According to Rhodes' original idea, as early as the battle between himself and Witte, this ice elemental could take advantage of this opportunity to escape.
When Rowling cast Meteor and Fire Rain, even if the spell she cast was just the unfinished form of the spell, it was enough to make the ice element feel frightened and understand that Rhodes had asked her to bring him here.
The real purpose.
In this case, when the battle is over, no matter which side survives, there may not be any good results waiting for this ice element.
Before the battle started, Wit, who came here, had noticed the ice element that appeared here, and planned to get some information about the previous battle from its mouth.
Even if Witt failed to win this battle and only barely survived it, he could still understand the problems existing in the ice element.
In this case, out of concern for the stability within the territory, Witte may not start a battle with the ice elements, but it is conceivable that the situation of this group of elemental creatures may be worse than when they were in Brakada.
Worse.
And once Wit dies in the battle, it will not be good news for the ice elemental.
Rhodes, who had originally started fighting with him, would naturally not let the ice element escape. Even if the ice element played some role in bringing Rhodes to this supply point, Rhodes would not let him escape because of this.
Looking at this ice elemental, not to mention their original hostile status, the ice element itself also understands this.
In this case, the best choice for this ice elemental is to take advantage of the chaos caused by the meteors and fire showers when Rhodes and Witte fight, and escape from this gathering place.
.
While the meteors and fire showers were falling, no matter what kind of creature they were, they had no time to care about others. Even though the real damage caused by the meteor fire showers performed by Rowling was only a few tenths of that of real fifth-level magic.
But it is enough for these creatures to lose all will to resist.
Such chaotic conditions naturally gave the ice element a suitable opportunity to evacuate from this place safely without worrying that the victorious party would target itself after the battle.
The choices made by Ice Element before were also the same.
After successfully killing Witte, Rhodes looked around and found no trace of any creature. Whether it was the ice element previously left in the field or the mages who existed in the supply point, they had long since disappeared.<
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Facing the falling meteors and fire showers, these creatures have lost the idea of resistance. Driven by fear, they can only evacuate around. Because of this, Rhodes can safely focus on the changes in his own will.
But at this time, the return of the ice element undoubtedly aroused some conjectures in Rhodes' mind. Rhodes knew that perhaps some of the arrangements he had made had an effect.
Relying on the existence of the Peeping Eye, Rhodes knew part of its thoughts as early as the first battle with this ice element, and knew its true purpose of coming to Vilning, which was to hide it somewhere.
The handed down artifact.
After understanding this, when he went to this supply point, while trying to get information from this ice elemental, Rhodes also seemingly inadvertently mentioned the existence of the Necromancer and the handed down artifact.
In order to prevent the ice element from discovering abnormalities during this process, Rhodes did not directly mention the information about the handed down artifact, but mentioned the special obelisk corresponding to it.
In Rhode's impression, due to the special nature of the handed down artifact, obelisks recording information about it are scattered in various corners of the world.
According to the conclusions drawn by the players at that time, there is no clear rule for the possible location of the obelisk. Whether it is the deep underground world, the holy Yunzhong City, or even the elemental plane, there are obelisks. Of course, if you want to obtain this special artifact from ancient times through the information recorded on the obelisks, you do not need to visit all the obelisks. You only need to visit more than half of them to get certain precise information.
Players can also selectively abandon those obelisks that are so remote that they are almost inaccessible to ordinary creatures.
The question Rhodes asked this ice element was about the existence of the obelisk.
In Rhode's memory, the location of one of the obelisks that recorded information about the artifacts passed down from generation to generation exists in the water elemental plane, a very special place.
In the previous game, Rhodes personally went to the water elemental plane to fight the creatures in it in order to collect enough elemental cores to make powerful treasures. Regarding the situation in the water elemental plane, Rhodes naturally
A very deep impression.
Rhodes recalled that the water elemental plane is very different from the main plane where ordinary players live.
Different from the main plane, the concentrations of the four magic elements are relatively balanced. The concentration of magic elements will only differ due to changes in the terrain. In the water element plane, the water magic elements have an overwhelming advantage, surpassing other elements.
Three magic elements.
In the water elemental plane, what exists most is the endless ocean, or the more essential source of water.
The location where the player comes to the elemental plane of water through space spells is also the land where the legendary mage of Brakada rose from the endless ocean after a long period of hard work.
Even in the water elemental plane, there are not only water magic elements in it, there are still three other magic elements, but the content is extremely rare, and it is not worth mentioning compared to the water magic elements.
Just for the stability of the plane, other magical elements always exist.
This is not only reflected in the water elemental plane, but also in several other elemental planes, which have such a characteristic.
Due to the various restrictions that exist in the water elemental plane, it is often difficult for melee professionals to show their strength in it.
Creatures that exist in the water elemental plane naturally do not live on the land raised by the Brakada Master like players, but in the underwater world. If you want to fight with them, players will naturally also
You have to dive into the water to look for traces of these creatures.
Among the creatures that exist in the water element plane, water elements are the most common.
Once under the water, the water element can fully exert its strength, and the fish characteristics present in it are no longer a decoration, but can provide it with unparalleled flexibility.