This kind of spiritual resonance allows those players who visited the Temple of Heroes to receive additional improvements in attributes.
Of course, among the players, there are naturally some who are not interested in Tanan's deeds at all. Even if these players went to visit the Temple of Heroes, most of them only learned about the rumors that it can improve attributes, and were not really attracted by Tanan.
Attracted by his deeds.
It is naturally difficult for players in this state to gain anything. Even if they are finally touched by the things recorded in the Hall of Heroes, the attribute bonus they will bring is far less than those players who really resonate with it.
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In Rhode's impression, it is not just Crow Lord's Hall of Heroes that allows players to obtain additional attribute improvements through the existence of heroic will.
However, due to the high attribute bonus limit of the Hall of Valor, and the extremely far-reaching impact of the first expansion pack, in the first expansion pack, a large number of low-level players came into contact with it for the first time.
I have seen the most powerful creatures and the unique effects of artifacts. Because of this, the existence of the Hall of Valor has been widely spread among players.
When recalling the information about the Hall of Heroes, Rhodes suddenly realized that there were some anomalies in it.
Due to the particularity of the Hall of Valor and its unique significance, as Tanan's enemy in the first expansion pack, the mages of Brakada will naturally not be allowed to enter it to view any deeds related to Tanan.
.
At the same time, such a restriction is also to prevent some mages who are resentful of savage creatures from committing some egregious actions in the Temple of Heroes, which has a special significance.
However, there are always huge flaws in the implementation of this point. If you want to implement this point, you can only rely on ordinary barbarians to maintain it. And what about those barbarians who are born with poor spellcasting talents?
Can you accurately detect the traces of a mage who insists on hiding his identity?
With the cooperation of various spells and treasures, disguised wizards can also hide from the sight of barbarians and enter the Hall of Heroes.
Among the information that Rhodes learned, many mage players who were originally affiliated with Brakada also felt this kind of spiritual resonance after visiting the entire Hall of Heroes like ordinary players, thus making their attributes worthwhile.
to promotion.
And this is what makes Rhodes feel extremely abnormal.
In the first expansion pack, Tanan's attitude towards Brakada has already been shown to all mages through his own actions. Rhodes does not believe that this will change due to anything.
The mage entered the Hall of Heroes by hiding his identity, which is also allowed by the rules.
What puzzled Rhodes was that these mages who entered and were supposed to be the enemies of Tanan were able to gain attribute improvements like ordinary players after being deeply affected by Tanan's deeds.
In Rhode's impression, according to the information provided by these mage players, when they obtain attribute improvements, the information they receive is no different from ordinary players. They are also inspired by the heroic will.
Regarding the emergence of this situation, many players discussed it in Rhodes' previous game. The final result is that there is something in common among the players' spirits, and they will not be affected by the camp they are in.
Change.
The effect of heroic will on players will not be restricted by the camp, and will only be improved according to the true thoughts in the player's heart. Even mage players can be shocked by Tanan's deeds, and thus have corresponding reactions.
resonance.
Just like Rhodes at this time, when he was truly affected by Rowling's words, he received an additional boost from the hero's will, which enhanced his bloodline perception attribute.
In the previous game, because he was not a melee professional, but a pure mage, the improvement of basic combat attributes was not of much help to Rhodes. In addition, there were many chores that interfered with Rhodes.
De himself did not think that he would be infected by the things recorded in the Hall of Heroes, so he did not go there in person.
According to the information provided by players at the time, there are extremely detailed records of Tanan’s life in the Hall of Heroes. Since he has never visited, Rhodes naturally cannot know the specific experience of Tanan in the first expansion pack.<
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If Rhodes can have this additional information, he may be able to find a lot of extremely useful intelligence from it, whether it is for the arrangement of subsequent actions or the final whereabouts of the forbidden magic ball, but for Rhodes at this time, this
It is undoubtedly a luxury wish.
The Hall of Heroes itself may not be anything special, but the things contained within it undoubtedly give it a very special ability.
The existence of heroic will and the real effects it can have are things that every player is trying to explore.
In the eyes of these players, the attribute improvement brought by heroic will far exceeds any other method. Once the mechanism contained in it is understood, it will undoubtedly bring a huge improvement to their own strength.
However, in Rhode's memory, until he came to this world, these players' exploration of the hero's will still failed to achieve much results, and this was in line with Rhode's original expectations.
According to Rhode's experience in his previous life, coupled with what he perceived after coming to this world, the most mysterious thing in this world is the will of this hero.
Relying on the existence of will, even creatures without any talents can become heroes and gain powerful strength bonuses.
Becoming a hero can bring about essential changes to a creature. In addition to the emergence of the hero's specialties, the large number of special skills it can master and the improvement of its own potential are the foundation of a hero's strength, and all of this requires
Thanks to the will possessed by the hero.
Some of the most determined heroes can even influence everything around them with their will.
Whether it is giving unique effects to objects on the body, turning ordinary things into treasures with special attributes, or resonating with the player's spirit and directly improving the player's basic attributes, all are achieved by the existence of the hero's will.
.
However, the hero's will has always been reflected in the native creatures in the game. Rhodes has never heard of a player who can awaken the hero's specialties without relying on the existence of the system, but relying on his own will.