five rangers responsible for exploring the path.
This team of less than 400 people formed the official defense force of the caravan.
But in fact, the power of the caravan is more than that. Each carriage basically has a driver and two or three guards. After all, merchants always need some manpower when traveling.
The number of this group of dwarves is also about four hundred. Their equipment is uneven. Although they lack discipline, they have no shortage of combat experience in traveling around.
Coupled with the better equipment than ordinary dwarf warriors, their combat effectiveness is on par with the long-bearded warriors.
Finally, there are dozens of human adventurers led by Fatis Knight, who provide security for the human members of the caravan, and these people fall at the end of the team.
The winding team can be seen endlessly in the leyline network, and Snorri distributes his troops according to traditional methods:
First, two rangers were sent to explore the road ahead. He himself took the Hammer Warriors and part of the Anvils to guard the front of the group. The other guard forces were evenly distributed on both sides of the carriage. Brim, the gun crew and the Iron Dragon Gunners
They are in the middle of the team. They are the most critical firepower output.
During the break, Fatis led his horse from the rear to Snorri.
"Let's eat together?" He took his own sandwich and wine bag from a horse. Snorri was familiar with this, and he also wanted to know more about the situation in the Kingdom of Knights.
"Do you have two war horses?" Snorri asked. Fatis and his two horses were more eye-catching in the team second only to Snorri and the Hammer of Eternity guards beside him. They were far more powerful than pulling carts.
The horse is tall and strong.
"Two? Well, to be precise, a war horse and a riding horse!" Fatis took a bite of the sandwich.
Thanks to book friend 20191117012316918, for the light-hating reward