In Rhode's impression, in the previous game, until the moment he came to this world, the fourth expansion pack was not officially launched. At the same time, these players did not come up with any definite results from the research on the obelisk.
conclusion, and discover any information related to the maker of the handed down artifact.
However, just like the artifacts that exist deep in the trench and the information about the fourth expansion pack will always attract players who are interested in them, the same is true for the existence of the obelisk. For the things that exist in the game
Players are always willing to explore unknown things.
It was under such circumstances that when Rhodes returned to the water elemental plane to explore, he learned about the existence of this obelisk from other players.
However, like other players, Rhodes at that time naturally had no interest in the existence of the obelisk, not to mention that the legendary artifact corresponding to the obelisk had already been obtained by other players.
For these reasons, in previous games, Rhodes did not go to the location of this obelisk in person to check the information recorded on the obelisk.
At that time, Rhodes was more interested in the unique artifacts that might exist deep in the trench and the information about the fourth expansion pack. It was difficult for other things to attract Rhodes at that time.
Even if Rhodes did not collect any useful information in the end, he would not go out of his way to check the obelisk that appeared in the water elemental plane. In Rhodes' eyes, the information about this obelisk is just an insignificant piece of news.
It’s not worth paying too much attention to.
Before coming to the water elemental plane, Rhodes deliberately collected books about the water elemental plane written by legendary mages from the Thieves Guild, just to find some useful information from the records in the books.
I have a certain advantage in searching for information on the fourth expansion pack.
From the information recorded in the books, as well as some analysis by other players, Rhodes was able to determine that in the depths of the Hydra Trench, the ultimate nine-headed monster existed here.
For such a legendary creature, Rhodes always believed that even if countless years had passed since Brakada's golden age, it would not die so easily.
When ordinary creatures advance in level, they need a longer period of accumulation to achieve this.
Just like Rhodes first discovered traces of vampires in the tomb, what the vampires did at that time was to accumulate death energy through sleeping, so that their ranks could be improved, but they were eventually eliminated.
De Suo was awakened and the battle began.
In Rhode's view, the Ultimate Hydra, which had reached the seventh level of peak strength countless years ago, would probably have done such a thing if it had not died due to the end of its lifespan. This is why, when Rhodes learned the analysis of the legendary mage from the records in the book and realized that this creature had the strength of the seventh level peak, he thought in his heart that the fourth expansion pack must be similar to this.
Related.
In Rhode's impression, the existence of seventh-level creatures appeared on the battlefield as early as the first expansion pack and was exposed to all players.
The players at that time, because they had just entered the game, were still at a low level and could not even compete with ordinary high-level creatures. Under the attack of high-level creatures, the only thing these players could do was to flee for their lives.
The thought of fighting back, let alone facing a truly legendary creature.
As the expansion pack continues to advance, the strength of players will naturally continue to improve, and the enemies they can face are no longer the weak creatures.
Perhaps in the second expansion pack, this situation is not obvious. When facing legendary creatures, players still have no choice but to escape, but the situation is much better than in the first expansion pack. They can rely on themselves
With the strength they possess, even if the players cannot compete head-on with the legendary creatures, they can still resist them and avoid being killed by them quickly.
In the third expansion pack, the situation has changed again. Faced with the attacks of legendary creatures, players already have enough power to compete, and can even kill them through mutual cooperation.
The battles in the expansion pack were the best way for players at that time to improve their own strength. Except for a very few special creatures, no creature's promotion speed could compare with these players.<
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Among these special creatures, Rowling, who is next to Rhodes, is an example of this. The powerful potential brought by the natural hero allows Rowling to improve her rank after receiving enough resources from Rhodes.
Rapid improvement.
According to Rhodes' memory, even the player who improved his character level the fastest in his previous life may have a hard time comparing with Rowling.
However, compared to other creatures in the game, the speed at which players improve their ranks is undoubtedly the fastest.
In the later stages of the game, the huge amount of experience points required for upgrades only temporarily slows down the player's ability to upgrade their ranks, but cannot essentially change this.
Even the legendary creatures that originally existed in the game were defeated at this speed of improvement, and were eventually surpassed by the players at the time.
By the time the third expansion pack ended, countless legendary creatures had died at the hands of these players whose strength had rapidly improved.
With the cooperation of many players, ordinary legendary creatures are no longer their opponents. In many cases, what players should worry about more than the original creatures in the game are their companions.<
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If it weren't for the extremely special terrain of the Hydra Trench and the players' guard against other players, the secrets hidden in it might have been exposed long ago with the cooperation of many players.
In the game at that time, only the most top legendary creatures, or even the existence of the pinnacle of legends, could intimidate this group of players.
Rhodes also has his own views on the expansion packs that exist in the game.
In Rhode's view, with the general improvement of players' strength, the original legendary creatures in the game can no longer suppress the players' strength. On the contrary, with the cooperation of the players, even the legendary creatures will also be able to suppress the players' strength.
Die, and because of this, things are likely to change in the fourth expansion.
Based on various signs he has discovered in the past, Rhodes predicts that when the fourth expansion pack arrives, a truly powerful creature, that is, an eighth-level being, is likely to appear.