"Master Kragg! Why do you break into someone else's private residence without permission and destroy his property?"
In the silent confrontation of auras, Master Iron Chisel persisted for a moment but still fell into a disadvantage.
Although he spoke forcefully, Snorri still noticed that he took half a step back without revealing any trace.
"Haha, little Orim"
Chisel is the master's nickname, and Orim is his first name. Because he is the elder of Snorri and Thorgrim, the father and son call him by the nickname. Compared to Krag, he is the junior, so he is called by his first name.
.
After all these years, you still have the toughest mouth!" Master Kragg shook his beard.
"What? I'm here to see my most talented disciple. Does our Rune Blacksmith Guild's youngest Rune Master still need your approval?" As he said that, he turned his head and ignored the Iron Chisel Master.
"Come on, boy, let me see your master runes!"
Cragg looked at Snorri. His sinister tone made Snorri feel uncomfortable, but the original owner of this body in his memory seemed to be used to this way of speaking.
"It seems that I have been beaten a lot," Snorri thought as he handed over the rune scroll with respectful hands.
Cragg took the scroll and began to examine it, "Hmph, if I find out that you plagiarized the wisdom of your ancestors, just wait for the finger-severing ceremony!"
Snorri knew that the finger-cutting ceremony was the most severe punishment for the Runesmith Guild. Only members who made major mistakes, such as murdering fellow sect members or plagiarizing other people's work, would be executed.
These offenders will have one of their middle fingers cut off in the presence of all guild members, and will then be expelled from the guild. They will no longer be allowed to use the power of runes from now on.
There are exceptions to this. While traveling to Dulong City, Thorgreen met a rune master named Ogi-Four Finger. From his nickname, we can know that he underwent the finger-cutting ritual in order to continue his pursuit.
The power of the runes travels thousands of miles from Middle Earth to Norsca.
Master Krag's inspection method is similar to that of the Iron Chisel Master. They touch the runes with their fingers to feel the flow of the magical wind and the seal carving time. However, Master Krag's inspection speed is faster in comparison.
After a moment, Master Kragg put down the scroll: "This is, let me think about it, a master-level flying rune, right? I was in Karak Ungol back then.
(That is, Red Eye Mountain, which was the first important dwarf fortress to fall in the Dark Ages. At first, the powerful dwarves in the Golden Age did not regard the weak goblins as a threat and allowed them to survive in abandoned mines and tunnels. As time goes by,
The dwarf king of Ungoul led the main force to participate in the Battle of Longbeard against the high elves. The goblins took the opportunity to enter the center of the fortress through the tunnel. The remaining dwarf troops were forced to abandon the city. The greenskins occupied it and changed its name.
(for Red Eye Mountain)
This rune has been seen on the preserved Anvil of Doom. At the beginning of the world, before our ancestors settled in the World's Edge Mountains, the mother goddess Valaya created it to fight against the flying behemoths."
Just as Snorri and the Iron Chisel Master were amazed by Cragg's erudition, anger showed on Cragg's serious face.
"Those idiots couldn't defend their fortress. Every time they sent out troops to recapture it, they were defeated! In the end, they even lost the Doomsday Anvil, which was a treasure passed down from our ancestors! What a shame! What a shame!"
Yes, Snorri knew that in the days after the fall of Karak Ungol, the dwarves continued to try to regain it, and even more than one of the previous High Kings died in this battle, but the fortress is still in the control of the greenskins to this day.
In his hand, only the content about it in the Book of Great Hatred is constantly increasing.
The older the dwarf is, the easier it is to get lost in memories, and Master Krag is no exception.
After a long chatter that consisted of memories of the golden age and dissatisfaction with the current dwarves, he finally returned to the topic.
"Why don't you leave quickly? Do you want me, an old man, to carry you?" Master Kragg called out impatiently.
Snorri and Master Chisel exchanged glances, and Master Chisel spread his hands and sighed.
"I was able to escape from the first grade of junior high school, but I couldn't escape from the fifteenth grade of junior high school, and now I've been slapped in the face. So I can only sit on the donkey and read the songbook - we'll see. I just don't know how Master Kragg came here so fast!" I thought of it!
Snorri simply calmed down and walked out the door proactively.
At the door he saw a group of iron-smashing warriors, to be precise, dwarf warriors equipped with full-body meteorite armor.
Unlike ordinary iron-smashing warriors, their weapons and equipment are all engraved with runes. These people are the anvil guards of Krag the Harsh.
Each rune master is a valuable asset to the dwarves. Their status is equivalent to that of the lords who rule the fortress, so they also have the right to form their own personal guards.
The personal guards of the Rune Lords are generally called the Anvil Guard. The name comes from the fact that when the Rune Master carries the Anvil of Doom onto the battlefield, these guards will surround him and his anvil. When there is no war,
These guards will protect the master's forge and treasure room, provide assistance for the master's production and transportation of raw materials, etc.
The equipment and maintenance costs of the Anvil Guards are provided by the Rune Master himself. In line with the principle of preferring nothing to nothing, they often have better equipment than ordinary Iron Breakers, and their martial arts are generally second only to the personal guards of the dwarf lords.
Accompanied by the Anvil Guards who were half holding him hostage and half protecting them, Snorri and the Chisel Master went down the corridor and through the elevator to the Rune Blacksmith's Guild deep in the fortress.
Along the way, Snorri kept sorting out the knowledge related to runes in his mind, but this master-level flying rune was directly provided by the system. He searched hard and couldn't find any relevant information, so he could only hold the boat to the bridge and naturally
He walked forward with a straight mind and a calm face.
After exiting the elevator, Snorri was still shocked by the magnificence of the Rune Blacksmith Guild, even though he had seen it many times in the memory of the original owner.
This is a semi-open hall, with a magma spout carved into the shape of a dragon's head fanning out from the deepest part.
On both sides of the main entrance are the statues of the mother goddess Varaya and the rune blacksmith god Turni. The two statues of the ancestor gods undoubtedly conform to the aesthetics of the dwarves - they are extremely tall, and Snorri's height can only reach their height.
instep.
The arched main door is engraved with the symbol of the Rune Blacksmith Guild - an anvil, which is the most representative artifact of the Rune Blacksmith.
This symbol is filled with the power of runes. Snorri knew that it was carved by Tourni himself on the day the hall was completed. With the protection of the power contained in this symbol, in that event that kicked off the dark age of the dwarves,
This hall located deep in the mountain was not damaged during the major earthquake.
There are pipes connected to the magma spouts on the floor of the hall. The hot magma flows in the pipes like hot water, providing heat for the forging tables on the nodes.
The closer you get to the gate, the lower the temperature is away from the spout. There are several doomsday anvils placed on the forging platform directly under the dragon head, which are the positions of the rune masters.
In Snorri's memory, the faucet spout can be closed. When there is a major gathering, the guild will close the spout, remove the forging table and put it on the table. Almost all major decisions of the Rune Blacksmith Guild are made in this hall.