After dealing with the last remaining orc slaves, there was nothing left for Rhodes to care about in the village.
Although the final result was beyond Rhodes' expectations, being able to harvest the Mother of Souls from the mine made Rhodes' trip worthwhile.
If Rhodes had not come here, the Mother of Souls would have fallen into the hands of Elrond. Based on the game progress in the previous life, all signs have proved this.
Once Elrond masters the Mother of the Undead, he will have enough reasons to become a Necromancer. The special effects of the Mother of the Undead are enough for Elrond to form a powerful undead army. Even after he becomes a senior Necromancer,
It can further improve his strength.
Rhodes didn't know whether his behavior would have an impact on the subsequent process. In the absence of the Mother of Souls, would Elon be willing to contact the Necromancer, and would his attitude towards the Necromancer be affected?
Changes are still unknown.
However, now that he has obtained the Mother of Souls, Rhodes will naturally not hand it over, even if this action will change the course of the game to a certain extent.
The Mother of Revenants is a good container of death energy. In addition to being able to store the death energy inside the Revenant Crystal, the Mother of Revenants can also store the death energy released by Rhodes himself.
With the cooperation of Rhodes' legendary spiritualism, the effectiveness of the Mother of Dead Souls can be maximized.
While waiting for Silvercliff City's response, due to time constraints, Rhodes did not choose to meditate deeply, but only meditated shallowly.
Whenever the mana is about to return to full value, Rhodes will convert the mana into a large amount of death energy and store it through the Mother of Undead. When needed, he can use this death energy to transform undead creatures.<
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Due to its characteristics, the Mother of Souls, as a container of death energy, has a storage effect that exceeds all the treasures used by the Necromancer.
While waiting for his mana to recover, Rhodes also distributed the experience points gained during this period.
"Experience points are consumed, and the remaining experience points are left. The professional level is increased from Level 4 Necromancer Level 2 to Level 4 Necromancer Level 4..."
"Get 1 free attribute point, get 1 skill point..."
After experiencing a lot of battles, Rhodes accumulated a lot of experience points, but these experience points were still nothing compared to the experience points required for upgrading.
Due to the increase in rank, the experience points required for each subsequent level up are far greater than the previous amount. It takes a long time to accumulate a character level.
Seeing that he still had a lot of experience points left, Rhodes began to increase the level of individual magics.
For ordinary mages, if they study hard on a certain spell and study the composition of the spell, they can effectively improve the effect of the spell, but the mana consumed remains the same, and the manifestation is an increase in spell level.
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Compared with regular mages, players do not need to conduct tedious research and only need to consume experience points to achieve this.
In addition to magic levels, combat skill levels can also be improved in this way, which is considered a way to improve strength.
Previously, Rhodes did not choose this method to improve his strength. At low levels, directly improving the character level will bring benefits in attribute points and skill points. Compared with the improvement of a single skill, this is obviously more cost-effective.<
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However, when the level reaches a certain level, each level up requires a huge amount of experience points. If you want to obtain so many experience points, you must either accumulate them over a long period of time, or you can only participate in large-scale wars, especially expansion packs.
Only through the main line war in the game can this be achieved.
If you just blindly accumulate experience points, it will be difficult for the player's strength to improve for a long time. Therefore, in this case, it is most cost-effective to upgrade skills and magic levels.
Whether it is spells or combat skills, the full level is level 20. Every time you advance to a level, the experience points required for upgrading will double the previous level.
When the skill level increases, the experience points required for upgrading also become extremely scary, but the effects are extremely limited. Even in previous games, except for some extremely commonly used skills, few players would choose to use individual skills
Skills are upgraded to full level.
After upgrading, he still had a lot of experience points, so Rhodes began to upgrade his skill level.
Among the several spells commonly used by Rhodes, Titan's Arrow, Teleportation, and Death Cloud are all special magics that cannot be improved through conventional methods. Rhodes can only focus on basic spells.
Thinking of the possibility of a battle with a powerful mage next, the first thing Rhodes improved was the four series of damage reduction spells: water-bending magic, fire-bending magic, earth-bending magic, and air-bending magic.
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These most basic damage reduction spells, in addition to reducing the direct damage of spells, also have certain special effects. For example, fire-bending magic can prevent flames from burning on the body, water-bending magic can resist cold, etc.
Rhodes was the first to upgrade these spells, focusing on the damage reduction effect of the spells themselves. Apart from these spells, there are few other ways to directly reduce the damage caused by spells.
"[Fire Control Lv10]: First-level fire magic. It consumes 5 mana and reduces the fire magic damage received by a unit by 28%. The duration is 38 seconds. The experience required for upgrade is 2560."
Except for the corresponding magic categories, the effects of these four spells are roughly the same, and the experience points required for each level are also the same. After Rhodes spent 2555 experience points on each spell, the four spells were
All damage reduction spells have been upgraded to level 10.
In order to improve the four series of damage reduction spells, Rhodes spent a total of experience points, and there was not much experience left at this time.
The effects brought by these experience points are also significant. Spells that originally could only reduce spell damage by 10% can now reduce spell damage by nearly 30%.
For these damage reduction effects to take effect, Rhodes needs to cast damage reduction spells of the corresponding type on himself before being attacked by spells.
For ordinary mages, it may be difficult to judge what spell another mage is casting by simply raising his hand. He can only rely on his perception of magical energy and his familiarity with spells. However, for Rhodes
Said, this can be solved very well.
Due to the existence of the Peeping Eye, during the battle, Rhodes can use his hero specialties to directly obtain the moves that the opponent is trying to perform, and then directly cast the spells of the corresponding level, which can be easily done.