(The following only shows the desktop attributes of some first-level basic infantry cards on the siege side)
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Agamemnon Camp (the military camp is provided by the four major arenas):
First level basic infantry card: [Achaean Militia]
Star rating: White 1-White 7 (does not represent combat effectiveness, only represents the approximate energy consumption of supply cards)
Attack range: 0 (0 is standard melee)
Mobility: Level 4 (standard heavy infantry is level 0, standard armored cavalry is level 7)
Equipment: light armor (level 1 physical armor), spear (wooden level 2 attack power, when the attack power is less than the physical armor, it cannot penetrate the defense)
Morale level: 5 (If the morale reaches zero or suffers damage greater than level 5 in a short period of time, the card will retreat from the field.)
Training level: new soldier (no bonus, low energy)
Special effect skills: low combat effectiveness (the combat effectiveness of this card is usually lower than cards of the same star), large number of people (the number of units on the card is 150%.)
Points required to support the battlefield: 50
Elite version: [Achaean Mountain Militia]
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King's Barracks of Sparta (the barracks were provided by the Council)
First-level basic infantry card: [Spartan City-State Young Spearmen]
Star rating: Blue 1-Blue 4
Attack range: 0 0.5 (skill spear throwing bonus)
Mobility: Level 4 (standard heavy infantry is level 0, standard armored cavalry is level 7)
Training level: fresh corpse (equivalent to trained recruit)
Special effect skills: Broken body (movement ability is reduced, attacks have a chance to miss), Tireless Dead (not broken, not tired), fearful thing (surrounding enemy cards -2 morale level)
Points required to support the battlefield: 320 (Lu Cheng’s pricing)
Additional cards are needed for support: any corpse material on the field*100