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110 Ideas for a New Career

Players are different from natives.

The player's initial panel has minimum and maximum limits.

Even if you allow yourself to allocate, a certain attribute is not allowed to exceed 17.

Aboriginal people living in the relatively "real world" do not have these fixed restrictions.

Reality is often more magical.

There are people with low 3 points of perception and charm like Li Wen.

Gao Ye is also similar to the amazing and talented Carlo Taki who invented the twelve-ring magic - Ascension Technique. His natural magic power is 20, which is directly the pinnacle of human beings.

And Qin is called the Heart of Radiance by outsiders, and it’s not without reason.

Her natural senses are so high that she can easily sense hidden malice.

In front of her, no evil can escape.

Being malicious is just her personal tendency. In fact, with such a high perception, she can feel too many things.

The oracles of the gods imitate the lakes and lakes because they are separated by planes...

Space creatures hidden in dimensional planes...

Those rampant elemental spirits in natural disasters...

Not to mention, the evil psychic energy that can control people's hearts happened around her.

Through her voice, Li Wen seemed to be able to see those spiritual energies turning into physical objects with shape and quality before his eyes.

Moreover, Qin, who had encountered snakemen and "tentacle monsters" one after another, instinctively compared the use of psychic powers between the two races.

Snake people's spiritual energy is restrained, and their control over humans comes more from the possession of snake eggs in the human body.

Controlling behavior is only a side effect of it, and its original intention is to protect and strengthen oneself.

Therefore, humans under its control often appear rigid and behave full of conflicts of inner resistance.

The tentacle monster's psychic powers are more aggressive.

It is like a powerful magnetic field released by a central signal tower, and everyone within the magnetic field will be forcibly controlled by it.

Only those with strong enough attribute saving throws can escape this predicament.

At the same time, people who are controlled by them...or assimilated, will truly feel that everyone is in the same group.

That kind of partnership is closer than the relationship between the same race, the same village, or even the blood relationship.

They will use their normal wisdom to help those tentacle monsters.

This method makes Qin want to imitate it.

Since those tentacle monsters can use this psychic ability to control others, she can also use this ability to save others.

This way of using abilities reminded Li Wen of a word - halo.

At the same time, priests in the light realm can only suppress undead creatures, which also makes this priest lady dissatisfied.

The evil in this world is not limited to those who desecrate life and the undead.

All evil things must be punished.

She is willing to be at the forefront of the battle between good and evil in the universe, fighting evil to the death until the end of her life.

Honesty, bravery, mercy, honor, responsibility, light, praise, joy, vengeance, victory...

Countless concepts echoed in her mind, and this was the code of conduct she practiced throughout her life.

Along with the voice of his heart, this strong personal will was completely integrated into Li Wen's attempt.

A whole new career path.

Can release a halo to protect friendly units within a wider range.

The base is transformed from a priest, so most of the spell table inherits from the priest and has the ability to cast spells.

Has good melee capabilities and can share damage with teammates.

Li Wen, who had just developed a dual-cultivation profession such as the Arcane Knight, had quite a lot of experience in this matter.

But the most important thing is still... spiritual power.

There is no profession that can be found casually and be invincible in the world.

Li Wen is not a game planner, and Gaia is by no means a real game world.

All changes must follow the laws of this world.

And psychic energy is the core of doing all this.

Psychic energy is a power of extreme self.

It makes the power emanating from the mind powerful enough to change the material world.

This is the case for those villagers who saw alienation from the Green Dragon's voice.

So...the core is the heart.

It’s faith and a pledge!

It’s those who persevere until death!

It is the unwilling emotion that bursts out from the bottom of my heart when I see injustice, evil, and ugliness.



Time passed quietly.

People in the Sword Wind City warrior camp and the Imperial Capital warrior camp were very excited when they heard about the new sub-class of warrior profession.

It is said that when these tough men with round waists and fat shoulders heard the news, they cried and laughed, and each of them looked like a baby weighing more than 200 kilograms.

The warrior is finally no longer a Muggle!

Although among those extraordinary legendary professionals, there are many legendary warriors whose reputations are resounding in many planes.

However, it will be difficult for a simple warrior to resolve the traps set by certain magicians in his lifetime.

Now...these warrior professionals finally have their day to turn around!

Soldiers who want to switch to a new profession can even line up from the west of the city to the east of the city.

However, there are not many high-level ones.

This is also something that can't be helped.

Ordinary aboriginals can only live as a second-level professional in their lifetime, that is, the total professional level is 5 to 9.

If you are willing to go through life and death and break through and surpass yourself in battle, you may be able to reach the third level, which is level 10 to 14, but it is almost the top.

Level 4 is almost impossible to achieve without talent, perseverance and luck.

Even if there are fourth-level warriors, regardless of the price they need to pay for changing careers, they have developed their own career path to the extreme of their personal understanding. How can they easily change careers and change to a profession they are unfamiliar with?

career path.

However, the characteristics obtained at level 15 and level 18 are two great transformations.

A pursuit that allows for a pursuit across space. This feature of crossing space is not a conventional physical method.

Some of Faye's tricks that eliminate physical means can no longer restrict the movements of the soldiers.

At level 18, additional attacks are allowed when casting any spell, which greatly expands the tactical system options for warriors.

After all, there are too many useful spells in the spell lists of the masters.

Thinking about the scene of using the human body-holding technique to lock the opponent there, then go up and defeat him, many warriors would have an immediate intracranial orgasm.

In the end, the level 15 warrior only found one professional who was willing to change training.

As for the warriors at the three levels of 3, 7, and 10, you can choose them at will.

After the prepared Arcane Knights spent a few days getting used to their new professional system and doing some training, the battle with the elves and dwarves began again.

As the dwarves say, nothing speaks louder than the skill of your hand.

However, the result was still...lost.

As long as those cunning Druids have their feet on the ground, they seem to have endless power.

That is, you can release certain powerful spells that only mages can release, such as human immobilization.

You can also cast certain spells that only priests can cast, such as freedom of movement.

Moreover, as they are originally casters, they have a great advantage in determining attribute immunity.

Even if the human immobilization spell is released at the same time, the arcane knights themselves are warriors. Even if they have the ability to cast spells, they will inevitably fall into the disadvantage of not having attribute proficiency in the attribute saving judgment.

As a result, he lost in the magic showdown.

Then he was beaten up by the Druyins who transformed into some powerful beasts.

He is also a dual practitioner of both physical and magical arts, but Dru Yin specializes in spells and relies on transforming into those beast forms to gain melee combat capabilities. This is obviously better than the arcane knight who directly relies on his own potential to dual cultivate.

As for the barbarian profession of the dwarves...it highlights the brutality.

Their violent power makes even the arcane knights who are originally warriors have to avoid their sharp edges, and many spells that are not 100% hit are often subconsciously avoided by the opponent with some amazing intuition.

Not to mention that they are tenacious and have inherited the rough-skinned and thick-skinned characteristics of the dwarves. Even if they get into a fierce battle, the ones who lose in the end are the arcane knights with slightly lower health points.

It's not that the Arcane Knight is not strong, it's just that the opponent is stronger.

Lost...

Lost again...


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