Later, Oveira understood what Alice’s words meant.
Controlling the holy staff, swinging the beam, constantly generating new grids under your feet, and leaping between platforms should be a very happy thing, but why does it become like this?
"Wow!"
As soon as he landed on the stone platform and before he could stand firm, the walls on both sides suddenly parted to the side, and two rows of dark and cold steel nozzles were protruded from them. The heat evaporated and gathered, and several thick jets were released in an instant
The pillar of fire, like a flaming snake dancing wildly and roaring in mourning, attacked Oveira, trying to swallow her into its belly with its huge open mouth and melt her into ashes.
The scene in front of her was instantly obscured by the evaporating breath of high temperature. There was no way to escape on the stone platform where only one person could stand. Olvera, who had just landed, had to jump on the spot and shoot a beam of light towards the ceiling above her head. She grasped the Holy Spirit with both hands.
The handle of the staff, the Star Key, was hanging in mid-air, and it narrowly avoided the pillars of fire coming from both sides.
The nearest pillar of fire surged almost close to the soles of her feet, so much so that the princess could still feel the blazing heat, as if it was burning her feet through her boots, as if she were soaking in freshly boiling hot water.
Medium, generally scalding hot.
Fortunately, the fire pillar did not last long and stopped erupting after about two seconds. Oveira breathed a sigh of relief, put away the rope, and fell from the air to the platform. The air was filled with the heat that had not dissipated, and she continued to speak
The breathing between the nose seems to have become heavier as a result.
"What a risk."
The princess whispered: "Is it breathing fire this time..."
Yes, this is not the first time she has encountered this situation.
The first part of the abyss is fine. In addition to paying attention to the distance between platforms, you can advance steadily with a little more caution. But starting from the middle part, there are all kinds of traps and traps on the road, like the spray just now.
The fire trap is pretty easy to hide from.
In addition, there are explosion traps that drop explosive mushrooms from the ceiling above your head. If they hit an enemy, they will explode with a "Peng" sound. The damage is not high, but the explosion will produce a backward thrust. If it is continuously
If you hit it three times or more, you can directly push the person off the platform.
In order to avoid these mushroom bombs, Ovela had to squat, jump or dodge sideways in a small area, which was extremely embarrassing.
The arrows shot from all directions, even from the bottom of the abyss, are out of sync. They are very fast and the movement is so light that there is almost no time for people to react. The damage is very high. Almost one third of Olvera's health can be shot away with one arrow. There is no way to avoid this mechanism. We can only judge the direction in which they are coming based on experience, and then release a starlight shield in place to resist damage. But the timing is difficult to grasp. At least Olvera ate five pieces of [The Ashes of the Afterglow].
After that, I was barely able to pass without any injuries.
These are not the most disgusting. The most disgusting thing is the illusion trap. It will create a false stone platform that looks no different from an ordinary platform. You won't realize that you are there until you step on it and suddenly miss it.
Got fooled.
Olivia didn't react when she encountered the hallucination trap for the first time. She thought she could land steadily, but she watched blankly as her body passed through the false platform and fell into the dark abyss below. This was her
The most thrilling encounter, if Ringer hadn't reminded her in time and asked her to launch the starlight rope towards the bottom of the nearest platform and use the momentum to swing out of the crisis, I'm afraid she would have been game over by now.
After experiencing several similar encounters, Ovela and her companions finally summed up the rules for the appearance of hallucination traps: Generally speaking, the distance between the two platforms is not too close, and at least a double jump is required.
to reach it. The platform created by the illusion trap will appear in the middle of the two real platforms. It looks like it provides you with a springboard in the middle, allowing you to jump over more easily, but in fact it is tempting you.
Take the initiative to enter the dead end.
After understanding this, Olvera no longer dared to walk on those seemingly convenient platforms. She honestly used ropes and the grids she made to move forward. As expected, she never fell into the same type of trap again.
There were so many dangerous traps and traps in the abyss alone. Olivia sighed and completely changed her original idea: "It's not fun at all."
"It's still early." Alice's gloating voice came from her mind: "The corridor on this floor has more than just an abyss. You'd better be mentally prepared. I've already said that jumping music won't work.
Brings happiness!"
Olvera whispered: "Then why do you still have to call it this name?"
"Uh."
……
Ten minutes later, the princess took off from the last platform, landed hard on the ground, and finally crossed the abyss and returned to the normal corridor. However, this did not mean the end of the torture, on the contrary, it was just the beginning.
p>
In the next step forward, she encountered terrain mechanisms including but not limited to: floors that flipped left and right due to uneven force. As long as a person stood on it, they would fall into a state of imbalance, and they had to try their best to maintain balance in order to move forward. However, there is a contradiction
The problem is that if you stand on the same floor for too long, the mechanism will be triggered to cause the floor to overturn, causing the person standing on it to fall to the area below the floor.
Falling down won't directly overturn the game, but it will make you eat a whole set of combos of mushroom bombs, flamethrowers and arrows, and finally send you back to the entrance - yes, the entrance to the second floor corridor.
, which means you have to jump into the abyss again.
When the princess was unfortunately attacked and stood at the starting point with her bloody skin, blinking blankly, everyone in the team felt that Alice had no conscience and actually designed such a disgusting level.
Everyone accused Alice one after another, especially a certain little goblin who was the loudest. Although Saint Shalia did not speak, she just sighed sadly and made Medien betray her allies and stand firm.
I took the side of Sister Xiaoxia and strongly condemned the evil behavior of a certain game developer.
This chapter is not over yet, please click on the next page to continue reading!
"Wha, what!" Alice broke her guard instantly and refused to admit that there was a problem with her level design. She kept saying things like, "This is what hardcore games are like" and "Real masters never complain that games are too difficult."
", "If you can't beat it, you are weak" and the like.
Fortunately, Olivia was not defeated by the temporary setback. She was just depressed for a while, then she picked herself up and kept moving forward. She jumped over the abyss very skillfully and rushed across the flipped floor without stopping. The whole process was smooth and smooth.
, Alice's blood boiled with excitement as she kept shouting, "There is indeed nothing wrong with my level design."
After that, the princess experienced the following terrain mechanism: As she was walking, suddenly the walls on both sides began to close toward the middle, making a rumbling sound, as if the people sandwiched in the middle were being squeezed into pulp. Oveira had to use all her strength
He ran, and used the Holy Staff - Star Key to create a strong pillar of starlight, which was pressed between the two walls that were gradually closing, barely slowing down its speed, and finally escaped from the corridor just before the walls closed shut.
Come out.
And, while walking, suddenly there was a terrifying loud noise from behind, and the floor under my feet kept shaking and wailing. I thought it was an earthquake, but when I turned around, I found that it was a big black iron ball moving in a way that was completely inconsistent with its weight.
The huge speed rolled over, breaking countless walls and stone bricks along the way. The princess turned pale in fright, and was forced to play a thrilling chasing game with the big iron ball in the narrow corridor, constantly using the Star Key to
It left a barrier behind, trying to block its progress, but the starlight shield was as fragile as glass in front of it, and it broke when touched.
I don’t know how long I ran before a towering wall appeared in front of me, blocking the way, leaving only a small door for people to pass through. Olvera ran through this door and finally reached the safe area, and
The big iron ball that could easily smash into walls and crush the floor was actually blocked behind the door by this wall and stopped.
As we walked, the road ahead was blocked by a maze. The walls that made up the maze were connected to each other by mechanical doors. Half of the doors were open and half of the doors were closed. Every time a door was opened or closed, something would happen.
Another door somewhere in the maze closes or opens, and then Olvera must repeat the process of opening and closing the door, trying to find a way out of the maze.
But there are also various traps in the maze: illusion traps that disguise walls and doors, gravitational traps that will pull people to a dead end, and even teleporters hidden in the corners waiting for you to step on them to give you a surprise.
A trap, it will transport you to an unexpected place, such as...return to the origin.
The princess, who was so tired, squatted on the spot, hugged her knees, her eyes were dull, and she fell into a state of thinking about life: Who am I? Where am I? What am I going to do? And why is this long and black road in front of me?
The abyss looks so familiar?
This time, when everyone criticized Alice, the latter remained silent and did not dare to refute.
Moreover, I am actually a little confused.
It's really strange. What kind of mentality did I have at that time to design such a level to retaliate against society?
Obviously, as a gamer, I also hate this kind of tormenting thing!
After thinking about it for half a minute, Alice couldn't get an answer. Finally, Alice blamed the problem on occultism: maybe there was something unclean in the goblin's hotel, which caused her to be possessed.
But the little fairy Xie Mi sneered at this conclusion and said it was absolutely impossible. Moreover, let alone June, there would be no snow in Luosting City in December. So the genius player helplessly said to Olvera: Don't cry, I will be responsible.